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Dead Rising 2 |OT|: He knows his way around a zombie or two.

NIN90

Member
S1kkZ said:
a lot of online stores (spielegrotte, gamenatix and so on) had it but they are sold out now.

damnit

Edit: Just scored a copy on Amazon marketplace. Will be here by tuesday or wednesday. :D
 

nib95

Banned
My journo friend called and said he had a copy of this if I wanted it. Not sure if I do. Anyone have any idea of how it has reviewed thus far? Metacritic shows nada.
 

Chairhome

Member
S1kkZ said:
played the game for 3 hours (not pirated, its out in germany since yesterday).

the biggest problem is the framerate. when you go outside, the game slows down to 20 frames (maybe less). when you ride in a vehicle (cross bike) it gets down to 10 frames. in coop its even becomes unplayable sometimes. played on 360, installed.

everything else is great, even the load times are improved slightly (compared to case zero).

still, the framerate is a big issue and needs to get fixed with a patch. there are just too many zombies on-screen, which causes the performance problems. if they would cut the amount of zombies by 50% it would run smoother and still have more zombies than dr1.
I'm going that these issues aren't present in the pc version, thanks for the impressions
 

RustyO

Member
S1kkZ said:
played the game for 3 hours (not pirated, its out in germany since yesterday).

the biggest problem is the framerate. when you go outside, the game slows down to 20 frames (maybe less). when you ride in a vehicle (cross bike) it gets down to 10 frames. in coop its even becomes unplayable sometimes. played on 360, installed.

everything else is great, even the load times are improved slightly (compared to case zero).

still, the framerate is a big issue and needs to get fixed with a patch. there are just too many zombies on-screen, which causes the performance problems. if they would cut the amount of zombies by 50% it would run smoother and still have more zombies than dr1.

Hmmm.... thanks for the comments.

I'm still on the fence as to whether to grab the 360 (for continuity) or PS3 version (for co-op)

Maybe I should hit up the free xbox gold thread for xbox co-op?
 

Diablos

Member
S1kkZ said:
played the game for 3 hours (not pirated, its out in germany since yesterday).

the biggest problem is the framerate. when you go outside, the game slows down to 20 frames (maybe less). when you ride in a vehicle (cross bike) it gets down to 10 frames. in coop its even becomes unplayable sometimes. played on 360, installed.

everything else is great, even the load times are improved slightly (compared to case zero).

still, the framerate is a big issue and needs to get fixed with a patch. there are just too many zombies on-screen, which causes the performance problems. if they would cut the amount of zombies by 50% it would run smoother and still have more zombies than dr1.
Geez, if the 360 version is that bad I don't even wanna know how bad it is on PS3 since the framerate seems even worse.
 

Kintaro

Worships the porcelain goddess
Truespeed said:
Blue Castle, or should I say, Capcom Vancouver have made pretty good PS3 games in the past so they know what they're doing.

What? Blue Castle has only ever made three games before this one. Bigs, Bigs 2, and a Front Office Sim. Front Office Manager was a piece of shit and the Bigs series was an okay over the top baseball game. That's it.

Based on these games, they "know what they're doing?"
 

Darklord

Banned
S1kkZ said:
played the game for 3 hours (not pirated, its out in germany since yesterday).

the biggest problem is the framerate. when you go outside, the game slows down to 20 frames (maybe less). when you ride in a vehicle (cross bike) it gets down to 10 frames. in coop its even becomes unplayable sometimes. played on 360, installed.

everything else is great, even the load times are improved slightly (compared to case zero).

still, the framerate is a big issue and needs to get fixed with a patch. there are just too many zombies on-screen, which causes the performance problems. if they would cut the amount of zombies by 50% it would run smoother and still have more zombies than dr1.

Framerate issues seem to be in so many games now. RDR had some terrible bits, even Reach. Looks like I'll be getting it for PC then unless it's a fucked up port.

Also, why the fuck is DR2 full price in Australia? I want it cheaper, damn it. :(
 

Ricker

Member
Despite my dislike with the timer part and escort quest in Case Zero,I wound up liking it enough to be interested in DR2...probably been answered but is it confirmed that,like Case Zero,DR2 has:

Minimum of 3 save slots.

And that even if you die,when you restart your PP gained are intact.
 
Darklord said:
Framerate issues seem to be in so many games now. RDR had some terrible bits, even Reach. Looks like I'll be getting it for PC then unless it's a fucked up port.

Also, why the fuck is DR2 full price in Australia? I want it cheaper, damn it. :(
Given Capcom's track record with PC ports, it'll be fine .
 
S1kkZ said:
played the game for 3 hours (not pirated, its out in germany since yesterday).

the biggest problem is the framerate. when you go outside, the game slows down to 20 frames (maybe less). when you ride in a vehicle (cross bike) it gets down to 10 frames. in coop its even becomes unplayable sometimes. played on 360, installed.

everything else is great, even the load times are improved slightly (compared to case zero).

still, the framerate is a big issue and needs to get fixed with a patch. there are just too many zombies on-screen, which causes the performance problems. if they would cut the amount of zombies by 50% it would run smoother and still have more zombies than dr1.
Thanks for the impressions Sikkz. Disappointing to hear about the framerate. Developers seem to love to throw in more graphical effects at the expense of a smooth bare minimum 30fps and it really sucks. The PC version probably won't have these issues, however all my friends will be co-oping on the 360.
 
S1kkZ said:
played the game for 3 hours (not pirated, its out in germany since yesterday).

the biggest problem is the framerate. when you go outside, the game slows down to 20 frames (maybe less). when you ride in a vehicle (cross bike) it gets down to 10 frames. in coop its even becomes unplayable sometimes. played on 360, installed.

everything else is great, even the load times are improved slightly (compared to case zero).

still, the framerate is a big issue and needs to get fixed with a patch. there are just too many zombies on-screen, which causes the performance problems. if they would cut the amount of zombies by 50% it would run smoother and still have more zombies than dr1.

Not surprising considering the framerate in Case Zero was absolutely dire. You're just confirming the inevitable. Judging by the footage we've seen the PS3 version is even worse and has craploads of tearing to deal with on top of that. Thank fuck there's a (cheap) PC version available at launch.


JADS said:
No DLC is a bit of a bummer though, but that is strangely 360 exclusive anyways.

The 360 version doesn't have exclusive DLC either. The episodes are separate products. You can still buy the PC version and the episodes on the 360.
 

Coin Return

Loose Slot
brain_stew said:
Not surprising considering the framerate in Case Zero was absolutely dire.
Not true in my case, although I hear this complaint a lot. Would clearing the 360's cache do anything at all to remedy this?
 
Coin Return said:
Not true in my case, although I hear this complaint a lot. Would clearing the 360's cache do anything at all to remedy this?

No, you just didn't notice the lower framerate. Cache or the 360 version has nothing to do with it.
 
brain_stew said:
No, you just didn't notice the lower framerate. Cache or the 360 version has nothing to do with it.
This has been spread about in recent threads concerning 360 games and performance. Everyone is running the same hardware, whether it is from 2005 or 2010, it's the same processing guts inside. Framerate is what it is, across all 360 iterations. Some people might not notice framerate drops as much as others, but it is certainly not because someone is gaming on a different 360.

I wish I had eyes to not notice sub-30fps framerates, but that just isn't the case. More and more developers too think getting away with a 30fps MAX with frequent drops, is a ok. I would have thought with Modern Warfare 2 selling as much as it has, that devs would maybe pick up on that 60fps. Apparently more gfx effects is the way to go, framerate be damned.
 

Aaron

Member
brain_stew said:
Not surprising considering the framerate in Case Zero was absolutely dire. You're just confirming the inevitable. Judging by the footage we've seen the PS3 version is even worse and has craploads of tearing to deal with on top of that. Thank fuck there's a (cheap) PC version available at launch.
Dire is a bit harsh. It's playable, even if the drops on zombie street are significant. I'm going for the PC version myself, but I'd be okay with 360 if there wasn't an alternative. Framerate doesn't matter as much in a slow paced game like this, unlike Vanquish which is bullshit at 30FPS with no PC version.
 
Zzoram said:
Capcom ports are usually good but they don't patch them after release.

DMC4 worked fine (50-60 FPS) on my PC with everything on max.
Street Fighter was like 10 FPS with everything on low.

I really dont like the ports of Capcom. Even DMC3 wasnt a good port (played it last time with 15-20 FPS constantly XD).
 

Truespeed

Member
Kintaro said:
What? Blue Castle has only ever made three games before this one. Bigs, Bigs 2, and a Front Office Sim. Front Office Manager was a piece of shit and the Bigs series was an okay over the top baseball game. That's it.

Based on these games, they "know what they're doing?"

They've already demonstrated that they can make multi-platform games that are pretty much equal on both consoles so I'm giving them the benefit of the doubt.
 

Diablos

Member
Truespeed said:
They've already demonstrated that they can make multi-platform games that are pretty much equal on both consoles so I'm giving them the benefit of the doubt.
So you really think the videos on youtube are of an unfinished port? Or people who played it at TGS are full of crap?
 
Im gonna buy it on PS3. I dont care about FPS (maybe they will fix that with a patch) and dont having german subtitles. The game will be awesome. Just mindless killing zombies with everything you see.
 
Zzoram said:
Capcom ports are usually good but they don't patch them after release.

Its not as if any of their recent ports have needed patching.

We know DR2 supports the 360 controller, and has online multiplayer through GFWL. So even if performance is slopy, sheer brute force should be able to manage a steady 30fps on modest hardware, I'm not worried.
 

Truespeed

Member
Diablos said:
So you really think the videos on youtube are of an unfinished port? Or people who played it at TGS are full of crap?

Did I say they were from a unfinished port? I just said judging tearing and frame rates from youtube video's are useless. I was unaware of the TGS reports, though. What's the consensus from both console versions?
 

Zenith

Banned
dark_inferno said:
I really dont like the ports of Capcom. Even DMC3 wasnt a good port (played it last time with 15-20 FPS constantly XD).

DMC3 wasn't a Capcom port, it was outsourced, as I suspect DR2 will be.
 
dark_inferno said:
DMC4 worked fine (50-60 FPS) on my PC with everything on max.
Street Fighter was like 10 FPS with everything on low.

I really dont like the ports of Capcom. Even DMC3 wasnt a good port (played it last time with 15-20 FPS constantly XD).
Out of the games you mentioned I only own RE5 and thought it was pretty awesome port. It looks gorgeous and full blown settings and runs like butter on my PC.
 
Zenith said:
DMC3 wasn't a Capcom port, it was outsourced, as I suspect DR2 will be.

PS2 ports are a completely different kettle of fish to DirectXbox ports with GFWL support and the PC version is confirmed to have been developed internally at Blue Castle. I really don't see much reason to worry, the big potential issues were perfect 360 controller support and online multiplayer but since we know both of the are in, it should be pretty smooth sailing. It'd take serious effort to poop out something worse than the 360 release.

Heck, even DX10 and proper MSAA/AF support is confirmed and those are hardly the hallmarks of a sloppy port, its not as if the requirements are particularly high either. Everything I've seen seems to indicate that they've done a pretty decent job with the PC version, which was probably mandated from Capcom themselves.
 
so these "framerate isssues", are they as "bad" as the case zero issues? Because if so, I'll be very happy. Didn't really notice the "horrible performance and terrible graphics" that many people are talking about with case zero...
 

FrankT

Member
NIN90 said:
Hey guys, FPS are this way: http://www.neogaf.com/forum/showthread.php?t=407234&page=4

In other news: My 360 copy shipped today. Gonna get it tomorrow or on tuesday. :D

Man getting hyped. 360 version am get.

elrechazao said:
so these "framerate isssues", are they as "bad" as the case zero issues? Because if so, I'll be very happy. Didn't really notice the "horrible performance and terrible graphics" that many people are talking about with case zero...

Yup same here, which normally would be an issue for me because I do hate bad FR.
 

Vamphuntr

Member
S1kkZ said:
the biggest problem is the framerate. when you go outside, the game slows down to 20 frames (maybe less). when you ride in a vehicle (cross bike) it gets down to 10 frames. in coop its even becomes unplayable sometimes. played on 360, installed.

everything else is great, even the load times are improved slightly (compared to case zero).

Did they improve the cross bike controls? They sucked so much in Case Zero. I would get stuck in junk in the middle of the street. So basically it's like Case Zero in term of performance? Fine by me. I'm getting the 360 one because of the DLC case and coop.
 

ArjanN

Member
dark_inferno said:
DMC4 worked fine (50-60 FPS) on my PC with everything on max.
Street Fighter was like 10 FPS with everything on low.

I really dont like the ports of Capcom. Even DMC3 wasnt a good port (played it last time with 15-20 FPS constantly XD).

DMC3 wasn't ported by Capcom, it wasn't until Lost Planet PC that they stepped up their game a lot. Everything after that was golden.

And your PC must be really old, because SFIV isn't all that demanding. DMC4 was just ridiculously well optimised.
 
In Case Zero, I experienced the shitty framerate when I was outside with the zombies. It literally went to 10-20 fps.

Someone recommend that I clear my 360's cache. Once I did, the performance of the framerate jumped up considerably. For those having shitty framrate, try clearing your cache.
 

Vamphuntr

Member
black_vegeta said:
In Case Zero, I experienced the shitty framerate when I was outside with the zombies. It literally went to 10-20 fps.

Someone recommend that I clear my 360's cache. Once I did, the performance of the framerate jumped up considerably. For those having shitty framrate, try clearing your cache.

They really should use a system that simply take more space on the HDD to cache than access the 360 dedicated cache. Like game is 800 mb to download but you need 1500 mb to play. Guess MS is not that smart yet. It's so annoying to clear the 360 dedicated cache space on the HDD since all updates and patches are stored in there. Fallout 3 was annoying for this reason. You have to clear the cache often or else it crashes.

For my part Case Zero wasn't too bad, until night fall on Still Creek.
 

Mar

Member
Case Zero was so good, and now I'm thinking of getting the zombrex edition for the 360. I'm in Australia and thinking of getting the JB Hi-Fi version that has 3 avatar items. Does anyone know what those are?
 
dark_inferno said:
Im gonna buy it on PS3. I dont care about FPS (maybe they will fix that with a patch) and dont having german subtitles. The game will be awesome. Just mindless killing zombies with everything you see.
If it makes ya feel any better it sounds like both console versions are a complete wreck when it comes to framerate so I'd say you're good with either console version.
 
black_vegeta said:
Someone recommend that I clear my 360's cache. Once I did, the performance of the framerate jumped up considerably. For those having shitty framrate, try clearing your cache.


How do you do this? And will doing that remove updates / dashboard / demos? etc....
 

big_z

Member
TheVampire said:
How do you do this? And will doing that remove updates / dashboard / demos? etc....

its in the hard drive options and it will remove all updates. it doesnt remove demos, dlc or anything else.
 
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