Johan Liebert
Member
what was the Red Bull exclusive quest btw?
I have become convinced that these things are set in stone the second they drop. I've seen countless claims about people doing odd things - hoarding engrams, claiming faction engrams do and cryptarchs don't decode right away, etc.
I've seen nothing over a long timeline to indicate that engrams are anything but determined when they drop. Maybe I haven't seen any irrefutable evidence to the contrary, but it's been my experience over the past year.
what was the Red Bull exclusive quest btw?
I don't actually know if this is a fight you can speed up. It will normally be 4. Haven't ever even felt like 3 was possible, and if you didn't do it in 4 I don't even know if you'll have time to get it done.Raid fight question:If you detonate all four bombs each cycle, how many cycles to beat oryx usually?
Thx, will do : )
When are we raiding, Tiger?
Then you must not have tried to get a spindle last night. I have no faith left.
Do you just have a million 3oC, or how are you finding exotic engrams?
I don't actually know if this is a fight you can speed up. It will normally be 4. Haven't ever even felt like 3 was possible, and if you didn't do it in 4 I don't even know if you'll have time to get it done.
mehGeneral
Fixed an issue with Year 1 Moments of Triumphs in which Golden Chest node completions were disappearing after TTK release
Activities
Quests
Fixed an issue where players who reached Level 40 before turning in the Reach Level 30 objective did not properly receive the Level 40 quest
Fixed an issue where the quest "High Value Targets" did not correctly reward Legendary Marks upon completion
Strikes
Fixed an issue where Year 1 Strikes were not dropping Uncommon and Rare quality gear as intended
World
Some treasure chests in the Dreadnaught are now in a location that only allow them to be looted once per spawn
Xur
Three of Coins now provides a smaller increase in Exotic Engram drop chance when rapidly killing Ultras
Inventory
Dismantling leveled-up Exotics now have a reduced chance to produce 2 Exotic Shards
I don't know now but you used to be able to earn an armor Engram on one character and swap it to another, and it would decrypt for the second's class.I have become convinced that these things are set in stone the second they drop. I've seen countless claims about people doing odd things - hoarding engrams, claiming faction engrams do and cryptarchs don't decode right away, etc.
I've seen nothing over a long timeline to indicate that engrams are anything but determined when they drop. Maybe I haven't seen any irrefutable evidence to the contrary, but it's been my experience over the past year.
Take for example, the 'sublime' engrams. They have to be predetermined when they drop, do they not? Sublime engrams that are, for example. helmets - well you know what that's going to be. Otherwise why would it be labelled as sublime and not just legendary? why not just make legendaries have a chance of becoming sublime?
The label sublime appears because the dice has already been rolled. I think this is universal.
I don't actually know if this is a fight you can speed up. It will normally be 4. Haven't ever even felt like 3 was possible, and if you didn't do it in 4 I don't even know if you'll have time to get it done.
"Xur
Three of Coins now provides a smaller increase in Exotic Engram drop chance when rapidly killing Ultras"
Wow talk about the most vague wording ever. Thanks Bungie.
so if you do strikes and use 3oC is the increase not smaller because its not rapid? If so, that totally is a fine change but it's not clear.
In accordance with forum prophecy, The Three of Coins that Xûr sells are slightly modified:
Each of them provides a smaller increase to Exotic Engram drop chance when used in rapid succession
When used with more time between kills (for example, on Strike bosses), they remain as effective as before
I told you guys they wouldn't nerf the Spindle down this soon.
Also there's an indirect Glimmer+Motes Exotic Shard farm if you're in desperate need. But from kiosk for 2500 Glimmer + 1 Shard. Pop a Primary or Secondary or whatever Telemetry (sold at Gunsmith and Xur). 20 Motes and your Kiosk exotic has full XP. Dismantle for 2 Exotic shards.
people who are 300+ have reported some engrams decrypting at 310. That, coupled with the fact that hundreds of people who did the 3oC farming never got anything above 290 (because most were below light level 300) tells us that it's a thing.
some math said it was like 50% or something to get a 310 as long as you're 300+.
gave you a legendary sparrow.
They are determined when decrypting, I can attest to that.I have become convinced that these things are set in stone the second they drop. I've seen countless claims about people doing odd things - hoarding engrams, claiming faction engrams do and cryptarchs don't decode right away, etc.
I've seen nothing over a long timeline to indicate that engrams are anything but determined when they drop. Maybe I haven't seen any irrefutable evidence to the contrary, but it's been my experience over the past year.
Take for example, the 'sublime' engrams. They have to be predetermined when they drop, do they not? Sublime engrams that are, for example. helmets - well you know what that's going to be. Otherwise why would it be labelled as sublime and not just legendary? why not just make legendaries have a chance of becoming sublime?
The label sublime appears because the dice has already been rolled. I think this is universal.
When used with more time between kills (for example, on Strike bosses), they remain as effective as before
"Xur
Three of Coins now provides a smaller increase in Exotic Engram drop chance when rapidly killing Ultras"
Wow talk about the most vague wording ever. Thanks Bungie.
so if you do strikes and use 3oC is the increase not smaller because its not rapid? If so, that totally is a fine change but it's not clear.
Weekly Update says:
Or just drop in on Draksis once every 15 minutes or so.Time to farm Devil's Lair on easy.
On the first day, 777,270 Guardians attempted the King’s Fall Raid. Only 37,591 of them were able to send Oryx floating toward the rings of Saturn. Since then, almost a million attempts have been made on the King’s life. A grand total of 88,733 Guardians have successfully committed regicide.
Feels so good. So. SO GOOD.
So has the update kicked in yet?https://www.bungie.net/en/News/News?aid=13601
2.0.0.4 - The one that released on the heels of Oryx.
With the first week of Destiny: The Taken King behind us, we're taking an opportunity to address and tackle some of the immediate issues that are impacting the player experience.
General
Fixed an issue with Year 1 Moments of Triumphs in which Golden Chest node completions were disappearing after TTK release
Activities
Quests
Fixed an issue where players who reached Level 40 before turning in the Reach Level 30 objective did not properly receive the Level 40 quest
Fixed an issue where the quest "High Value Targets" did not correctly reward Legendary Marks upon completion
Strikes
Fixed an issue where Year 1 Strikes were not dropping Uncommon and Rare quality gear as intended
World
Some treasure chests in the Dreadnaught are now in a location that only allow them to be looted once per spawn
Xur
Three of Coins now provides a smaller increase in Exotic Engram drop chance when rapidly killing Ultras
Inventory
Dismantling leveled-up Exotics now have a reduced chance to produce 2 Exotic Shards
lol bungie tryna be valve..Give us just a minute. Maybe an hour... twitter.com/MikeWehner/sta
It's a more complex but pretty decent solution rather than what I expected.Weekly Update says:
https://www.bungie.net/en/News/News?aid=13601
2.0.0.4 - The one that released on the heels of Oryx.
With the first week of Destiny: The Taken King behind us, we're taking an opportunity to address and tackle some of the immediate issues that are impacting the player experience.
General
Fixed an issue with Year 1 Moments of Triumphs in which Golden Chest node completions were disappearing after TTK release
Activities
Quests
Fixed an issue where players who reached Level 40 before turning in the Reach Level 30 objective did not properly receive the Level 40 quest
Fixed an issue where the quest "High Value Targets" did not correctly reward Legendary Marks upon completion
Strikes
Fixed an issue where Year 1 Strikes were not dropping Uncommon and Rare quality gear as intended
World
Some treasure chests in the Dreadnaught are now in a location that only allow them to be looted once per spawn
Xur
Three of Coins now provides a smaller increase in Exotic Engram drop chance when rapidly killing Ultras
Inventory
Dismantling leveled-up Exotics now have a reduced chance to produce 2 Exotic Shards
RIP Draksis farm
Weekly Update says:
https://www.bungie.net/en/News/News?aid=13601
2.0.0.4 - The one that released on the heels of Oryx.
With the first week of Destiny: The Taken King behind us, we're taking an opportunity to address and tackle some of the immediate issues that are impacting the player experience.
General
Fixed an issue with Year 1 Moments of Triumphs in which Golden Chest node completions were disappearing after TTK release
Activities
Quests
Fixed an issue where players who reached Level 40 before turning in the Reach Level 30 objective did not properly receive the Level 40 quest
Fixed an issue where the quest "High Value Targets" did not correctly reward Legendary Marks upon completion
Strikes
Fixed an issue where Year 1 Strikes were not dropping Uncommon and Rare quality gear as intended
World
Some treasure chests in the Dreadnaught are now in a location that only allow them to be looted once per spawn
Xur
Three of Coins now provides a smaller increase in Exotic Engram drop chance when rapidly killing Ultras
Inventory
Dismantling leveled-up Exotics now have a reduced chance to produce 2 Exotic Shards
Roughly 9% success rate. Wow.
Looking for a few People to try out the Rumble Sword Quest thing:
You just start up a rumble match and let each other kill one another so you can farm the 25 sword kills in no time!
Anyone up for this?
So far for the raid:
1. Sane_Man (PSN: SaneManPritch, 300 warlock)
2. Revolutionary (??)
3. thelongdarkriversofhell (PSN: darkistheway, 294 hunter)
4. kudoboi (PSN: kudouz, 294 warlock)
5. Werd (if you want in? You asked a bit ago)
6. ??
Feels incredible.Roughly 9% success rate. Wow.