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Dragon Age: Inquisition |OT2| Leave the damn Hinterlands!

A normal ignorant anarchist murderer person who is constantly wrong about everything and unwilling to pay attention to how the world is held up or listen to wisdom, I suspect. I dealt with more self-entitled little shits in the first game than I'll ever need for the rest of my life, so I certainly won't abide them when I'm the goddamn grand inquisitor.
Right so as the grand inquisitor, you could grant her access into the inquisition and kick her onto the curb to troll her. Never have to see her face again.
 
I dont know why I just cant get into this, I enjoyed the first two, I think for me personally theres just too much going on right away, its just a bit overwhelming. Problem with me is I want to see everything, maybe I just need to concentrate on main missions for a bit.
 

Sagely

Member
Right so as the grand inquisitor, you could grant her access into the inquisition and kick her onto the curb to troll her. Never have to see her face again.

I get the feeling the designers knew that Sera would be unpopular, as you've got the dialogue option to kick her out at any point. Personally I liked her and thought she was hilarious, but she didn't go through a journey or seem fleshed out in the way that, say, Cassandra or Cullen did. The latter was a genuine surprise as I was expecting him to be no more than a militant brute. Kind of a shame that you can't have him in the party, but there are enough warriors already.

Sera is undeniably strong as an archer though! I also like the last rogue very much; they have some surprisingly hilarious banter out in the field.
 

Leyasu

Banned
Just bought this on the ea sale... I always play as a mage in RPGs and I can't wait to get started.

Any tips you can give someone who plans on being a battle mage?
 

Sagely

Member
Just bought this on the ea sale... I always play as a mage in RPGs and I can't wait to get started.

Any tips you can give someone who plans on being a battle mage?

Barrier (on the green skill path) is incredibly useful, no matter which paths you ultimately choose. I'm a mage this time round and am constantly triggering Barrier. You can easily specialise in a different path and just unlock Barrier, there's nothing wrong with mixing and matching skill paths. Dispel is also useful, but you need a bit more commitment to the green path in order to unlock it.

It's worth bearing in mind that in the second act of the game - you'll know when you see it - three more speciality paths open up and you can choose just one of them to follow in addition to the default paths. You can buy items to respec characters, so you won't be locked into a path forever if you don't like it. But as far as I know, you can't unlock the other two speciality paths once you've chosen one. Experiment and have fun! I love playing as a mage :)
 

X-Frame

Member
At what item level is it considered okay to start fully investing top runes and crafting mats into weapons/armor?

My Inquisitor is Level 17 right now, but I have a feeling I am still missing a lot of schematics or haven't picked up much good loot yet. I only killed 1 dragon.

I'm also only playing on Normal for my first play through, so I'm sure this is all not really necessary anyway -- but I'd like to get all the details down now in anticipation of a future play through at higher difficulties. Thanks!
 
At what item level is it considered okay to start fully investing top runes and crafting mats into weapons/armor?

My Inquisitor is Level 17 right now, but I have a feeling I am still missing a lot of schematics or haven't picked up much good loot yet. I only killed 1 dragon.

I'm also only playing on Normal for my first play through, so I'm sure this is all not really necessary anyway -- but I'd like to get all the details down now in anticipation of a future play through at higher difficulties. Thanks!
Kill more dragons. They drop some damn good armor.
 

Chitown B

Member
So I just encountered Sera and she must be the most revolting character that has ever wanted to join my party in an RPG. After her completely terrible intro and her awful responses to all my questions, I decided to Alt+Tab to google a bit about her. I found this ridiculous article and the top comment was all the confirmation on my intuition needed. I wish there was an "arrest her" option so I could be sure she wouldn't be coming back to fuck with me in the next game.

Looking forward to recruiting Iron Bull, though. I have a two-hander Inquisitor so I'll have to respec to sword & board and give Cassandra the boot (she's alright but she talks A LOT, getting stale) to keep a good balance going with him. I'm kind of wondering how far off the next rogue recruit is, though, because I have some strong weapons/armor sitting in my inventory for them and I wonder if they'll be outdated by then.

So far my only regret is that I didn't roll a male named Harold.

LOL she annoyed me as well and I never used her.
 

cormack12

Gold Member
Bit worried I'm not going to have enough shards left in the end game to open the last door in Forbidden Oasis :/ Anything good in there if I miss it?
 
Bit worried I'm not going to have enough shards left in the end game to open the last door in Forbidden Oasis :/ Anything good in there if I miss it?
AFAIK you need to collect every shard to unlock every door, however, very mild meta/gameplay post-endgame "spoiler"
You can still play after the credits roll
 

Leyasu

Banned
Barrier (on the green skill path) is incredibly useful, no matter which paths you ultimately choose. I'm a mage this time round and am constantly triggering Barrier. You can easily specialise in a different path and just unlock Barrier, there's nothing wrong with mixing and matching skill paths. Dispel is also useful, but you need a bit more commitment to the green path in order to unlock it.

It's worth bearing in mind that in the second act of the game - you'll know when you see it - three more speciality paths open up and you can choose just one of them to follow in addition to the default paths. You can buy items to respec characters, so you won't be locked into a path forever if you don't like it. But as far as I know, you can't unlock the other two speciality paths once you've chosen one. Experiment and have fun! I love playing as a mage :)

Thanks, im exploringthe hinterlands and levelling up a bit before I continue on the main path.
 

cormack12

Gold Member
AFAIK you need to collect every shard to unlock every door, however, very mild meta/gameplay post-endgame "spoiler"
You can still play after the credits roll

Cheers, I've already collected quite a hefty number though (before I got to the Oasis) - potentially locked myself out the end of this quest then? I have Emprise left to do, some hissing wastes and 1 shard from emerald glave.......I have 3/18 - gonna just miss out ain't I?
 

SxP

Member
Cheers, I've already collected quite a hefty number though (before I got to the Oasis) - potentially locked myself out the end of this quest then? I have Emprise left to do, some hissing wastes and 1 shard from emerald glave.......I have 3/18 - gonna just miss out ain't I?

It's impossible to miss out on opening that last shard door. If you don't have enough, there's a shard somewhere that you missed.
 

Dice

Pokémon Parentage Conspiracy Theorist
Well I'm using Blackwall and Vivienne now. They are both super cool and way more up my alley. Cassandra is too openly suspicious and aggressively defensive for my tastes, but these two understand bullshit is always going on all the time so you just have to play it cool and sort your deals right. Also I like how Solas wants to focus on closing the rift, since that is obviously the most logical thing to do for everyone, but his whole "detached from everything" schtick was getting old.

I think I'm going to choose mages now (I'm at the point of choice), because I prefer mages and they seem to have the more dangerous of crazy bullshit going on that I'd rather focus on containing. Although rght now my armor is a really ugly mix of rich red metal and light tan leather, so I'm a most anxious to level up to change that. I'm shallow like that.
 
Okay I'm totally hooked since my last post on here >.<

Honestly everything about this game is just amazing. I love how I can move through the game at my own place, explore some areas and continue the storyline and leave said area while barely scratching the surface of what it has on offer, then if I feel like just bugging out, going back to old areas and getting shit done.

I'm only level 11 and there's just so much to do and see and discover it's bliss.

The only thing that's pissing me off is that I rolled a rogue archer and I seem to be getting purple drops for everyone but my archer. What's with that shit :/

Also companion wise I've been running Blackwall/Solas/Cole.

I was running with IB instead of Cole but damn IB is squishy. Was thinking of running another Mage instead of Cole or maybe Sera but I'm not sure!
 

cormack12

Gold Member
It's impossible to miss out on opening that last shard door. If you don't have enough, there's a shard somewhere that you missed.

Yeah I think I misunderstood how the mission worked. It allowed you to sacrifice shards you already had banked. I thought it only started counting from when you picked up the mission :)

70 hours in now, bit annoyed that the zones and levelling have worked out weird, in that I'm still only getting whites from places like Hissing Wastes and the blues are generally not as good as what I already have. Also starting to feel a little fatigued and feel the main quest has become a background distraction from the zones and all their content. I liked how some operations blocked parts of zones off and you had to build bridges/knock down blockades to access. Feel they should have used more of this to guide the player into more appropriate zones rather than let people 100% the zone before moving on.

Still good, and I'm excited for the sequel already - it will be a few years away so as I close in on the end, I'll come back to this in some months I guess. Also, the Qun need to have hairstyles.

I'm getting annoyed that my three friends trophy isn't unlocking. I'm romancing Josephine and think I'm fairly well in with Sera, Leliana, Blackwall and Cassandra. Weird.
 

sappyday

Member
This game is like being at Disneyland. A lot of shit to see and do but with a lot of waiting in between.


Anyways, I think I'm almost done with the game. I've done every side mission that isn't collecting herbs or shit and I just need a few companion quest and I'm assuming like 1 or 2 more main missions.


It's really amazing how much effort went into this. Gotta give Bioware props. Just playing through it and I just wonder how long it must of took to record all the dialogue.
 

X-Frame

Member
Is the Dragon Age Keep known to be bugged or just broken, because I imported one into DA:I and maybe 25% of the things I imported actually made it through -- with big ones being wrong.
 

Varna

Member
I'm surprised to see so many negative comments about Wicked Eyes and Wicked Hearts. Honestly, I went in expect the worse thing in the world.

I actually enjoyed the story and and interactions. Some nice gameplay mix-ups too although they are a bit superficial (I never really felt like there was much of a threat of failing).

I guess I shouldn't be surprise... everyone always seems to hate that area that takes you outside of your comfort zone. The fade, Dead Money DLC from Fallout New Vegas, etc. I personally like them a lot. This particular one seems a bit lackluster because without any real skill system there really isn't any kind of improvising to get to your goals.
 
Holy fuck balls.

Just killed that dragon in Hinterlands. Was intense. Everyone died apart from Blackwall and I literally had no health left and was on the edge with just my guard left for the last 10-15%.

My heart has never been pounding so fast playing a game in my life.
 

Kamina

Golden Boy
Holy fuck balls.

Just killed that dragon in Hinterlands. Was intense. Everyone died apart from Blackwall and I literally had no health left and was on the edge with just my guard left for the last 10-15%.

My heart has never been pounding so fast playing a game in my life.
What level were you?

But yes, killing Dragons is damn exciting and emotionally rewarding.
 
Holy fuck balls.

Just killed that dragon in Hinterlands. Was intense. Everyone died apart from Blackwall and I literally had no health left and was on the edge with just my guard left for the last 10-15%.

My heart has never been pounding so fast playing a game in my life.
Screw that dragon. So freaking annoying. The second to last dragon is an awesome fight.
 

Dice

Pokémon Parentage Conspiracy Theorist
I wish tactical view worked better for melee. Mages and archers generally do just what you tell them to do right away, but for melee combatants it seems like like to run up next to the enemy, stand there for a full second or two to make sure the enemy isn't running anywhere, then do the command. Fuck that shit, man. If you are 1) facing the right way, and 2) within range, DO THE MOVE. With the long ass pauses they almost always get hit, and if it's a tough enemy they get knocked down, and sometimes the pause is so long they'll attack another target if you've told someone else to attack a different one. (because I'm not turning off tactics, as if I have to go to manual realtime control of one to GET SHIT DONE, I want them to still do things) And for some reason the melee fighters go to this extent to ensure a solid hit, but if you didn't quite position him right, varric will shoot the posts/trees/rocks or the ground instead of moving into clear sight first. Of course he also sometimes randomly decides he needs to be 5 feet away from the action to fire regular shots.

I wish there were more advanced tactics available, like to use most powerful spell/shot on the enemy with most health, then if too low on mana/stamina to do one, hit the enemy with least health/most vulnerable with your regular hits to eliminate more targets faster, and if you're getting hit for the love of andraste fight back, unless you're squishy, then get the fuck out of there. I mean sure those tactics are a bit complicated, but I'm pretty sure other games have done it before, and certainly better than just "attack what I'm attacking." The game wouldn't even need them if manual control from tactical view actually did the melee moves when you told it to.
 
What level were you?

But yes, killing Dragons is damn exciting and emotionally rewarding.

Was level 13. I dunno if that's good or bad or what but I had died loads already and It's my first dragon kill >.<

Waiting On the video rendering and then I'll post it later/tomorrow :)

Screw that dragon. So freaking annoying. The second to last dragon is an awesome fight.

Yeah he killed me loads when I was lower level, I just wanted to go back for some revenge!
 
My first dragon kill was much the same... got slaughtered the first time, and my second attempt with better preparation including resistance from armour and potions barely hung on to survive. Barely had two people alive with slivers of HP and just Guard keeping 'em alive, and when the dragon finally died, felt more like slaying a dragon for the first time in a MMO than most single-player RPG bosses. Though admittedly haven't had many good ones in a long time to even sample from... these were maybe the best dragon fight I've had since Blackwing and Onyxia in Warcraft.

I did the Hissing Wastes one first... I hadn't known their levels, though I had been building anticipating ever since first seeing them in the Hinterlands and the Storm Coast, superb little scenes in their own right. I had been saving them because I wanted to do a focused dragon hunt later, and for some reason I had thought there were all an endgame goal. In the back of my mind, I had been building anticipation the entire game. Then, unknown to me at the time, I spent all night doing that epic treasure hunt, and near the end I was beginning to wonder if there would be a boss fight at the end. Genuinely had no suspicion that it would be a dragon. Then, as we begin to go into that valley, Iron Bull says "this is dragon territory"... epic... I was 75 hours into the game and I knew it was finally time for me. Iron Bull was screaming and howling with excitement, and even more so 15 minutes later when it died... and I was grinning ear to ear much the same.

The raw melee and guard system in this game can result in some really great fights, whether it's just bears on Nightmare 2-3 levels under-leveled or the dragon bosses themselves at about par level. It's not particularly difficult or demanding of execution... And it's rather easy to break post-Lv15 once your power begins to scale rather fast from specializations/purps...But if you go into them on the right difficulty at the right level, damn good.... the fights can tight and well paced which makes them exciting.

Makes me wish there was a hunting expansion, where the focus was clearing a great wyrm or beastly threat, where the 'War Effort' was focused on researching, hunting, and then killing great dragons, and then decorating Skyhold with dragon heads and treasure hoards. Though I'd be fine, too, with a more raw focus on the politics, and war and relief efforts, of a recovering Ferelden and Orlais.
 
If you kill dragons you are literally a monster. The way the Hinterlands one tries to get you to turn away with fire, and retreats to its nest once its almost defeated and flails about desperately trying to stay alive is terrible. :(

Same with that wyrm in Crestwood. Its just chilling there with its two babies and you are killing it because some random woman asks you to.
 
Okay here's the video, a lot of firsts happening here. First time making a YouTube video of anythig and first time posting it anywhere >.<

Gotta say, kinda disappointed with the quality from the PS4 :/

Most of the good stuff happens in the last couple of minutes! Also I had no tactics, I went into this fight with the thought process of hit him and survive. :p

http://www.youtube.com/watch?v=5ZVMD0JIFd8&sns=em

If you kill dragons you are literally a monster. The way the Hinterlands one tries to get you to turn away with fire, and retreats to its nest once its almost defeated and flails about desperately trying to stay alive is terrible. :(

Same with that wyrm in Crestwood. Its just chilling there with its two babies and you are killing it because some random woman asks you to.

I feel like a monster now :(
 

Sagely

Member
Okay I'm totally hooked since my last post on here >.<

Honestly everything about this game is just amazing. I love how I can move through the game at my own place, explore some areas and continue the storyline and leave said area while barely scratching the surface of what it has on offer, then if I feel like just bugging out, going back to old areas and getting shit done.

Also companion wise I've been running Blackwall/Solas/Cole.

I was running with IB instead of Cole but damn IB is squishy. Was thinking of running another Mage instead of Cole or maybe Sera but I'm not sure!

Glad you're having so much fun! I also enjoy the open nature very much - waiting to visit certain areas until after certain story missions (second playthrough, changing it up a bit) yields some interesting dialogue. 150 hours in and I'm still impressed by the sheer scope of the game.

As for companions, Cole has some amazing banter with pretty much all the other characters. He's well worth having around and he loves it when you complete small side missions like laying flowers on graves, which is really sweet :3

I found IB fairly useless as a 2-hander; he required a lot of babysitting. As a sword & board tank he's much more sturdy, but admittedly it's a little boring to do that. I specced him as the latter this time to keep him around for banter.

Dorian and Sera can also be quite hilarious at times! Sera is very strong as an archer. Really it's best to swap people out often for chatting, but it's natural to gravitate towards a certain party for combat and bring specific characters to certain places.
 

Chitown B

Member
If you kill dragons you are literally a monster. The way the Hinterlands one tries to get you to turn away with fire, and retreats to its nest once its almost defeated and flails about desperately trying to stay alive is terrible. :(

Same with that wyrm in Crestwood. Its just chilling there with its two babies and you are killing it because some random woman asks you to.

lol
 
I found IB fairly useless as a 2-hander; he required a lot of babysitting. As a sword & board tank he's much more sturdy, but admittedly it's a little boring to do that. I specced him as the latter this time to keep him around for banter.

The only problem with using Iron Bull as a tank is that Blackwall is so much better at it when he gets his specialization.
 
Glad you're having so much fun! I also enjoy the open nature very much - waiting to visit certain areas until after certain story missions (second playthrough, changing it up a bit) yields some interesting dialogue. 150 hours in and I'm still impressed by the sheer scope of the game.

As for companions, Cole has some amazing banter with pretty much all the other characters. He's well worth having around and he loves it when you complete small side missions like laying flowers on graves, which is really sweet :3

I found IB fairly useless as a 2-hander; he required a lot of babysitting. As a sword & board tank he's much more sturdy, but admittedly it's a little boring to do that. I specced him as the latter this time to keep him around for banter.

Dorian and Sera can also be quite hilarious at times! Sera is very strong as an archer. Really it's best to swap people out often for chatting, but it's natural to gravitate towards a certain party for combat and bring specific characters to certain places.

Yeah I love listening to the different dialogue between everyone :D

I had Blackwall and IB out and the dialogue between those two was brilliant.

I've heard Sera is good, I've not really gotten around to using her yet though as in an Archer myself. I've not really found my optimal setup yet but I'm finding it difficult to stomach swapping out Blackwall (As I feel he is the best tank) or Solas (Whom I've species heavily into the barrier tree) so that only leaves me one rotational slot :/
 

Sagely

Member
The only problem with using Iron Bull as a tank is that Blackwall is so much better at it when he gets his specialization.

I've not really found my optimal setup yet but I'm finding it difficult to stomach swapping out Blackwall (As I feel he is the best tank) or Solas (Whom I've species heavily into the barrier tree) so that only leaves me one rotational slot :/

Yeah, dude is indestructible with his specialization. He's pretty fun to have around too! Solas' supportive spells are incredibly useful. Sadly I have the opposite problem in this playthrough; I'm a supportive mage so there's not much use for him. I just respecced him to a general elementalist and it suffices, but his slot is better going to a rogue or Dorian.
 

Dice

Pokémon Parentage Conspiracy Theorist
Well I wanted to put down the last landmark in the Hinterlands but there was a goddamn dragon in the way... so I decided today was the day to kill the dragon... at level 11... and I did! With everyone alive and potions remaining!
On my third try.

Really not so bad once you figure it out. I think it also helped when I realized you can set AI behavior to follow THEMSELVES... yes, just follow your heart, my friends... Anyway, now on this celebrate the dragon thing, I'm getting the impression there are implications beyond your decision, like do you end up getting access to dragon schematics if you choose Cullen, and not if you don't?
 
Well I wanted to put down the last landmark in the Hinterlands but there was a goddamn dragon in the way... so I decided today was the day to kill the dragon... at level 11... and I did! With everyone alive and potions remaining!
On my third try.

Really not so bad once you figure it out. I think it also helped when I realized you can set AI behavior to follow THEMSELVES... yes, just follow your heart, my friends... Anyway, now on this celebrate the dragon thing, I'm getting the impression there are implications beyond your decision, like do you end up getting access to dragon schematics if you choose Cullen, and not if you don't?

Nice one! :D

Does anyone know where I could get a decent bow?

All my conpanions have unique gear and here I am with my shitty blue bow :/

Yeah, dude is indestructible with his specialization. He's pretty fun to have around too! Solas' supportive spells are incredibly useful. Sadly I have the opposite problem in this playthrough; I'm a supportive mage so there's not much use for him. I just respecced him to a general elementalist and it suffices, but his slot is better going to a rogue or Dorian.

Yeah that's a toughie.

I like Cole, but I've switched him out with Dorian atm which is quite fun.
 

Dice

Pokémon Parentage Conspiracy Theorist
Does anyone know where I could get a decent bow?
Crafting would appear to be the way until the story decides to randomly throw something good at you. I need to make some new armor but I need to find a list of what skins give you what bonuses because it seems a bit dumb to go all-in on one element. 8% defense all magic seems smarter than 15% on one element if you're probably going to be stuck with it a long time.
 

Melchiah

Member
Does anyone know where I could get a decent bow?

All my conpanions have unique gear and here I am with my shitty blue bow :/

Crafting would appear to be the way until the story decides to randomly throw something good at you. I need to make some new armor but I need to find a list of what skins give you what bonuses because it seems a bit dumb to go all-in on one element. 8% defense all magic seems smarter than 15% on one element if you're probably going to be stuck with it a long time.

Yeah, I crafted this pretty early on, and used it for the rest of the game. None of the unique bows I found were a match to it.
Q6RKol8.jpg
I don't remember where I got the schematics though.
 

Sagely

Member
Incredible bow

Good lord I need to craft one of those. Now that would be the perfect gift for Sera.

Also with regards to tactics, yes, following themselves really does work best. Or get one of the ranged characters to follow the other one. It's still disappointing how shallow the tactics are compared to Origins.
 

Dice

Pokémon Parentage Conspiracy Theorist
I really needed them to worry about themselves because I was TEARING SHIT UP with my warrior. I made a 2-hander blade with 195 damage and it was obliterating limbs like crazy. Full manual control also allowed me to perfectly parry all of his leg kicks, which was huge. I also needed to maintain full manual control because I seemed to be the only one who gave a shit when dragonlings would come out. Mighty Blow was nearly one-shotting them because it hit for like 900+ damage on each of their 3 sections, and they liked to group so it's wide coverage cleaned them out fast, which greatly helped our survivability.

Also essential was Vivienne looking after herself instead of trying to attack what I was attacking, because it made her way smarter about both barriers and distance. All I had to worry about was manually setting off her regeneration potions to keep normal potion use to critical times. Although she could have been using her damaging frost walk way more often (FREE cast every 8 seconds!). Setting Varric to look after himself also seemed to help him back the fuck up better. Never going back to that "follow controlled character" crap.
 

Melchiah

Member
Sweet I'm heading straight there tomorrow! Thank you!

I'm rolling with a 129DPS bow atm and it's okay but I'd like that one :p

I just set my companions to target themselves and it's a helluva difference! They don't stand on top of the tank anymore >.<

According to the video I posted above, there are five tombs with masterwork schematics in the Hissing Wastes. I raided them all, but don't remember anymore what the schematics were.
 
As a dual-dagger rogue, I kept Cassandra as a sword-shield tank the whole game. Her templar abilities are pretty useful.

I had Sera first, but switched back to Varric because I got tired of her strange way of talking. Getting the upgrades for Bianca was annoying but I think the Cassandra-Varric banter was worth the drop in DPS.

My third spot was Solas at first, but switched to Vivienne (Frost and Spirit trees) later. I tried Dorian but his Necro ability that made enemies live on was annoying (I was too lazy to respec).

The Hissing Wastes is really empty. The mount is helpful, as is fast-travel. Getting to the dragon is still a long way though.
 

Sagely

Member
According to the video I posted above, there are five tombs with masterwork schematics in the Hissing Wastes. I raided them all, but don't remember anymore what the schematics were.

Thanks for the info! I barely spent any time there during the first playthrough - just enough to finish a companion quest and clear out all the camps. Which would explain why I found the inventory lacking in Masterwork schematics! That's a lesson learned.

It feels nice to play at a more relaxed pace this time since I know all the story beats. The Hissing Wastes will have my full attention.
 

Melchiah

Member
Thanks for the info! I barely spent any time there during the first playthrough - just enough to finish a companion quest and clear out all the camps. Which would explain why I found the inventory lacking in Masterwork schematics! That's a lesson learned.

It feels nice to play at a more relaxed pace this time since I know all the story beats. The Hissing Wastes will have my full attention.

It's a pretty tedious area to travel due to the long stretches between the locations. You need to solve all the tomb puzzles in order to unlock the last tomb, which is located near the dragon.


Just stumbled onto this interesting bow via googling.
I would also recommend that you pick up the unique Longbow of the Griffon from
the Temple of Mythal (you can find it after doing the puzzles in the Temple and then talking to the Elves).
This bow has a special effect which fires 3 arrows at a time, which is only useful against a large enemy like dragons. So you can switch to this bow whenever you’re fighting dragons.
For some reason I never tried it.
 

Sagely

Member
It's a pretty tedious area to travel due to the long stretches between the locations. You need to solve all the tomb puzzles in order to unlock the last tomb, which is located near the dragon.

Just stumbled onto this interesting bow via googling.
For some reason I never tried it.

I remember solving a couple of the tomb puzzles and thinking they were quite novel, but not wanting to travel to the other tombs because I wanted to push on with the story instead. Interestingly, I remember picking up that bow above and I never tried it either!

Good to know the process for receiving it. I was planning to do that mission the same way as last time anyway.
 
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