Do we have all the skills for Rift Mage yet? Is it any good?
So the rift mage spec stinks? So the only option for the traditional ranged glass cannon style mage is necromancer? Boo
Yes, we now have the full Rift mage tree, but scattered in different places (hope Dawg or someone else put them all in a single post). This is
the most complete.
IMHO, Rift is the less interesting of most specializations because:
1. With one exception, talents are not related to "rifts" at all. Seem somewhat (but not fully) akin to a "force/gravity" mage.
2. Its Focus talent (Firestorm) should be in the Fire tree. And while quite a destructive AOE, archers and mages now move when attacked. So, will need other Crowd controlling effects -prior and after- to make it effective. But your mage cannot move while casting it, so you will always need assistance.
3. The passives are based on "
weakened" effect. Which means no damage to enemies/barriers/guard, nor crowd control. Not even sure if there are other classes that generates that status. So, its "combo-able" effectiveness is unclear.
4. To make it worse -it seems- that only 1 of your actives generates the "weakened" status. So you are forced to use it, to take advantage of said passives.
5. Also, for passives to be more effective, you need to be close to multiple enemies. So you will be in more risk. And can't move. And the gains are quite pitiful.
6. Again, weakened means that enemies hit less hard. But if your mage is constantly being hit, you are doing it wrong.
I'm sure someone will find a good combo for it. But even then, the Elemental talents have better synergy, cost less mana and are more versatile. So, the main reason to pick it up would be for
Story reasons (why I was interested) or to have a 2nd Firestorm to rain on bosses.