The CPU in the PS5 Pro is the same as in the base PS5, with only a slight increase in clock speed, which would put it on par with a Series X's CPU. Ultimately, you're debating over two moments that drop to, *checks notes*, 55 fps… For a few seconds. If there are more frequent drops later on in The Dark Ages, then you would have an actual, ingenuous case. As it stands, you're calling out what is, ultimately, a non issue. And indeed, a VRR display will fix whatever 5 fps is lost during gameplay, I'm glad we agree.
A little nuts that people are getting up in arms over a mid gen console dropping a few frames that would be imperceivable otherwise had they not been mentioned by DF, despite said console also rendering this specific game at a higher resolution than any other non-PC machine out right now. Higher resolution can and will cause frames to dip, who would've thought! iD can drop the resolution, and perhaps get the game to lock at 60 fps on Pro, but then what would be the point of the Pro version?
To me, 55 fps in two instances of gameplay is the most minute, "issue" to try and call out.