Do you think we will see another revolution in console controller inputs that will change gaming?

Just the pointer that was by IR.

Curious that on Switch specs says:
  • IR Motion Camera
...but where exactly is that and why no one uses it like on Metroid Prime 3?
They used it for 1 2 Switch, apparently. But you are right, it never really got used. Don't know why.
 
PSX-DualShock-Controller.jpg


Since 1997, we've been playing with the same controller that Sony created for the first Playstation for almost 30 years. Ergonomics and other details have been improved, but it's basically the same control. In fact, you could play everything today with that controller without any problems, and I don't think they'll change in the future.
How long have we been using mouse and keyboard?
 
Obviously the answer can only be YES.

We are only a few decades into gaming and it has reinvented controls all the time since.

And it will for decades to come.
 
The some of the biggest games of the last 10 years have motion controls








All add-on not traditional only input. Metroid 4 will have it too, but it will not be the primary way to play. Primary play is through button press not motion.
 
I'm sure someone will come up with something that catches on in a big way eventually. Lots of creative people out there and being born every day.
 
All add-on not traditional only input. Metroid 4 will have it too, but it will not be the primary way to play. Primary play is through button press not motion.
Doesn't matter if it's not the primary way. Matters if the option is there and gyro aiming works together with the analog stick for better results, not alone.
 
We need more buttons because L3 and R3 need to disappear. However, the geniuses at Microsoft decided to charge US $200+ for back buttons, and Sony followed them.

At least Nintendo is releasing the Pro 2 with back buttons standard, so hopefully they do become normal in a controller.

With that said, the back buttons should be more inputs instead of programmable existing ones, like it is now with every controller that has them.

The Dualsense is already packed with great features. I really can't think of something new to add in the short and mid term (ps6), except for back buttons.

They should instead make existing features mandatory in every game. Like motion aiming should be included in every game as an option. The trackpad should be more than a big select button, etc.

I would like a two-piece controller. The Wii and Switch make it very nice to play with the hands in different positions. However, there should be a controller specifically designed to be handled in each hand and comfortable (unlike the Joy-cons).
 
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We agree, why you arguing.
I'm not Arguing I'm explaining, I even mentioned it in the OP .

But there is a reason it's not the main controls

Devs can't make big multiplatform games that rely on motion controls because they have to release on Xbox which doesn't have a option for motion controls & PC which doesn't have a standard controller which means everything is optional on PC.

Despite of the holdout from Xbox Gyro Aim is becoming a option in almost every shooter now.
 
I'm not Arguing I'm explaining, I even mentioned it in the OP .

But there is a reason it's not the main controls

Devs can't make big multiplatform games that rely on motion controls because they have to release on Xbox which doesn't have a option for motion controls & PC which doesn't have a standard controller which means everything is optional on PC.

Despite of the holdout from Xbox Gyro Aim is becoming a option in almost every shooter now.

Oh cool I love explaining.
 
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