Bernd Lauert
Banned
Sony boys and concern trolling about XSS, name a more iconic duo 
You don't say anything of interest though. No need to spend more time.Following conversations is not your strong suit. That's in no way a "gotcha" moment
Screen space sucks big time tho.once again ray tracing is one of the biggest performance hit features with no real big payoff
games are better off just cheesing it to be honest
Says the person who just posts dumb gifsYou don't say anything of interest though. No need to spend more time.
I hit a nerve, but yeah I only leave gifs and emojis. That's the extent I dwell into gaming forms.Says the person who just posts dumb gifs
Yeah, a lot of this animosity goes back to last year. We all knew that wasnt a 1440p or even a 1080p console. I remember bringing up hypothetical scenarios where a PS5 or XSX game could target 1080p and wondered what that would mean for xss. Well, with the matrix demo, thats not a reality. some people are ok with a downgraded 720p version and thats ok too. the console isnt aimed at people who care about resolutions.All that any reasonable person expects is that people are realistic about the capability of the hardware in question, especially now that we are in a post-release world and can use facts to draw conclusions from. If the hardware is good enough it will sell on it's own merits, no sleazy used car salesmen required, but we can't ignore the data and outcomes not correlating with what has previously been said.
The most interesting thing about all of this is the fact that when people were being reasonable about the capability of the hardware pre-release based on the specs the naysayers cried about "concern" and "shit posters" because everyone must believe Jason Roland and Microsoft's marketing/PR. There were some wild claims going around, to the extent that some people believed the Series S would rival the PS5.
And now that the chickens have come home to roost and people are discussing the reality of the capabilities of the hardware based on real world game releases you have the exact same people crying foul about "concern" and "shit posters". It's got to the point where just discussing the data can result in people attempting to gatekeep who is and who isn't allowed to discuss the Series S' performance in games. Who knew that the mere discussion of performance data could result in such hysteria?
Is it too much to ask to expect people to admit they were wrong, apologise to the people who they insulted prior to the release of the console and be humble? There is no shortage of crow and there is no shame in eating it if you are starving due to self inflicted circumstances.
So in summary, the sequence of events for Series S evangelists has gone like this:
Anyone is free to break the cycle outlined in the gifs above at any point.
P.S. I accept apologies by postcard.
You don't say anything of interest though. No need to spend more time.
I agree, apart from the hitting a nerve part.I hit a nerve, but yeah I only leave gifs and emojis. That's the extent I dwell into gaming forms.
720p…The matrix demo runs an open world with incredible Ray traced reflections and lighting at 720p.
This is a linear game with small corridors. Should have no issues running this at 1080p if consoles are running it at 4k at times.
This is unrelated to this thread, but I would absolutely support a mandate for 60 FPS or a 60 FPS mode for every single game released on current gen (Switch excluded for obvious reasons). Your game can't hit 60fps? Consider a different career.To all the series S shit posters. Would you all rather Microsoft and other console manufactures issue mandates for resolution, effects... or would you rather the developer choose what's best? It seems like your argument is trash without Microsoft forcing mandates which you would also argue against.
And thats not all, they are now doing a circle jerk pile on for a 1yr old post thatSony boys and concern trolling about XSS, name a more iconic duo![]()
As a Series X owner I would want console led or only titles not to care about the S specs at all, if you want a cheaper box make s version with a smaller SSD and remove the Blu-Ray drive. You are still leaving a single unified HW specs target for devs, it was and remains the opposition I have against multiple console specs… its purpose was to help sandwich PS5 (affordably for MS) and the rest is mostly after the fact rationalisation (including the $299 fine, but $349 target just impossibly high for people on super low income… as if $299 were safe and right to spend when you an extra $50 one time cost breaks your finances).Another thread turns into a series s back and forth. It’s strange. Can’t we all just put our hands up and accept that it will be running at resolutions like q quarter to a third of the series x and maybe some more cut effects And move on? It’s still a cool little box.
we are acting like the ps5 and series x are these perfect boxes of power and they are running next gen shit at like 1080p and 24fps (matrix) if there’s rat tracing there’s huge cuts and in the case of like Spider-Man running last gen games at 1440p to hit 60fps.
none of these consoles are groundbreaking incredible boxes, but they do have good cpus this time And offer a great experience for the price.
I honestly think this game could perform better if it was actually worked on dev wise.
1080p tp hit 60fps seems a bit poo.
Which is one of the scenario people were mentioning: either it gets left behind at 720p and lower and possibly with other cutbacks in the future (and there is headroom in that demo for the higher powered consoles) or it places a constraint on the other machines in what should be a single spec class scenario on consoles.Yeah, a lot of this animosity goes back to last year. We all knew that wasnt a 1440p or even a 1080p console. I remember bringing up hypothetical scenarios where a PS5 or XSX game could target 1080p and wondered what that would mean for xss. Well, with the matrix demo, thats not a reality. some people are ok with a downgraded 720p version and thats ok too. the console isnt aimed at people who care about resolutions.
I am just happy series s isnt holding back next gen consoles.
Sony boys and concern trolling about XSS, name a more iconic duo![]()
As a Series X owner I would want console led or only titles not to care about the S specs at all, if you want a cheaper box make s version with a smaller SSD and remove the Blu-Ray drive. You are still leaving a single unified HW specs target for devs, it was and remains the opposition I have against multiple console specs… its purpose was to help sandwich PS5 (affordably for MS) and the rest is mostly after the fact rationalisation (including the $299 fine, but $349 target just impossibly high for people on super low income… as if $299 were safe and right to spend when you an extra $50 one time cost breaks your finances).
I can't tell if sarcastic, but it's quite true.A lower base model results in better performance for the higher model.
This is why PC gaming had it so good for the last decade, because console games put a universal minimum on the market for years on end. Remove that and 3090 is suddently not a 4k let alone 60 fps card anymore, but think more like 1080p ~40 fps if you are lucky at higher settings.
While people want PS5 and xbox series X only focused games and not have anybody foucs on the series S, the reality is. most people want a even worse machine then the series S to be the base model
And the reason why is simple.
Games currently are based on 4k and 60fps ( well dynamic but u get it ) because games are builded for a weaker box called PS4. It makes the PS5 experience feel premium for the simple fact every game runs buttersmooth now and looks shrap on there 4k tv's and have no real performance issue's. ( theoretically )
The moment PS4 dissapears, the PS5 and xbox series X become that PS4 and u will see performance exactly along the line of that.
Matrix demo showcased this wonderful. Now if the series S had only 8gb of memory, at half the speed of the other memory, only 4 cores and 8 threads at half the speed on top of it, and a gpu at atleast half the speed with microsoft demanding 1080p as minimum and 30 fps at minimum.
U will cruise the entire generation with the PS5 and xbox series x at dynamic 1440p+ ( dynamic ) and 60 fps without problems and even 100+ fps experiences in shooters.
So in mine view, they didn't go low end enough with the series S and frankly if they could scraped the cpu and memory a bit more, we could see ~250 focus which even helps people out even more that are on tight budgets.
About the 512gb nvme drive, frankly u don't want to reduce space that much to store games on. Microsoft is heavily investing into digital environment and gamepass, so storage is important.
I take my hat off for Xbox for trying something different. I don't know why all the concern from PS fanboys. What with all threads about PS5 sales in consoles on software why worry about what Xbox is doing. I'm curious why Sony have started copying Xbox with putting games on PC and with rumours of a GP equivalent. Why do they need to do this when they are clearly the market leader.I can't tell if sarcastic, but it's quite true.
It's because video game forums are for shit posts and pot stirring. It's all just to try and get a rise out of people. Good times.I take my hat off for Xbox for trying something different. I don't know why all the concern from PS fanboys. What with all threads about PS5 sales in consoles on software why worry about what Xbox is doing. I'm curious why Sony have started copying Xbox with putting games on PC and with rumours of a GP equivalent. Why do they need to do this when they are clearly the market leader.
I do try and keep out of these threads but its hard with fools bringing up 1440p on SS when the PS5 and XSX not hitting 4k. And then they moan about SS holding back PS5 and SX. Imagine how PC owners must feel about consoles.It's because video game forums are for shit posts and pot stirring. It's all just to try and get a rise out of people. Good times.
What a nonsense comparison. New consoles dictate next generation standard for AAA from awhile, pc is not hold back by console but by the market sales where console have the lead. Anyway many developers blamed SS hardware to hold back next generation development, not just the "fanboys". PC gamers should blame the market not the consoles.I do try and keep out of these threads but its hard with fools bringing up 1440p on SS when the PS5 and XSX not hitting 4k. And then they moan about SS holding back PS5 and SX. Imagine how PC owners must feel about consoles.
PS5 and Xbox Series X in the Ray Tracing Mode both use a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being 2560x1440. Pixel counts were often similar for PS5 and Xbox Series X in the Ray Tracing Mode with one exception found being the opening cutscene where pixel counts came in at approximately 3200x1800 on Series X and 2560x1440 on PS5.
Um the dumb thing was the rival the ps5 part remember. I don't recall saying anything wrong. That comment included.
Yeah, a lot of this animosity goes back to last year. We all knew that wasnt a 1440p or even a 1080p console. I remember bringing up hypothetical scenarios where a PS5 or XSX game could target 1080p and wondered what that would mean for xss. Well, with the matrix demo, thats not a reality. some people are ok with a downgraded 720p version and thats ok too. the console isnt aimed at people who care about resolutions.
I am just happy series s isnt holding back next gen consoles.
I do try and keep out of these threads but its hard with fools bringing up 1440p on SS when the PS5 and XSX not hitting 4k. And then they moan about SS holding back PS5 and SX. Imagine how PC owners must feel about consoles.
Mainstream games will always be dictated by the lowest common denominator, so the XSS will be a thorn in nextgen's side for a while yetWhat a nonsense comparison. New consoles dictate next generation standard for AAA from awhile, pc is not hold back by console but by the market sales where console have the lead. Anyway many developers blamed SS hardware to hold back next generation development, not just the "fanboys". PC gamers should blame the market not the consoles.
The channel said specifically it happens just in that cutscene.Interesting. Unless they covered the entire game, it's likely there may be more similar differences in later busier areas too.
It's that issue. XSS is too much lowest common denominator for some developers. It's not playstation fanboy who said that.Mainstream games will always be dictated by the lowest common denominator, so the XSS will be a thorn in nextgen's side for a while yet
So its held back by the console either way. I used to be a PC gamer when consoles were not based on PC. PC games were different to consoles then, it was worth having a PC then, different experiences other than just the same games with better fps, resolutions better settings. Now devs are too scared to go outside the box with having to stay safe because of all the consoles.What a nonsense comparison. New consoles dictate next generation standard for AAA from awhile, pc is not hold back by console but by the market sales where console have the lead. Anyway many developers blamed SS hardware to hold back next generation development, not just the "fanboys". PC gamers should blame the market not the consoles.
Blame the market not the console. It's obvious if you put in the market a console with very low specs, it could lead to low the standard possible for the others console.So its held back by the console either way. I used to be a PC gamer when consoles were not based on PC. PC games were different to consoles then, it was worth having a PC then, different experiences other than just the same games with better fps, resolutions better settings. Now devs are too scared to go outside the box with having to stay safe because of all the consoles.
… and then you get graphics that are stuck. PC have cruised in using their brute force to take console optimised games and pushing all settings to 11, but this was a symbiotic mechanism where every X years the consoles would take a leap ahead and PC’s adjusted the base specs and after a certain period resumed taking the console settings and dialling everything to 11… by that time even cheaper gaming PC’s (cheap for PC standards) would have gotten a lot closer to the consoles top performance or would in 6-10 months after launch.A lower base model results in better performance for the higher model.
This is why PC gaming had it so good for the last decade, because console games put a universal minimum on the market for years on end. Remove that and 3090 is suddently not a 4k let alone 60 fps card anymore, but think more like 1080p ~40 fps if you are lucky at higher settings.
While people want PS5 and xbox series X only focused games and not have anybody foucs on the series S, the reality is. most people want a even worse machine then the series S to be the base model
And the reason why is simple.
Games currently are based on 4k and 60fps ( well dynamic but u get it ) because games are builded for a weaker box called PS4. It makes the PS5 experience feel premium for the simple fact every game runs buttersmooth now and looks shrap on there 4k tv's and have no real performance issue's. ( theoretically )
The moment PS4 dissapears, the PS5 and xbox series X become that PS4 and u will see performance exactly along the line of that.
Matrix demo showcased this wonderful. Now if the series S had only 8gb of memory, at half the speed of the other memory, only 4 cores and 8 threads at half the speed on top of it, and a gpu at atleast half the speed with microsoft demanding 1080p as minimum and 30 fps at minimum.
U will cruise the entire generation with the PS5 and xbox series x at dynamic 1440p+ ( dynamic ) and 60 fps without problems and even 100+ fps experiences in shooters.
So in mine view, they didn't go low end enough with the series S and frankly if they could scraped the cpu and memory a bit more, we could see ~250 focus which even helps people out even more that are on tight budgets.
About the 512gb nvme drive, frankly u don't want to reduce space that much to store games on. Microsoft is heavily investing into digital environment and gamepass, so storage is important.
I think what has been achieved on the Matrix demo is more impressive on SS than PS5 and SX considering what it is. Not that I aren't impressed with it on PS5/SX. If it was a different cpu I would 100% be a hater of it.The context is in that thread for everyone to see. It wasn't true then and it isn't true now. If it were true then this whole discussion doesn't exist.
Yep, if there is a silver lining in all of this it's the fact that developers are willing to treat the Series S as an afterthought, hence it's getting versions of games where not only are the resolutions lower than anticipated but features are being omitted. If the net result is that they focus on the Series X and PS5 then I'm all for it.
Console baselines dictate PC minimum specs for a generation of games, it's always been that way. The leap from the PS4/Xbox One to the Series S is the smallest leap we've ever seen between generations. My comments on this are in the threads linked in this thread. From a technological advancement perspective it sucks. This is why I'm also 100% against cross-gen games, at some point we need to look forwards.
“Series S owners… get bent”… in all seriousness I do not want either them getting shafted or left behind or the big consoles getting to take a Series S optimised target and push that (which is being held back). Hence why I preferred to have a digital only XSX that halved the SSD and removed the Blu-Ray storage… $349 could have been a sweet target, unified the specs, removed another platform to support, and undercut the base PS5 without cutting key specs.Yep, if there is a silver lining in all of this it's the fact that developers are willing to treat the Series S as an afterthought, hence it's getting versions of games where not only are the resolutions lower than anticipated but features are being omitted. If the net result is that they focus on the Series X and PS5 then I'm all for it.
That series X will come later on. Xbox are trying something different and people are just going to accept it or are we just going to have people moaning about it in every thread for the next 5 years. So tuff shit and move on to something more constructive.“Series S owners… get bent”… in all seriousness I do not want either them getting shafted or left behind or the big consoles getting to take a Series S optimised target and push that (which is being held back). Hence why I preferred to have a digital only XSX that halved the SSD and removed the Blu-Ray storage… $349 could have been a sweet target, unified the specs, removed another platform to support, and undercut the base PS5 without cutting key specs.
I think what has been achieved on the Matrix demo is more impressive on SS than PS5 and SX considering what it is. Not that I aren't impressed with it on PS5/SX. If it was a different cpu I would 100% be a hater of it.
Mainstream games will always be dictated by the lowest common denominator, so the XSS will be a thorn in nextgen's side for a while yet
The hell of logic is that. Most of the first demo struggle at launch, doesn't means it push already the hardware to the limit. Probably without raytracing, real time GI and nanite, this engine could run easily at 4k.As long as the XSS version is the game being adjusted I don't see how this is relevant. Honestly, you can tell from the Matrix demo that XSX and PS5 are being pushed to the limit (at least with the current level of optimization of that demo) and they aren't even rendering at 4k or 60fps.
The channel said specifically it happens just in that cutscene.
The hell of logic is that. Most of first demo struggle at launch, doesn't means it push the hardware to the limit.
I see you trying to find a resolution advantage which really doesn't exist. The higher resolution seem more an anomaly than a regular episode which could happen. Two channels has reported there aren't sign about resolution difference for the whole time, I think it's pointless try to fantasize about itYeah but they don't say if they played through the whole game or not.
You see what I'm saying ? It's probably the only place they were able to capture in their time with it.
if there’s rat tracing there’s huge cuts
Imagine how great it will look when technology actually catches up to allow both raytracing, and decent framerate at the same time?
People using the Matrix demo to defend the Series S, I don’t get it did you watch it on your phone and called it a day or something?
The image quality in the S is awful and you can see artifacts like some low bitrate video or something.
Anyway, I’m happy with the method of simply excluding the S from features, PS5 and XSX are what matter.
In all modes that same scene reflects the same situation. In performance mode XSX is 60fps locked while on PS5 it drops to 45fps. I don't think saying it can be an anomaly is better or more logical than saying and wondering if it's something you could see at other times in the game. Knowing your historIial, it is clear that your reaction would have been the same as his if the situation were in favor of PS5I see you trying to find a resolution advantage which really doesn't exist. The higher resolution seem more an anomaly than a regular episode which could happen. Two channels has reported there aren't sign about resolution difference for the whole time, I think it's pointless try to fantasize about it