Kaiserstark
Member
Sure this is will reveal sooner or later, but many things coming in hot and could change in 2 months.
Horizon did not even implement PSSR, and many games have the same PS5 internal resolution below 1080p where up scaling does not look good even with DLSS .
With what I stated above, I don't see any reason why they need to get this out to DF at the moment unless they intend to ship Horizon without PSSR and keep the sub 1080p internal res with PSSR which a step down from DLSS.
Honestly i'm really curious to know why a game like Alan Wake 2 has the exact same resolution on performance mode on PS5 and the PRO. Did they just swap FSR2 for PSSR and call it a day ?All it needs to do is look better than whatever mode it's replacing.
And there is nothing sony can do about what or how devs choose to do these things.
If a dev decides to leave everything as is and just swap out FSR2 for PSSR, and end up with an image that looks better/more stable but still underwhelming compared to what sony first-party devs are doing... there is nothing sony can do about that.
If there are no other graphical improvements or maybe there is, it's strange that the internal resolution hasn't received a boost or they've just started working on the patch.
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