Doom: The Dark Ages |OT| Mod City

Anyone tried the Ripatorium update? Looks really cool, and something they can expand on maybe with leaderboards. Kind of like a horde mode in Gears. Its pretty much what I was hoping for, in the absence of any multiplayer. Would be even cooler if you could team up for the ripatorium, co op.



 
Last edited:
There's an 1 hour trial on PSN premium now, I gave it a try on the pro and it felt quite nice to play. Once you remove film grain, image quality is also superb. I think I might get it once it drops in the 40-45 euro range which shouldn't be too long now.
 
I cleared it 100 % on ultra violence, and watching some gameplay on nightmare makes me want to try that. And see if I can clear the game on that level. Wouldnt be a 100 % run but just to go for the weapons and cash that I need, and clear the campaign.

Other than that, sounds like id will keep updating the game. Maybe there is hope for some multiplayer stuff.
 
I cleared it 100 % on ultra violence, and watching some gameplay on nightmare makes me want to try that. And see if I can clear the game on that level. Wouldnt be a 100 % run but just to go for the weapons and cash that I need, and clear the campaign.

Other than that, sounds like id will keep updating the game. Maybe there is hope for some multiplayer stuff.
Will get back to it on release of all expansions. At least one is confirmed.
 
I love Hugo Martin, awesome game dev. ID just rocks in these days.
Too bad he plays the game with a controller.

Cool to see a game director play their game live showing off their skills and demonstrating how deeply they know their game. never seen anything like that I wish more game directors/developers live streamed their own games it's nice to see them enjoy their creations
 
Cool to see a game director play their game live showing off their skills and demonstrating how deeply they know their game. never seen anything like that I wish more game directors/developers live streamed their own games it's nice to see them enjoy their creations
Yeah, he's 100 % behind his game. He loves what he's doing and i like that.
 
Last edited:
Cool to see a game director play their game live showing off their skills and demonstrating how deeply they know their game. never seen anything like that I wish more game directors/developers live streamed their own games it's nice to see them enjoy their creations
Most would be like that journalist playing cuphead.
 
Finished this liked it much more than eternal or 2016. I think the shield was nice addition and it had good mechanics. I liked throwing it on flying enemies etc. And bash mobs. Boss fights were cool, but they were mostly at the end of the game. They felt bit long.

Least favorite part was going to low health and not having practical ways to regain and having to replay the entire arena.
 
So finally got around to getting this on sale (as was always the plan)... Boy, IDTech 8's performance is atrocious. I'm actually shocked because IDTech is always buttery smooth.

I thought Indiana Jones would just be a standout because it's machinegames and their other IDTech games prior also weren't the best optimised.

But to play a Doom game like this is genuinely disappointing. I get im not on the Cutting edge, but an RTX 3080, I9 10850k and 32 gigs of ram shouldn't be running this game on like mobile mode just for decent performance.

What gives? I know the engine is bottlenecking, most likely my CPU, but again... this is IDTech, this is Doom, honestly, this is atrocious.
 
I just finished it on PS5 pro. I had no issues with visuals/performance. The gameplay was also to my liking, much more so than eternal. What almost ruined the game for me was the level design which was frankly terrible. Maps are too big, too open and too boring. Big detractors were also the very limited enemy variety and the gimmick levels on the mech and especially the dragon. I also bad one of the collectible trophies bug on so no Platinum despite doing everything, bummer.
 
I just finished it on PS5 pro. I had no issues with visuals/performance. The gameplay was also to my liking, much more so than eternal. What almost ruined the game for me was the level design which was frankly terrible. Maps are too big, too open and too boring. Big detractors were also the very limited enemy variety and the gimmick levels on the mech and especially the dragon. I also bad one of the collectible trophies bug on so no Platinum despite doing everything, bummer.
I traded my steam copy back and will most likely get PS5 version, is the performance decent? like no stutters or anything, solid 60?
 
I traded my steam copy back and will most likely get PS5 version, is the performance decent? like no stutters or anything, solid 60?
If there were any drops, they were small enough to be completely unnoticable with VRR. It certainly felt locked 60 with no stutter, on pro that is.
 
Top Bottom