Someone needs to mod this back into the game.
Oh my god, that's hideous on every level. Except the music of course.
Someone needs to mod this back into the game.
I'm currently afterWill the rest of the game take me more than 10 hours? I don't have time to play these days and I haven't advanced on the story in two weeks, I don't want to send this game to my backlog.God reveals that he's out of his mind and the party needs to awaken the 4 spirits.
I am just not feeling this game at all.
I am quite a few hours in and everything just feels so bland and empty.
Like you go to an island and all that is there is 5 houses and 4 trees.
There is just nothing there. Everything is so empty and feels so pointless.
I feel like I must be missing something.
There's nothing wrong with the design of the menu system. In fact, the way the cursor memory works in the game makes it very efficient to perform any of the tasks you need to do with it. The real problem is that the western version of the game introduces a ton of menu slowdown which makes it a chore to use.
There's nothing wrong with the design of the menu system. In fact, the way the cursor memory works in the game makes it very efficient to perform any of the tasks you need to do with it. The real problem is that the western version of the game introduces a ton of menu slowdown which makes it a chore to use.
Looks like I'm edging closer to the last 4 countries of the Shrine.
Is the Providence storyline any good? I really enjoyed Wetlock's.
There's nothing wrong with the design of the menu system. In fact, the way the cursor memory works in the game makes it very efficient to perform any of the tasks you need to do with it. The real problem is that the western version of the game introduces a ton of menu slowdown which makes it a chore to use.
If you say so...
Personally, having to constantly sort items from the main character into the bag, and all the rest that comes along with that design, is tedious. And unnecessary.
Yuppp. That's fairly traditional as far as DQ bonus dungeons go though.The endgame bonus dungeon is pretty disappointing so far. Is it all just?disjointed, reused maps
Yuppp. That's fairly traditional as far as DQ bonus dungeons go though.
There a good things about it, but I think it and Vogograd are the two worst in the game.
Beat this tonight. keep in mind I'm biased. I loved the PSX version. So of course I loved this version.
Maribel top waifu. Best game in the series for sure.
Well...I wasn't expecting that. It pales in comparison to the rest of the other vignettes.
It's literally, "THIS STATUE R BAD, DESTROY THIS STATUE SO WE CAN STOP FIGHITNG"...all the while being so easily deceived by monsters being human when there wasn't any indication of a hostile takeover by their fellow humans?
Finally decided to go ahead and finish the main quest. You know you are over-leveled when the monsters in the final dungeon run away from you!
Now I'm trying to get the remaining mystery fragments. Would be nice if there were a mini medal tracker like there is for fragments. Right now I'm working off a list and scrubbing the past areas. Nose For Treasure helps but it's still tedious.
DQVII only sold 35k?
RIP DQ in English. Welp. I did my part.
DQVII only sold 35k?
RIP DQ in English. Welp. I did my part.
DQVII only sold 35k?
RIP DQ in English. Welp. I did my part.
Currently I'm stuckat the Cathedral of Light where everyone is waiting for the Almighty to appear, and Mervyn took off somewhere. I've spoken to everyone at least twice, visited every place I could find and can't get outside. What am I missing, how to proceed from here?
Yep,. Did u get the Ultimate Key and other treasures in the Cathedral of Light?? If you have talked to everybody, talk to the guards again and I believe Mervyn will show up at the door and let you in and then you'll be guided to the altar of the Almighty where u can talk to all Kings, Queens and leaders of the world who are their and then a cut scene will be triggered where the almighty shows up and after that cut scene, you leave with King Donald. Before I leave make sure u got the ultimate key as that final key opens all doors in the game, even dungeon doors that you coulsn't open in some towns.
If you made it to the part where all the leaders are in the same room, then you talk to them all and try to leave the room. If the event doesn't trigger it means you missed one. Simple enough.
There's a conclusion to the story in the other town (same age).Is the second part of Greenthumb gardens just optional story?Cayenne and Dill ran off together, is that the end of that island?
Also I have no idea if this applies to the 3DS version, but in the PS1 version the specific trigger was talking to all 3 of the Cathedral Guards in the room. Technically you didn't even have to talk to any of the actual leaders(though they all have more interesting things to say than the guards so you'll want to talk to them anyway probably)
Make sure you go through all 4 Amulet sections as they contain different items, then make sure you leave and save before attempting the final boss again to ensure you keep those items.I wound up fighting the final boss before I meant to, there were rooms in the final area that I never entered. I walked past the point of no return with the hero as a low rank druid, Ruff as a maxed out champion, Sir Mervyn as a maxed out gladiator, and Maribel as a low rank... priest. I barely won, the party had about 24 MP total and no items left at the end.
I noticed there was a tablet somewhere in Estard during the ending, but the game sorta pushed me forward before I actually found it. It's not there now, so I guess I will need to redo that fight, and without the benefit of all my Yggdrasil stuff. Thats... pretty lame.