Maybe the unannounced stage is more city like. BelieveThat just makes me want a city expansion pack even more. This lighting engine + neon and streetlights would be 2001stargate.gif
Maybe the unannounced stage is more city like. BelieveThat just makes me want a city expansion pack even more. This lighting engine + neon and streetlights would be 2001stargate.gif
Mid-80s is being way too optimistic. I'd say upper 70s is appropriate given the lack of weather, photo mode, and poor car selection.
I don't understand this world anymore.
Mid-80s is being way too optimistic. I'd say upper 70s is appropriate given the lack of weather, photo mode, and poor car selection.
As much as I anticipate the game, I fear that reviews will focus on the year-long delay and that it STILL appears to be unfinished. All the gorgeous weather GIFs we're seeing are not in the review version. Same for replay and photomode. That said: can't wait to get my hands on this. As I said before, I'm picking up a PS4 for this (finally).
Holy shit! Even the fireworks cause the dashboard lighting to toggle on and off!
Doesn't make any sense. Review the game for what it is and what sort of clown marks down a game for being delayed? Does FIFA get +3 for coming out each year? Explains the reviews for those games I suppose.
If a review marks the game down for missing weather and photoe mode I hope they edit their review when those things are patched in.
As much as I anticipate the game, I fear that reviews will focus on the year-long delay and that it STILL appears to be unfinished. All the gorgeous weather GIFs we're seeing are not in the review version. Same for replay and photomode. That said: can't wait to get my hands on this. As I said before, I'm picking up a PS4 for this (finally).
a delay shouldn't affect a score. We've seen games delayed before. It isn't like Driveclub has had blanket marketing like watchdogs for three years before release.
And if post launch DLC to bring extra features suddenly makes the core game 'unfinished', then there are a lot of unfinished games out there.
I don't get that EMP effect really.Anyone can explain this to me?
Holy shit! Even the fireworks cause the dashboard lighting to toggle on and off!
It is, and from memory it was even brought up during an interview with Rushy as something he'd not even considered but could work with. I think it's a fantastic idea, and the mentalimage of something developing not unlike a Fast and Furious-style club setting is pretty damn awesome. And that it's restricted to only 6 people, so before long it becomes a fight to stay in that club and not just join up to it.
I'm a free agent, if anyone's looking
I fully agree with you, but I'm just expecting some reviews to go along these lines.
For someone that has the game already, how is the single-player content? I don't mind multiplayer races, but I can rarely plan or commit time for particular sessions. The time challenge stuff is something that I can do at my own leisure, right?
This game is meant to be a social racer first and single player content is there but the focus is Multi player and evolving the experience around the players which they are planned to do for the next 6 months with free updates, DLC etc., . So, reviews should first think about this because the game they reviewed today may not be the same after 6 months unlike other games which stay same mostly other than addition of some content but not changes the overall experience like this game.
Yeah that's puzzling to me, normally auto headlights would come on in the dark, not when there are bright lights :-/ Maybe someone could clear up why they should be triggered.
People that already play the game,is there an arcade mode (pick a car,pick a track ,3,2,1, GO?) or there are only events in the SP?
People that already play the game,is there an arcade mode (pick a car,pick a track ,3,2,1, GO?) or there are only events in the SP?
This game is meant to be a social racer first and single player content is there but the focus is Multi player and evolving the experience around the players which they are planned to do for the next 6 months with free updates, DLC etc., . So, reviews should first think about this because the game they reviewed today may not be the same after 6 months unlike other games which stay same mostly other than addition of some content but not changes the overall experience like this game.
It does, totally there are three modes in this game. Tour, Single Event (where you can choose Race, Time trail and Drift) and Multi player.
Holy shit! Even the fireworks cause the dashboard lighting to toggle on and off!
Reposting at higher quality for future reference. Sorry for the big size
This is like Rockstar levels of attention to detail.
It's the same thing as my real life car lolI don't get that EMP effect really.Anyone can explain this to me?
Yep you are rightI assume the trigger is the opposite (sensor detects a rapid decrease in lighting at the end of the flash - and turns on the dashboard lighting).
I assume the trigger is the opposite (sensor detects a rapid decrease in lighting at the end of the flash - and turns on the dashboard lighting).
I don't get that EMP effect really.Anyone can explain this to me?
Guarentee you the major complaint will be not enough content for 60 bucks.
Stale, lack of variety, etc....even though similar racing games like PGR3 and Grid1 were rated highly.
THE CARS ARE IN THE FULL GAME. Skins are the only real exclusive and the cars can all be earned in the full game without pre-order.Oh, fuck me. :/
Does it have to be Gamestop? Is Amazon ok? If not then is there any benefit to pre-ordering at all digitally?
Photo mode is patched in at launch?
It's the same thing as my real life car lol
When you see the fire work go off you can notice that it gets darker around the car cousing the car that's being used (that just like my real car) has an light sensor that turns your head lights and there for in car lights on ...
So they basically created REAL light detection in "in" game
Thanks a lot for taking your time and answering my questionsSome basics:
Racing lines.
- approach a corner from the outside, I.E lefthand turn is approached from the right side of the track.
- Steer into the corner to touch the apex of the corner from the inside. At this point you will want to accelerate again.
- Let the power of the car and natural flow of the track push you back to the outside of the corner you took.
Braking.
- Brake before the corners.
- Breaking in a corner messes up your racing line and causes over/understeer.
Accelerating.
- Ease on the throttle with powerful cars, immediately going flat out will spin the car when exiting corners.
- Start accelerating after the apex of a corner.
- After breaking for a corner you can apply a neutral throttle during the corners.
You guys are seriously reaching with this firework gif.
The ambient light sensor on the car would not trigger the lights the moment the environment gets brighter, then deactivate immediately after the firework dies down lol.
You guys are seriously reaching with this firework gif.
The ambient light sensor on the car would not trigger the lights the moment the environment gets brighter, then deactivate immediately after the firework dies down lol.
Photo mode is a defining factor which can up a score by decimals confirmed.Mid-80s is being way too optimistic. I'd say upper 70s is appropriate given the lack of weather, photo mode, and poor car selection.
No, Rushy said that it'll be in very shortly after launch. So it's possible that it'll hit some time this month.
Many cars have screens and gauges that are brighter if in daylight (like your phone screen) or can be set to tie to headlights, so in the tunnel where it was dark and your lights would turn on in real life, your screen and gauge lights would go from bright to dim because it takes much less light to see the gauges when backlit in a dark space.Unless the player has manual lights control, I don't understand why they come on when leaving the tunnel for the brighter outside.
Modern cars brighten the dashboard lights to compensate for brighter outdoor lighting. When my car turns on the headlights automatically as it gets darker, it also dims the dashboard backlight. Likewise when you turn off the headlights, the dash gets brighter.
That's probably all it is...or a REAL scripted event that makes the lights light up when the firework is triggered. Might of course be completely wrong here, but just a thought.