CDR for 1000 vit believe me. You don't need CDR on tal rasha anyway, especially if you have the teleport wand (which you should get imo), and 6% CDR is a very low roll.
Agreed with this. That thing is amazing.
CDR for 1000 vit believe me. You don't need CDR on tal rasha anyway, especially if you have the teleport wand (which you should get imo), and 6% CDR is a very low roll.
Thanks Blizzard! Level 70 In-Geom
Roll the area damage into damage range and you're good m8
Well you need to find a ramaladni I guess but your roll is fine
Just saw a streamer got his first Gift at paragon 500+.
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I'm ridiculously poor this start of the season. Killed tons of goblins and still no vault.
I think I have like 5m gold.
Only if it was ancient So perfect, will not find such rolls in ancient.
I never cared for M6 style, so I might have to tinker around with my DH again. I think I have 5 Nat's already and found two UE pieces on other characters already. But Crusader is just too fun!
They should remove the cooldown on Teleport when you're in Archon mode.Most of the classes are god mode in T6 now. The power creep is so real in this game.
Though I don't think anything is touching Monks right now in T6 performance.
Just got the 6-piece UE set
L
O
L
All of my pieces are decent but not amazing except for the shoulders, and I have a decent but not amazing DML. Rolled max disc on the chest and DML, straight up 1-2 shotting everything on T6. Fucking amazing. And I don't even have a Krider, still running with a generator + DML and I don't have Focus/Restraint, so I still have a million miles to go for optimization.
It's totally crazy that DH now has three completely separate and totally viable builds. I was set on getting M6, then I got the Nat set first and I love the RoV play with it and was going to stick with that, then I got the last UE piece and checked that out and I love that. Super happy that there's multiple viable options now.
do you guys like UE better than nat strafe build?
They are quite different in what they are used for. Nat strafe is not really high GR viable, but it is fun and efficient for T6 clears.
I probably should have picked a difficulty harder than Hard. I blame the confusing difficulty descriptions. I literally never got close to dying and I don't think that's because I played well, used a potion like 5 times throughout the entire game and could've easily never used it at all.
That's true, I did start on normal until the mid 20s but that's okay. I'm thinking of changing the difficulty to master for the "new game+", is that a good idea? It gives double the xp and gold expert gives(also I can't go any higher since my character is only lvl 50 and I need it to be 60 to get the next difficulties.That's not a bad thing though. Hard gives you the big XP spike vs. normal (not nearly as big a delta from hard to expert) and you didn't waste time whittling down mobs or running around waiting for potion timer to recharge.
They are quite different in what they are used for. Nat strafe is not really high GR viable, but it is fun and efficient for T6 clears.
Leveling gems sucks :/
Need Bane of the Trapped at 25 before it does anything for me since I don't plan to run any other CC effects. Then I can pick up the cull the weak passive for sexy DPS.
Other gems are alright at lower levels, but I need to grind out that one. At least I can do GR 27+ now so it shouldn't be too terrible.
That's true, I did start on normal until the mid 20s but that's okay. I'm thinking of changing the difficulty to master for the "new game+", is that a good idea? It gives double the xp and gold expert gives(also I can't go any higher since my character is only lvl 50 and I need it to be 60 to get the next difficulties.
This game is pretty good, don't know why I didn't get into this sooner. With this and Dota my life is basically over.
playing with people is so annoying now. everyone is now playing a barbarian who does those whirlwind with the little tornados coming out. they dont actually do anything except running through the level without killing anything
no the tornados do damage im talking about the players. they just only run through levels. there are champions and elites sitting there they run through them once and keep on going. its annoying
Sorry I don't know why I posted that. I meant for T6 clears. I'm assuming you enjoy strafe better for t6 clears since it's faster? That's what I'm going for...
Seems like shit dies in front of you with nat/strafe vs behind you with WW barb which is what I need to get mats lol
Thanks for the advice, will stick to hard for now then. I actually can't adventure yet since there was an issue with my Reaper of Souls game key(resolved now, short story is they gave me a non working key and I got them to give me a new one). Game says I can't do adventure until I've beaten campaign, which apparently keeps going if you have Reaper of Souls, now on act V.Hard is one of the most efficient difficulties for leveling unless you can one shot trash on whatever difficulty you're moving on to.
Yeah this game is pretty fun now. They've made a lot of strides to improve the quality of life. Even 0-70 is pretty decent if you find some nice legendaries. BTW you should try adventure mode out.. No dumb campaign and you can do bounties to help you get fragments for end-game rifting. I think you unlock it at 60 if this if your first play through or it's unlocked already if you're on seasons (I think)
I don't play in public games because they always just run so fast through shit and I'm just behind picking up all the shit I missed and not killing anything. More than half of the enjoyment is killing stuff.
It's why I only play solo or with friends.
playing with people is so annoying now. everyone is now playing a barbarian who does those whirlwind with the little tornados coming out. they dont actually do anything except running through the level without killing anything
Just saw a streamer got his first Gift at paragon 500+.
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I'm ridiculously poor this start of the season. Killed tons of goblins and still no vault.
I think I have like 5m gold.
Also what's the point of seasons? The game didn't really clear up why I would want to do that except "wow leaderboards", which I don't care about.
Thanks for the advice, will stick to hard for now then. I actually can't adventure yet since there was an issue with my Reaper of Souls game key(resolved now, short story is they gave me a non working key and I got them to give me a new one). Game says I can't do adventure until I've beaten campaign, which apparently keeps going if you have Reaper of Souls, now on act V.
Also what's the point of seasons? The game didn't really clear up why I would want to do that except "wow leaderboards", which I don't care about.
Most people run Strafe with 2 1h xbows with Nats because with every attack you're reducing the cooldown on RoV. You want 100% uptime or as close as possible on the 5-second buff you get when you cast RoV, Strafe is a way to do that quickly as well as doing damage and moving constantly. Most people will take the 100% movement speed rune on Strafe, and take the RoV rune tha fires guided shots, so RoV will follow you as you're moving and killing. The other upside of running 1 handers is you can use the Nat Slayer to help you get your Nat bonus, opens up various ring options. You can also run Cindercoat, Hexing Pants, Gloves of Worship etc. There's a ton of different options, really you just need to get the Nat 6-piece bonus somehow then past that is personal preference to a large extent. This is more or less the build: http://www.diablofans.com/builds/53651-2-2-natalya-strafe-speedfarm
Like the build says Pain Enhancer is doing a lot of your damage so you will want that. I still haven't gotten a damn Vault yet so I don't have Boon of the Hoarder, but that seems like a worthwhile and hilarious addition as noted there for even more movement speed.
You can get boon in grifts now, btw, it's a gem drop but it might happen randomly not sure.
Does the RoV stack at all or should I only cast it after the previous RoV is done? Thanks for the info btw. I have most of that stuff.. kind of. Still finishing my Nats but looks like I'll have to actually play DH to get the weapon since I don't want to gamble that shit.
Luckily my Barb already uses pain enhancer and I levled my boon yesterday for this build. (not usable on my barb because all the gold drops behind me...)
If you're doing the Dark Cloud version, it doesn't stack it just refreshes the RoV. You'll generally still want to hit it as it becomes available since the Nat buff is shorter than Dark Cloud and you'll probably want to use the spike damage from Crashing Rain as much as you can.
If you're doing the Dark Cloud version, it doesn't stack it just refreshes the RoV. You'll generally still want to hit it as it becomes available since the Nat buff is shorter than Dark Cloud and you'll probably want to use the spike damage from Crashing Rain as much as you can.
This. And yeah, Crashing Rain does crazy damage. For sure not a requirement, but I would rock that if you get one. Also I forgot the Nat Slayer rolls 20-25% RoV damage now. You do need a pretty solid set of rolls/gears to make it work on T6, I tried it before I got a Nat Slayer and had two so-so 1 handers and without Pain Enhancer at Rank 25 and it wasn't that good for T6 for me. I've got a near-perfect non-Ancient Nat Slayer now though, so I should give it another try with that. That would also let me equip Hexing pants, so that might push it over the edge for me.
I've heard that you're supposed to be able to get the Boon in Grifts, but I've done like 10-15 Grifts since I stopped getting all of the other legendary gems and nada.
Am I right in thinking sockets aren't really worth a damn before level 60 because these gems are actually pretty ass? Only useful one I'm using is a big ruby on my helm for that delicious xp, but the effects on weapons and armor are really useless. +34 dex? Come on now. Weapon effects are only slightly better.
Also thanks for the offer eek, I'll keep it I mind.
It's not a regular gem drop, like you won't get it in place of another gem. It's just a random drop that can come from the RG when you kill it
I figured just wanted confirmation, thanks for the input.CDR for 1000 vit believe me. You don't need CDR on tal rasha anyway, especially if you have the teleport wand (which you should get imo), and 6% CDR is a very low roll.
Thanks Celegus!Agreed with this. That thing is amazing.
That's partly the benefit of it. My barb friend runs through kills most things and those of us with higher single target just finish of the remaining few. It's great.