I would appreciate it!
That boss fight is fun in general any difficulty. Everyone I talk to loves it and says it's one of the best strike bosses, which is amusing because before TTK I recall lots of the same people saying a fight in darkness would be awful.It's a shame that the 300 level Sunless Cell strike is so damn tedious. It's not fun, or particularly hard, just annoying as hell.
But, the boss fight is actually good chaotic fun, trying to kite the wardens, stay alive, and pick away at the boss.
For me the Templar and Atheon are still the best fights in the game, and I'm having a hard time deciding which one of those two I prefer. ^^Yeah, I agree about Oryx: it really is all about (special) ammo management in the end, that's the hardest part, and the main reason why I want to get myself the ToM.
Invite me, not using my mic but i've done this mission a few times
NeoGAF Quick Reply extension for Chrome:
https://chrome.google.com/webstore/detail/neogaf%20%20/njfegfiockhnbnphjgjbdfjbpdikdiil?utm_source=chrome-app-launcher-info-dialog
Woken the hive is still faster.
I tried both and Crucible means loading into a map, getting your super out and making an odd nade kill.
Woken the hive with Hunter + MotM and Encore for Arc Sword meant I could clear the entire wave bar the Knight with just Razor's edge, using my melee and nade afterward and then pump some lost enemies to build Super and do it again. I went from like 30% to 100% after an hour or so. Maybe less. Its probably even easier with Bad Juju.
That boss fight is fun in general any difficulty. Everyone I talk to loves it and says it's one of the best strike bosses, which is amusing because before TTK I recall lots of the same people saying a fight in darkness would be awful.
Are all 3 wardens always in there with the main boss or just the applicable one to whichever swords are in the party doing the quest?
PSN?
Does anyone else need to do Shield Brothers for the Chaperone?
All 3.
Are all 3 wardens always in there with the main boss or just the applicable one to whichever swords are in the party doing the quest?
Lower the health of the element(s) you need to kill.Do they all have to die?
Are all 3 wardens always in there with the main boss or just the applicable one to whichever swords are in the party doing the quest?
I'll probably be the only one to suggest it, but Conviction II from New Monarchy. Yes, a Sidearm. Fires really fast because it's Hakke and has a perk to stagger enemies, extended mag, and bonus damage after reloading on a kill. Good at sweeping up without reloading primary and in the Crucible it kills really fast with good hip fire accuracy and out ranges shotguns. Give it a whirl if you're feeling daring enough. I liked mine enough that is already at 310 attack.Repost from general,
So other than the FWC rocket launcher and Hung Jury is there any other weapon to use marks on? I might move on to exotics from the kiosk.
NeoGAF quick replay extension for Chrome is the best.
That boss fight is fun in general any difficulty. Everyone I talk to loves it and says it's one of the best strike bosses, which is amusing because before TTK I recall lots of the same people saying a fight in darkness would be awful.
Which makes no sense that they changed it because on Crota you can choose your sword bearer and on Oryx you can choose youratheon before random teleport was and still is my favorite boss fight.
Atheon for me. It has the invincibility gimmick (and i like it!), but shooting the exploding harpies, the oracles, and the misc. adds in the past and future are cool, along with the random selection, makes it frantic and teamwork and shooting.
Oryx doesn't have all that much shooting, as I said. The coordination is crazy and it's still very good, but it's missing a little something. And let's not talk about Crota.
The thing that bugs me is the bridge in Crota is almost excellent, but there's something there, can't put my finger on it, that makes it not excellent. Like one too many moving parts. Plus, no groups ever want to do it legit. Think I've only done it legit twice.
Well people are still doing blind raids like the groups Afro was talking about.
As it stands, here are my thoughts of joining raid groups where folks like to take charge and shout out what other people should do. I dunno how bad it gets on the likes of DestinyLFG, but here we go regardless.
1) Taking more than two DPS phases on Warpriest
2) Killing the Daughters in more than 2 DPS phases. (fuck 3 because I'm not scared of some wizard who flips her shit)
3) An ogre is left alive when the Vessel of Oryx is running around.
You mean The Stag? Or did you get a year 2 Ram?3oC update:
I bought 30 from Xur and used the last one today. Out of the 30 I got 4 exotics to drop.
1) Zhalo Supercell
2) Jade Rabbit
3) The Ram
4) Telesto
Telesto dropped on literally my very last coin. I would have been happy with the 3 exotics I had already gotten but it is just icing on the cake. I would still stay they seem to be working as intended and that the drop rate remains in the 10 - 15% range per coin.
What a fun mechanic!
Atheon for me. It has the invincibility gimmick (and i like it!), but shooting the exploding harpies, the oracles, and the misc. adds in the past and future are cool, along with the random selection, makes it frantic and teamwork and shooting.
Oryx doesn't have all that much shooting, as I said. The coordination is crazy and it's still very good, but it's missing a little something. And let's not talk about Crota.
The thing that bugs me is the bridge in Crota is almost excellent, but there's something there, can't put my finger on it, that makes it not excellent. Like one too many moving parts. Plus, no groups ever want to do it legit. Think I've only done it legit twice.
you... you changed everything.
And it's because all the adds spawn at the same exact spots at the same exact times and nearly always behave the same exact way. Difference with Atheon is random selection teleport, but if everyone knows all roles its still insanely easy on later runs.IMO both Crota and Oryx are too easy. They are the kind of fight that is hard the first time or two, then insanely easy thereafter.
Did anyone start a gaf community on the ps4?
Yes
For Mature Audience only (Once you join ofcourse)
http://www.neogaf.com/forum/showthread.php?t=1106126
IMO both Crota and Oryx are too easy. They are the kind of fight that is hard the first time or two, then insanely easy thereafter.
So opinion time.
Still piercer or 1000 yard stare (with outlaw and solar burn)
Which one would you guys use??
Ugh, I have no desire to kill more guardians with a sword. The first 25 was shit enough. Maybe I will just have to do Rumble cheese with a friend who needs that part of the quest too.
Sidenote:
Anyone know how to fix this issue with that Chrome extension? I'm on windows 10 and getting tons of mouse over menus.
Im on W10 and mine does not look like that.
Atheon for me. It has the invincibility gimmick (and i like it!), but shooting the exploding harpies, the oracles, and the misc. adds in the past and future are cool, along with the random selection, makes it frantic and teamwork and shooting.
Oryx doesn't have all that much shooting, as I said. The coordination is crazy and it's still very good, but it's missing a little something. And let's not talk about Crota.
The thing that bugs me is the bridge in Crota is almost excellent, but there's something there, can't put my finger on it, that makes it not excellent. Like one too many moving parts. Plus, no groups ever want to do it legit. Think I've only done it legit twice.
Hunter
Primary 0.12 [b]304[/b] 36.48 Helmet 0.1 [b]294[/b] 29.4
Special 0.12 [b]310[/b] 37.2 Gloves 0.1 [b]294[/b] 29.4
Heavy 0.12 [b]296[/b] 35.52 Chest 0.1 [b]295[/b] 29.5
Ghost 0.08 [b]310[/b] 24.8 Boots 0.1 [b]295[/b] 29.5
Class Item 0.08 [b]302[/b] 24.16
Artifact 0.08 [b]296[/b] 23.68
Total 299.64