I think you guys are either willfully or ignorantly conflating the point. They've already said it's a deliberate choice to maintain fidelity and consistency. If a big portion of the game runs better because it isn't as densely populated with things and the other half can't, it makes more sense to lock to a lower bound for consistency.
Exactly. The video is mostly a gushing praise of the game.
And yes I know a couple of you *cough
DeepEnigma
cough* are already chomping at the bits to get the "script" comments ready (you know you are
) but go and watch their recent Spider Man 2 coverage, they lavished praises at the game and the improvements they saw despite that also being a 30 FPS presentation.