Dragon Age: Inquisition Review Thread

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I want game to explain to me why my Qunari has never even followed Qun, what happened to him to make it so? Was he raised by some humans or what? All I found was "If you play as Qunari you have never followed Qun in first place" and that to me is mindfuck considering all Qunari lore.

Is there even lore for Qunari that has never even followed Qun?

Yes. There are plenty of Qunari who don't follow the Qun, they are called Tal-Vashoth and generally work as mercenaries (which is what your Qunari character is before they become the Inquisitor). They were mentioned by Sten in Origins and you meet a whole bunch of them in DA2.

Also, it would be incredibly difficult to have a Qun-following qunari as the Inquisitor. The Qunari are basically defined as having a particular and singular purpose in life, which is their way of 'satisfying the demands of the Qun'. If that purpose is suddenly changed, then most Qunari would kill themselves rather than go against their Qun-defined purpose. This happens in DA2.
 
Just learned that Qunari inquisitor has never followed Qun and this is canon for DAI by BioWare. I'm kinda disappointed in this for some reason.

I can understand how this would disappoint some, but for me it makes the choice much more attractive. I love the idea of a Qunari that defies expectations and shakes up the status quo. That would seem to be what the Inquisition is all about.
 
You know about the Tal-Vashoth, right? You're probably a decedent of those who left the Qun and were raised to reject it.

Aaand why I didn't think of this...

Yes. There are plenty of Qunari who don't follow the Qun, they are called Tal-Vashoth and generally work as mercenaries (which is what your Qunari character is before they become the Inquisitor). They were mentioned by Sten in Origins and you meet a whole bunch of them in DA2.

Tal-Vashoths are Qunari who followed Qun during their lives, but later on abandoned teachings of the Qun aka left Qun.

Inquisitor Qunari has never during his life followed Qun which means he isn't Tal-Vashoth in its original sense, but something new / different entirely.
 
Are we doing EA Access trial impressions in here?

I've replayed the opening level (tutorial level) a few times trying out different classes. I won't be playing the full game on X1 so I'm not going to advance past the tutorial level.

I'm loving warrior this time around. Tried human male two-hand first, and it was a blast! The melee combat feels really impactful, screen lightly shakes on strikes and you can swipe with each pull of RT. I was also able to gain a few ability points, getting the ball & chain (MK Scorpion get-over-here device) and a block/parry move. I found it really, really fun.

Tried female elf Archer, archer is cool this time. Its really nice how mobile it is, you can run around the battlefield and played a ranged role, and cloak out of danger when enemies get too close.

I tried mage out switching to Solas the first two playthroughs, and then I made a female human mage for a restart, and I don't know...I'm not really feeling it. Like Angry Joe said in his preview, you are rooted while casting, and you just hold down RT. Kinda lose that visceral effect of attacking with a warrior, mage is really ranged and sort of docile to play. I know some of the skills in the trees are insane though, especially Knight Enchanter. KE will probably make playing as a mage better given that you can melee and get in the fight. I usually play mage in DA games, but I dont know feels a tad too ranged for me this time.

I also played a bunch as Cassandra, and I have to say, sword n board might be my favorite of all the classes I tried. Its just insanely fun, especially with the ability to deflect with the shield. The sword animations are really awesome and quick, and again melee feels very visceral with the camera shake and whatnot.

Still need to try duel-wield rogue, but so far I'm 90% sure I'm going to be a warrior, which I've never done in a DA game. It just feels really great this time around. Hopefully this helps those who are sort of undecided on class.

Thanks a bunch for your impressions. Choosing a class to start with is always so hard
 
Tal-Vashoths are Qunari who followed Qun during their lives, but later on abandoned teachings of the Qun aka left Qun.

Inquisitor Qunari has never during his life followed Qun which means he isn't Tal-Vashoth in its original sense, but something new / different entirely.

I think it's a semantic issue. Qunari will call any qunari that don't follow the Qun vashoth, and I'm guessing this would include Kossith born outside of it.
 
You know what's really stressing me out?

Choosing my favourite party members and who I think I will take out the most on adventures.... I've never been this torn before on the characters.

The only companion that hasn't struck me as someone I'd hang with is Vivienne.. but I hear her crowd control is amazing... so she could be extremely handy on Hard/Nightmare (playing on Hard first playthrough).

Iron Bull seems mandatory, but then my Cass/Varric combo could be screwed... like to have 2 mages, then Sera seems hilarious... Solus is cool, dry as a bone but cool... Dorian has a brilliant funny personality, is a necromancer and has an awesome backstory... Blackwall is a warden so he gets the nod (since I'm a Warden in my head...) and Cole is quirky as hell, I like his vibe.

Since I'm rolling Male Human Mage, I'm thinking: Iron Bull/Solus/Sera and Cass/Dorian/Varric would be two brilliant combos.

This is some hard decisions GAF, hold me.
 
Considering my Grey Warden was a Sword and Board Warrior, my Hawke was a Mage, i'm thinking i'm going to go Dual Wielding Dagger Rogue for the Inqusitor. but we'll see. I might switch to mage if only to be able to have a better view of the battlefield .
 
Aaand why I didn't think of this...



Tal-Vashoths are Qunari who followed Qun during their lives, but later on abandoned teachings of the Qun aka left Qun.

Inquisitor Qunari has never during his life followed Qun which means he isn't Tal-Vashoth in its original sense, but something new / different entirely.

Never being involved with the Qun makes your character Vashoth. Here's the source.
 
I want game to explain to me why my Qunari has never even followed Qun, what happened to him to make it so? Was he raised by some humans or what? All I found was "If you play as Qunari you have never followed Qun in first place" and that to me is mindfuck considering all Qunari lore.

Is there even lore for Qunari that has never even followed Qun?

Headcannon it? Or do you need everything spelled out in cutscenes about your character's background?
 
I heard that GameSpot's video review has massive spoilers in it. Is this true?

I won't watch their reviews, they are always spoiling things. They had footage of the late-game
yeti enemies
in their Uncharted 2 review ffs. Completely spoiled that on me.

Angry Joe has been pretty bad recently too. I usually like his reviews but in the Alien Isolation review he spoiled huge plot points that happen 10-15 hours into the game. Specifically the
Alien Derelict
section, and what happens
after you kill the Alien
 
Headcannon it? Or do you need everything spelled out in cutscenes about your character's background?

I can headcanon a lot of shit, but also interested in official canon. Few people already showed me where cabinet stands and thanks to them about it.
 
Eh, if you've watched the E3 gameplay series with the female Qunari put out by Bioware, it isn't that big of a spoiler.

I haven't watched the Gamespot review but I believe someone said there was that the E3 gameplay used a different character model to avoid spoilers.
 
I'm a little bummed about Dwarven Origin.
Being a underground Dwarf seems like it's be so much more interesting than being a Surface Dwarf.
 
I want game to explain to me why my Qunari has never even followed Qun, what happened to him to make it so? Was he raised by some humans or what? All I found was "If you play as Qunari you have never followed Qun in first place" and that to me is mindfuck considering all Qunari lore.

Is there even lore for Qunari that has never even followed Qun?

Yes. There are plenty of Qunari who don't follow the Qun, they are called Tal-Vashoth and generally work as mercenaries (which is what your Qunari character is before they become the Inquisitor). They were mentioned by Sten in Origins and you meet a whole bunch of them in DA2.

Also, it would be incredibly difficult to have a Qun-following qunari as the Inquisitor. The Qunari are basically defined as having a particular and singular purpose in life, which is their way of 'satisfying the demands of the Qun'. If that purpose is suddenly changed, then most Qunari would kill themselves rather than go against their Qun-defined purpose. This happens in DA2.

I think it's a semantic issue. Qunari will call any qunari that don't follow the Qun vashoth, and I'm guessing this would include Kossith born outside of it.

Basically all I wanted to say was said in these quotes and more. Vashoth could just as easily mean Qunari who were born and raised in mercenary groups or simply didn't follow the Qun to begin with. Sten gave us examples of some of them, but just like there are words to describe people with different situations irl I'm sure this word can be used for many other uses. InQunsitor could have easily been born in the mercenary group and never bothered learning about Qun teachings since the status quo where he lived was that it wasn't necessary. Even researching it he could probably see how strict it is and liked his freedom (from the rules or as a mage). Plenty of reasons could be given in the beginning but it is not a plothole.


Help me come up with Punny names for the Qun inquisitor people. I know that Benedict Qunberbatch won't fit. There's RaQun but I don't know how much I want to use that.
 
Damn it...now I'm conflicted on a class...

I played previous games as a mix of action/tactical, I'd say 70% action, 30% tactical and reading that you only hold down the trigger to attack as a mage has me thinking if I really want to go mage. I love using the spells, but I also enjoy hitting a button every time to initiate an attack (warrior).

Contemplating...
 
Damn it...now I'm conflicted on a class...

I played previous games as a mix of action/tactical, I'd say 70% action, 30% tactical and reading that you only hold down the trigger to attack as a mage has me thinking if I really want to go mage. I love using the spells, but I also enjoy hitting a button every time to initiate an attack (warrior).

Contemplating...

Same thing here. I have always gone mage first, however, the idea of being in the mix with the visceral, responsive combat has me locked in for a warrior now.

I am, however, going to play the Access demo as a mage to see how it feels and then likely go into the actual game blind warrior.
 
Damn it...now I'm conflicted on a class...

I played previous games as a mix of action/tactical, I'd say 70% action, 30% tactical and reading that you only hold down the trigger to attack as a mage has me thinking if I really want to go mage. I love using the spells, but I also enjoy hitting a button every time to initiate an attack (warrior).

Contemplating...

knight enchanters have that magic sword. So you could enjoy mage powers and the occasional magic sword slash
 
Damn it...now I'm conflicted on a class...

I played previous games as a mix of action/tactical, I'd say 70% action, 30% tactical and reading that you only hold down the trigger to attack as a mage has me thinking if I really want to go mage. I love using the spells, but I also enjoy hitting a button every time to initiate an attack (warrior).

Contemplating...

Sorry if I'm misunderstanding you, but from what I've read there's two options and it's uniform across classes: you can either hold down the trigger to attack or switch it to manual so each strike is a button press.

This is the first I'm hearing that the manual option isn't available to mage...?
 
Basically all I wanted to say was said in these quotes and more. Vashoth could just as easily mean Qunari who were born and raised in mercenary groups or simply didn't follow the Qun to begin with. Sten gave us examples of some of them, but just like there are words to describe people with different situations irl I'm sure this word can be used for many other uses. InQunsitor could have easily been born in the mercenary group and never bothered learning about Qun teachings since the status quo where he lived was that it wasn't necessary. Even researching it he could probably see how strict it is and liked his freedom (from the rules or as a mage). Plenty of reasons could be given in the beginning but it is not a plothole.


Help me come up with Punny names for the Qun inquisitor people. I know that Benedict Qunberbatch won't fit. There's RaQun but I don't know how much I want to use that.

Mr Quniverse

Harley Qun

My favourite for a mage, Sarah Bass
 
Sorry if I'm misunderstanding you, but from what I've read there's two options and it's uniform across classes: you can either hold down the trigger to attack or switch it to manual so each strike is a button press.

This is the first I'm hearing that the manual option isn't available to mage...?
Most impressions were saying you hold down the attack as a mage...if there are two options then we're golden :D
 
I'm going to be a Qunari and I am disappointed
and disgusted
by those choosing elves instead of following the Qun.

The Qunari INquisitor doesn't follow the Qun ;P

Morning.

Another day at work. Another fucking day without Dragon Age.

Damn it...now I'm conflicted on a class...

I played previous games as a mix of action/tactical, I'd say 70% action, 30% tactical and reading that you only hold down the trigger to attack as a mage has me thinking if I really want to go mage. I love using the spells, but I also enjoy hitting a button every time to initiate an attack (warrior).

Contemplating...

Well, having played Mage for a few hours I can say the spells feel great. If you want a class with more feedback then Warrior will be the right class. But you can't go wrong with either.

Why not go Mage 1st playthrough, then Warrior? Or just do the tutorial with both and then decide.
 
Regening barrier with the lightsaber as Knight-Enchanter is just too tempting. Theorycrafting on building a Barrier and Ice focused Knight-Enchanter, getting every ability that takes advantage of barrier.
 
Sorry if I'm misunderstanding you, but from what I've read there's two options and it's uniform across classes: you can either hold down the trigger to attack or switch it to manual so each strike is a button press.

This is the first I'm hearing that the manual option isn't available to mage...?

I believe that Mike said on a stream that for consoles, you have to hold button for attack during normal combat, but in tactical cam it's automatic on your target when you aren't using abilities. For PC it's always autoattack, no button holding required in either mode.
 
I loved my DA:O sword and board warrior. Once I got him spec'd right he was such a monster (Guardian + Reaver (using the Urn save branch trick). Tempted to go that route again. Do we get two specs for the main character this time or just one?

But I am still feeling the pull of archer or assassin. Maybe I'll play the prologue a few times to get a feel for those.

I believe that Mike said on a stream that for consoles, you have to hold button for attack during normal combat, but in tactical cam it's automatic on your target when you aren't using abilities. For PC it's always autoattack, no button holding required in either mode.

I really hope the bolded is true.
 
Is it just me who thinks Cassandra looked better in DA2? Her looks were a bit "softer" and not as "manly" IMO. She will still end up as my romance choice though.
 
The Qunari inquisitor backstory makes sense, except for them being called Qunari (a follower of the Qun, which they aren't) instead of Tal-Vashoth. It's the Dalish elf seamlessly integrating into human society that's throwing me. They probably should have made them city elves, or something.
 
The Qunari inquisitor backstory makes sense, except for them being called Qunari (a follower of the Qun, which they aren't) instead of Tal-Vashoth. It's the Dalish elf seamlessly integrating into human society that's throwing me. They probably should have made them city elves, or something.

I think it's more that the race is known as Qunari by fans. And the description could've probably said Tal Vashoth but chances are they'll mention it during the intro.

As to Dalish elves wasn't their backstory that you are sent there to spy on the proceedings? You could just as easily disguise yourself as a city elf and stay with the crowd. Or hide in the shadows.
 
Damn, nevermind. Looks like PC is the same as console with regards to autoattacks: http://forum.bioware.com/topic/515578-auto-attack/?p=17528720 Lame.

BiowareBarrett Rodych said:
Some clarifications hopefully to the rescue!

When directly controlling a character (ie not in tactical cam mode):

-Hold controller trigger to continuously "auto"-attack, tap to do a single attack (or repeatedly tap, which does the same thing as hold)

-Hold 'R' (rebindable) or hold left click to continuously "auto"-attack, tap to do a single attack (or repeatedly tap, which does the same thing as hold)

Not pressing/holding attack button/key when directly controlling a character will cause them not to attack.


In tactical cam mode you're basically assigning orders, so all party members will autoattack while in tac-cam. The camera can be panned and tilted all around in tac-cam mode, it's not iso/top-down locked.
 
So, in Inquisition you can't actually be a Qunari, but a Tal-Vashoth. Hmm.

Why call the option 'Qunari' then? They should have called it Kossith, as that's the actual name of the race.
 
So, in Inquisition you can't actually be a Qunari, but a Tal-Vashoth. Hmm.

Why call the option 'Qunari' then? They should have called it Kossith, as that's the actual name of the race.

They've addressed this, but the overall opinion is that players as well as the people in Thedas see "qunari" as "horns". It's something that will probably be clarified in game, but it kind of makes sense to use the umbrella term leading up to the release.
 
So, in Inquisition you can't actually be a Qunari, but a Tal-Vashoth. Hmm.

Why call the option 'Qunari' then? They should have called it Kossith, as that's the actual name of the race.

Kossith is technically the ancient name of their race that no one uses anymore, so it'd be in the character selection screen and then never mentioned in-game. Everyone in Thedas knows the race as "Qunari" because the vast majority follow the Qun so I think it's just ease of use.
 
So, in Inquisition you can't actually be a Qunari, but a Tal-Vashoth. Hmm.

Why call the option 'Qunari' then? They should have called it Kossith, as that's the actual name of the race.

Common knowledge is to call them Qunari, it's what they've been called as a race for ages now. Tal'Vashoth are given a different name to separate them but if people saw them they'd still call them Qunari. It's once again a semantics discussion which is useless for the grand majority of people. We know the starring qunari inquisitor is tal'vashoth. That's it lol
 
For the Qunari, I want someone in the game to represent the Qun in a way that gets the player to see their side. DA2, and the Assassin DLC were great for that. It's obviously a philosophy that restricts freedom in many ways, but seems to be uplifting to people love the structure & purpose it brings to their lives.
 
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