lol this is pretty much me as well. I don't care about the end game if playing the game (moving and shooting) isn't good. Vanilla Destiny had a billion design problems but they absolutely nailed the important stuff right out of the gate. It's felt fantastic to play, and the art/sound design was top notch from the beginning.
I think the quality they released at launch sometimes gets overlooked due to the very valid criticisms of the MMO-ish progression systems, broken story etc. People hand-waved the incredible game feel as "of course it feels good, it's a Bungie FPS" but that's still Destiny's most remarkable accomplishment.
I think the fact that it's open-world doesn't really do anything for me either. everything just feels like a chore. walk all the way over there, kill some guys, walk all the way back. I think most open-world games suffer from this as well
fortunately for me, I skip all the story parts to get to the meat and potatoes of the game so that doesn't really detract from the overall experience
clearly destiny is flawed. hopefully it has a progression that will lead to something great. I do think they have a strong foundation in just having solid FPS mechanics. I don't even feel like the Division has solid mechanics for a TPS
maybe if epic games made the division my opinion would be totally different