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Or is it just one of Phil's balls in my throat?
The 14% is used to rise the resolution nothing else. Fps drops in combat are related to the cpu usage.
Not necessarily, going by the PC benchmarks, available GPU memory for different cards is making a huge difference in performance.
Also, DRS has a lower ceiling, once it hits that, frames are dropped. The GPU resources most definitely come in handy there, if it's a GPU related bottleneck.