Got the vanilla version and installed GeDoSaTo (wow, big difference there).
Not quite feeling the game yet. I'm new to the Souls series, so maybe it will grow on me, we'll see.
Try to use pebbles to catch their attention and separate the enemy from the group, so you can kill them one by one.
You can do same in souls game with the bow/throwing knives.
So I sucked at Dark Souls 1 and couldn't get past the Bell Gargolye. I like the game though and want to try it out again, should I pick this one up for Xbox One?
Of course. The good news is that you don't have to fight two Bell Gargoyles at once any more.
Of course. The good news is that you don't have to fight two Bell Gargoyles at once any more.
seems like this guy fixed it on Steam DX9 version https://github.com/eur0pa/DS2FixIt not going to be fixed. From the way I understand it, they have certain animations tied to framerate so it order to fix it, they would have to redo all the animations in the game and not tie them to framerate which probably isn't financially feasible. My suggestion, if your low on durability and you don't have repair powder, either switch to another weapon or just run past enemies to the next bonfire. I usually had to run past enemies to the next bonfire in the early game until I unlocked the ability to buy unlimitied repair powder.
What? Did they nerf it?
Thanks. Been waiting for some good, high quality shot comparisons of other areas.Testing vanilla DX9 vs DX11 in harvest valley and earthen peak
http://screenshotcomparison.com/comparison/119955
http://screenshotcomparison.com/comparison/119956
And here is an example where I don't like the new brightness of the light sources. That's just way too much.I tried to recreate my original character.
Something about the new visuals seems off. I feel like the contrast makes my character appear sickly.
seems like this guy fixed it on Steam DX9 version https://github.com/eur0pa/DS2Fix
give it some time man. you will after a little bit. just play it like its meant to be played, not rushing in and hacking everything.
give it some time man. you will after a little bit. just play it like its meant to be played, not rushing in and hacking everything.
This is my first time though DS2 (was waiting for a GOTY edition), em, does the game continue on this "trap" format. It feels like every area is just luring me in to screw me. DS1 one got that perfect level of difficulty vs forgiveness that kept you wanting to press on, rarely was there anything I felt I was unprepared for and only my lack of skill was to blame, but DS2 is making me want to drop it after 5 hours from frustration direct at it rather than myself, especially since the two bosses were piss easy and forgettable. Also, that 60fps:weapon degrading is pretty noticeable early on.
Basically does it get back on course or does it keep swaying from the original Dark Souls in weird mechanical ways? because this is not fun right now.
This is my first time though DS2 (was waiting for a GOTY edition), em, does the game continue on this "trap" format. It feels like every area is just luring me in to screw me. DS1 one got that perfect level of difficulty vs forgiveness that kept you wanting to press on, rarely was there anything I felt I was unprepared for and only my lack of skill was to blame, but DS2 is making me want to drop it after 5 hours from frustration direct at it rather than myself, especially since the two bosses were piss easy and forgettable. Also, that 60fps:weapon degrading is pretty noticeable early on.
Basically does it get back on course or does it keep swaying from the original Dark Souls in weird mechanical ways? because this is not fun right now.
This is my first time though DS2 (was waiting for a GOTY edition), em, does the game continue on this "trap" format. It feels like every area is just luring me in to screw me. DS1 one got that perfect level of difficulty vs forgiveness that kept you wanting to press on, rarely was there anything I felt I was unprepared for and only my lack of skill was to blame, but DS2 is making me want to drop it after 5 hours from frustration direct at it rather than myself
I'm playing with an X1 controller on the DX11 version, but I'm wondering if there is a way to remap the block/attack buttons to left/right trigger, and the power attacks to the bumpers? Using the bumpers for my regular attacks feels uncomfortable.
There is a menu for remapping keys but as far as I can tell it only lets you remap keyboard controls. Is there a mod that would let me remap the controller buttons?
There are a lot of ambushes but I wouldn't say it's any more or less than Dark Souls featured.
As for bosses, there's just a huge volume of them. It's a box of chocolates scenario. Some are lame and some are pretty great.
The bosses get a lot better, especially in the DLCs. Nothing as good as Artorias, but way better than shit like The Last Giant. Unfortunately there are a few that are even worse than Bed of Chaos imo. The general design pattern stays the same, but some areas are a lot better than others as far as bs goes. Again, the DLC shine when compared to a lot of the base game.
What kind of traps are you referring to? Do you feel like in any of these scenarios if you had been going through a bit slower and carefully would you have been able to survive them? I don't feel like DS2 has significantly more "trap" scenarios than DS1. It's just all about making it through the area slowly and analyzing the threats around you. Don't just run into any room without peeking around corners and looking up and down. Pay attention to blood stains and messages, they can be life savers.
I'll keep at it for a while, see if I'm just missing something. I heard there were enemy location changes in this version; I'm hoping that it's nothing to do with that. I really want to have another Dark Souls experience, that first one just ate my life for a month.
That's exactly what I thought playing this. I was really excited for SotS because I loved Dark Souls and enjoyed Demon Souls and haven't played DS2 before. But game design wise this is worse in pretty much every regard compared to DS1. How the healing mechanics work, soul memory, weapon durability and especially level design. The really good people at From probably worked on Bloodborne and couldn't spend much time on DS2, let alone SotS.This is my first time though DS2 (was waiting for a GOTY edition), em, does the game continue on this "trap" format. It feels like every area is just luring me in to screw me. DS1 one got that perfect level of difficulty vs forgiveness that kept you wanting to press on, rarely was there anything I felt I was unprepared for and only my lack of skill was to blame, but DS2 is making me want to drop it after 5 hours from frustration direct at it rather than myself, especially since the two bosses were piss easy and forgettable. Also, that 60fps:weapon degrading is pretty noticeable early on.
Basically does it get back on course or does it keep swaying from the original Dark Souls in weird mechanical ways? because this is not fun right now.
What a super great idea for a GOTY edition.Having played the original DS2, I can say that the enemy placement in this version is much meaner. It's sort of meant to shake veteran players who have memorized every area.
Having played the original DS2, I can say that the enemy placement in this version is much meaner. It's sort of meant to shake veteran players who have memorized every area.
For example, in Forest of the Fallen Giants, there are many more "turtle knights" in conspicuous places. It's definitely more challenging than the original in that regard at least.
Ah, thanks. Anyone know if there's a way to use original enemy layout without buying Dark Souls 2: non-Scholar edition? I don't so much mind having more stronger enemies but if they're placed in ways to catch you out, not such a fan of.
My apologies if this has been hyperlinked already, but there's a PS4/DX11 comparison video right here: https://www.youtube.com/watch?v=QwVWY2bdG_0
Wow very minimal differences. Only thing the PC has over the console versions is downsampling and closer to a locked 60fps (depending on hardware). I'll have to pick up the PS4 version next week as well. Quaddruple dip.... and I haven't even finished the game once. I have a problem someone halp pls.
I recommend exploring if you ever feel stuck. The game is much less linear, and more rewarding of exploration, and makes it easier via fast travel.
seems like this guy fixed it on Steam DX9 version https://github.com/eur0pa/DS2Fix
Testing vanilla DX9 vs DX11 in harvest valley and earthen peak
http://screenshotcomparison.com/comparison/119955
http://screenshotcomparison.com/comparison/119956
Does this game run pretty well?
I've got an older pc (i5, radeon 6850), and DS1 with dsfix runs beautifully at 1080@60, should I expect similar or worse performance in DS2?
cant that get u banned on steam though?
It not going to be fixed. From the way I understand it, they have certain animations tied to framerate so it order to fix it, they would have to redo all the animations in the game and not tie them to framerate which probably isn't financially feasible.
The problem is that all three paths I've taken (giants, forest, city on water) have had similar level design/enemy set ups, and unlike in the original where I'd go "right, I'm not good enough for this area yet" and wander off somewhere else I just feel like this is going to continue to frustrate, and I want to drop it and go find someone with a PS4 and Bloodbourne.
It's also cheaper on PC if you own the original already. It can't be said enough how easy it is to run this game.
So I get this for the X1 on Sunday, will be my first souls game. Any tips?
There are many more paths by where you are in the game. Tons of stuff to do, and the primary gating is your skill and build rather than areas you can try but can't possibly win until later. The water city doesn't have any major additions in the way of its first two bonfires. The forest is a bit steeper in difficulty now, but an extra path is now open earlier.
Yeah I already bought the $20 upgrade for my PC on the 1st. It'd be nice to have it in my living room to play as well.
I am going into this as a souls newb, having only ever played the first few hours of ds1, how should I level up my character?
so uh
Lucatiel is not in the second place she's supposed to be
Do I have to do something different to advance her storyline this time?
so I was able to run dark souls 2 at 60 fps no prob, but Scholar of the First sin is stuck hovering around 25-30? wtf?!?
I bought it to support From on PC even though it was mad overpriced. now I'm just pissed. I even put everything on low to see if something would make a difference.
I am going into this as a souls newb, having only ever played the first few hours of ds1, how should I level up my character?
I am going into this as a souls newb, having only ever played the first few hours of ds1, how should I level up my character?