Whats the issue? Judging from the LoL numbers Xfire represents 1/10th of the real numbers.
Grinding bosses for quick leveling has been part of this series for over a decade. Maybe you're fine playing through the same story 10+ times but the rest of us just want to get back to 60 on alts. Perhaps if they gave some reason to play through legit like making items potentially be worth something during the campaign grind then there wouldn't be as many people sticking with bosses.
Did you even read the quote you posted?
I said it during the beta, in OT1 and I'll say it now: the skills are boring. I'd much rather they supplant Dota skills wholesale than tweak these dozens of same-y DPS skills.
No one expects the best loot on a plate. People expect some actual variety and atleast some progression in a multi-hour session.I feel like a lot of people expected the best loot handed to them on a plate and realized quickly that's not how Diablo and less specifically loot games work.
Grinding bosses is fine. Taking 4x quest exp using exploit for same boss is not.
Yes i read it. Some naive idiot belives his automatic checking software will actually be able to detect cheated characters after he leaves save file on players PC.
Considering Torchlight is made by people who made Diablo II and witnessed Open Battlenet gameplay it's really mind bogling.
Wizard, Witch Doctor and Demon Hunter, actually. Not all max level, because...well, they're boring.Are you playing DH by any chance? Cause surely my Wizard skills are quite different![]()
10 years is more generous handout than an expansion in my books.It took an expansion for D2 to become what it is.
Let's wait for the D3 one before passing final judgement.
Im sure this was a part of it. You can see it in a lot of the discussions about the game. People had really unrealistic expectations for loot drops. "What!? I cleared Act 2 and didnt get an iLvL 63 drop thats an upgrade! OMGFIXTHEGAME"
Grinding bosses is fine. Taking 4x quest exp using exploit for same boss is not.
Yes i read it. Some naive idiot belives his automatic checking software will actually be able to detect cheated characters after he leaves save file on players PC.
Considering Torchlight is made by people who made Diablo II and witnessed Open Battlenet gameplay it's really mind bogling.
Oh, it's just Xfire.
Again the reality of the situation is that people love to see the mighty fall. It's always being blown out of proportions when reality is that it's most likely a bit of both worlds and not really that interesting or unexpected. Just like Mass Effect 3 isn't some atrocious game or Bioware lost their touch due to armbar by EA. - Come on.
Nostalgia is fucking with you. You are remembering those games being better than they honestly where. Not in all cases, but it's dumb to see them being put on the pedestal like this. you played the last game 10 years ago. you where younger and more susceptible to the stupid bullshit.
These stats - like any statistic... man.. people will use it to spin whatever arguments they want. isn't it common for participation rates to drop after a month or two? people play hardcore for a while, and then they start logging in less frequent!?
Lyphen said:Wizard, Witch Doctor and Demon Hunter, actually. Not all max level, because...well, they're boring.
But for Wizard, you can't tell me that all of their primaries are essentially the same thing, with the one changing factor being range (blades/pulse). Hell, some of the runes turn the primaries into facsimiles of other skills, like Piercing Orb rune becoming an Arcane Orb, Lightning Blast becoming Disintegrate.
Then you have the Force tree, which is all just straight damage in various guises, or useless (Wave of Force). Conjuration is the token boring +X tree that simply raises damage or survivability.
Lyphen said:10 years is more generous handout than an expansion in my books.
Which it will but to automatically say that it didn't live up to the franchise full potential is not only insane, it's incorrect as well. In time with more patches and the expansion, I can absolutely see Diablo 3 being equal to Diablo 2 if not surpassing it especially since I feel that in some ways it already has.Never said that or anything close to that. All I said is the population is dropping pretty damn fast. Faster than it should for a game like this had it lived up to the franchises full potential.
I guess we have a different description of wildly, especially since I was mentioning something (wildly different) like Dota in my original post.I am sorry, but I will not argue with you about this: I have been spending 150+ hours in endgame with one class (wizard) and the skills are WILDLY different in application and in self-synergies and in usefulness in different scenarios. Wildly. Wave of Force is the exact opposite of useless, btw.
Then they should have adjusted it so you could still level at a good pace in boss runs. Even with 4x it still was slower than even CS runs in D2. They could have upped the experience and limited it to 1x collect. What harm would have come from that?
At least they're trying to innovate. It's better than no anti-cheat protection which is exactly what we're seeing in D3... even with the much better resources they have available.
@bold: what are you even talking about here? They didn't try any anti-cheat measures in open bnet since that wasn't a priority... now they're making it one.
I think a big difference is the gear grind for inferno not the AH. In D2 there was little gear grind required to beat hell, none at all really if you had a good coop. Then the gear grind was left to PVP and how quickly you want to roflstomp mobs which somehow seems more fun.
not a big shocker, i stopped playing after patch 1.03. This game became a joke after nerfing your character, stupid drop rates on inferno and high repair cost just to stabilize the gold economy. Game is just not fun anymore.
They literally give you zero chance to progress. Enrage timer is one big fat gear check telling you that you need to go to the AH to buy better gears.Right, I think the issue here is that most people literally cannot progress past Act 1 or 2 in Inferno. So it's not an issue of getting better gear to grind out enemies better/faster, it's an incredibly slow grind to maybe have a chance to barely progress.
I don't get it, this is a single player game, clearly it's not going to have the "retention rate" of an MMO or "e-sport" type of game. Obviously some people will be obsessed with it an keep playing due to the auction house, and will wait for PvP to be implemented, but for many players, they'll just beat the game and then stop playing, as is standard with single player games.
What's an enrage timer?They literally give you zero chance to progress. Enrage timer is one big fat gear check telling you that you need to go to the AH to buy better gears.
I was excited when people were saying how difficult inferno was. I was imagining all these epic battles against groups of impossible elites, working with a group of skillful players, running around the battlefield, dodging their attacks and finding ways to snipe at them.
Then reality set in and it's either you have the gears to tank them and just sit there until they die, or you run away. Forget about all pretence of skills since between server lag, input lag, rubberbanding, intentionally avoidable hitbox and high repair cost, there's no room for skills.
If you cannot defeat an elite or boss enemy after a few minutes, elite enemies will damage you continuously until they are back to full health. Boss will throw out some highly damaging attack that will almost guarantee to kill everybody.What's an enrage timer?
http://art.penny-arcade.com/photos/i-kQPnpgp/0/L/i-kQPnpgp-X3.jpg[][/QUOTE]
There should be a (30,000 kills later) in the last panel to make it not seem so easy to get worthy drops.
The thing I hate the most is the misguided hate about the AH.
People start with "You cant beat this game without the AH"
Then you mention trade channel and forum trading like D2 and that its absolutely possible to beat the game without the AH.
Then its "You cant beat this game if you dont trade items with anyone ever in any fashion."
I'm pretty sure even thats not true, some streamer is going to do just that probably in the next 3 months. The thing is, if your issue is that it doesn't play as well as a single player game as D2 and D1 did, then say that. But stop the bullshit about not being able to beat the game without the AH, because you absolutely can.
I got bored with D3 because it is super repetitive and the loot isn't all that interesting. It also runs like shit on my computer. I will eventually level my character to 60 but not anytime soon. I've since gone back to WoW. It's a hell of a gameSo what do you think?
Fix what? Serious question.Personally, I've stopped playing till they fix it.
Which it will but to automatically say that it didn't live up to the franchise full potential is not only insane, it's incorrect as well. In time with more patches and the expansion, I can absolutely see Diablo 3 being equal to Diablo 2 if not surpassing it especially since I feel that in some ways it already has.
Yes as we know automatic anti-cheat systems in all games have proven track record of stopping people from cheating in games![]()
The normal content in Act 2 is completely doable with absolutely no use of the AH.I agree mostly to a certain extent. You absolutely do not need the auction house in any way, shape, or form before 60. The first time I actually used it seriously to look for an upgrade was at level 60 to gear myself up better to survive the Diablo fight on Hell.
Anyone says you don't need the AH for anything beyond that is full of shit. You might be able to get by Act 1 just by farming. Act 2 is hopeless in that respect, since the difficulty climb is still way too steep between the two.
Inferno Act 2 to me, is still not fun, but it's getting there. Kiting champion packs around dodging stuff can be entertaining, but it drags on way too long. The champion packs just have way too much health, and the enrage is just not a good mechanic when fights center around running around 90% of the time and only being able to rarely chip away at enemies.
I've since gone back to WoW. It's a hell of a game![]()
The normal content in Act 2 is completely doable with absolutely no use of the AH.
It's pretty damn boring, however.
The only problem might be Belial but I'm not sure, I have yet to beat him, but it may be just because I haven't touched the game in at least a week.
The normal content in Act 2 is completely doable with absolutely no use of the AH.
It's pretty damn boring, however.
The only problem might be Belial but I'm not sure, I have yet to beat him but it may be just because I haven't touched the game in at least a week.
No one expects the best loot on a plate. People expect some actual variety and atleast some progression in a multi-hour session.
In Diablo II, there were constant drops and you always were making a choice about which piece of gear suited you the best at that moment in time.
In Diablo III, you get a drop for a specific item slot after 4 hours (even in low difficulties) thats marginally better, and you use it because there is no alternative.
In Diablo II, items may have lower base stats but improve a skill. You then have to make a decision about whether or not that skill is worth the tradeoff.
In Diablo III, items with lower base stats nerf all of your skills, almost always leading to there being no sense of choice because item A is plain better than item B.
In Diablo II, the drop rate was high enough that you always felt capable of continuing. Those who explored every nook and cranny were rewarded with being slightly overpowered.
In Diablo III, the drop rate is so low that you frequently will find yourself pathetic compared to the enemies, and be nearly forced to look at the auction house.
This next one is a personal issue of mine:
In Diablo II, you get a drop that's much better and you think "Wow, this is amazing!". You always feel powerful.
In Diablo III, you had to use the Auction House to continue, and have to filter through all of the vastly better items at your level to settle on one that's reasonably priced at that point in time. This feels the equivelant of if Diablo II displayed a list of better gear next to every drop you pick up, to constantly remind you that your gear sucks in the grand scheme of things. You always feel weaker than others.
I can't go back to WoW because the endgame grind is even worse than D3, but for the opposite reason. You have all of your gear within a few lockouts and now you're just running Dragon Soul once a week for no reason.
Blizzard's dropped the ball a lot lately.
Heh, its obvious whoever made this comic doesn't even play D3. The player base is having the EXACT opposite of what's going on in there.
Another thing I have to add is...playing with other people in Inferno seems more like a handicap than help.
Yeah if you farm Act I for 200+ hours maybe...