Dre_G_Writer
Member
This game is a 7-8 /10 but people won't admit it because they either are blind or massive Halo fans. I've seen such a list before in the thread but I feel this need to be repeated:
Level cap of 20 to ensure years of DLC and sequels ($$$)
One area per planet
The usual "fetch, kill, retrieve" quests, but this time double it with faction-only items
Poor selection of guns. Where's the sci-fi stuff? The FUN weapons? They don't exist
Poor customization options
No chat, no trade, no sense of community
Loading screens aplenty
You have a spaceship, but there's no space fights, so it's just cosmetic (probably planned for Destiny 2)
Only one raid. These are the pinnacle of teamwork and challenge, yet we only get one for release. Pay moar later to get the others, same with basic features really
Map design is mostly corridors from what we've seen so far (i.e. pretty linear)
Monster variety is very poor from what we've seen so far (doubt the other factions add that much more TBH)
I could go on but I'll wait to play the game next Thursday. Overall I feel the game has potential but with Activision as a publisher I can't help but feel this will be a nightmare. There's already exclusive content behind paywalls (DLCs) or pre-orders offers. I feel like this will be a Diablo 3 in terms of content, meaning you'll have to wait a year before it has enough content to be satisfying.
The multiplayer is what will keep the game alive because honestly I don't see the story missions getting played that often. Destiny is a worse Borderlands from a gun/customization point of view and a worse Halo from a multiplayer/story angle. So it's an average game overall. Next week when reviews roll in it will be interesting to say the least.
Ok, that may be true about what your saying. But can we focus on the content thats IN the game and not focus on whats NOT in the game???