RoadHazard
Gold Member
To be clear: Upgrading the PS+ edition is the same as buying the regular edition, right? It's the exact same content, you can keep it even if you stop subscribing to PS+, etc? There's no downside, it's simply cheaper?
Yeah.To be clear: Upgrading the PS+ edition is the same as buying the regular edition, right? It's the exact same content, you can keep it even if you stop subscribing to PS+, etc? There's no downside, it's simply cheaper?
Yeah.
How the hell do you drift? The game doesn't do a great job of explaining the mechanic imo.
How the hell do you drift? The game doesn't do a great job of explaining the mechanic imo.
How the hell do you drift? The game doesn't do a great job of explaining the mechanic imo.
I switched the e-brake from O to X since it feels more comfortable.
So basically what I do is right before entering a turn I brake(L2), turn in the direction of the curve and press [ ](down shift) and X(e-brake) all at the same time and then alternate between gas and brakes.
One thing i have to say, DC on a controller gives me a lot, and i mean a LOT, more feel and control of the car then Project Cars. PC is just trash with a controller, sadly i have no wheel.
After spending more time with the game, I'm really liking it, and it's rare for me to actually like car games.
I can see why some people might have issues with it though. It seems to be a weird blend of Sim with Arcade racing, and one that might not please fans of either of those styles. Sim fanatics might want more realism and cars (i've heard the car selection is mostly Euro centric), and aracade fans might be hoping for a more over the top experience where you never stop accelerating and can take curves with crazy drifts at full speed. Neither of them will find exactly the experience they are hoping for here.
But personally I'm loving the combination.
should have picked one or the other, instead they wound up pissing both parties off
should have picked one or the other, instead they wound up pissing both parties off
Hmm.
I don't think I rank the countries per se.
I love some of the Scottish tracks and with afternoon lighting with light clouds sometimes the shifting light breaking through the clouds is incredibly accurate in terms of colour and quality for the north of the UK.
I like the Black Hills track loads as well.
I absolutely love one of the Canadian tracks in the wet. The one that snakes up a hill side, can't remember the name for the life of me.
I also love some of the point to points in India and Chile, and with the right weather and time settingsettings they to can look breathtaking.
A couple of the Norway tacks look really good at night what with the Aurora Borealis and the lights on the ferry and the town.
Racing past the blossom in Japan and over the bridges is thrilling too.
I don't think I can easily separate the countries to rank them. They all have great tracks to me.
There's no market for games like Grid, PGR or Shift? Sure;y that market exists, right?
should have picked one or the other, instead they wound up pissing both parties off
To be fair, the balance and approach between all these games is different. Just because someone thinks one of them is a miss doesn't mean categorically they're saying all of them would.
Am I missing something, do I need to download the "try free demo" on the ps+ driveclub bit?
Or is there a different thing on the store?
Also if it is the demo, can I earn trophies on it?
Instead of making a category for special games like DC, they filled it under demos. You'll still earn trophies.
Dear Rushy (or anybody who Evolution Studios staff here) IMO giving users with Startline tour is not a good idea since IIRC it has no Hot hatch class races.
Thanks for that, don't know why they didn't just put it in the ps+ section.
Have you tried Hyper cars?
Drifting is a controlled loss of traction. Some cars have a high "traction loss" threshold than others (see the drifting stat). For every car, turning then holding the ebrake (Circle) would make it lose traction. It's pretty much the same in every racing game.
e.g The Bac Mono and LaFerrari have a low drift score which makes it hard to spin out even in the rain (Video of me and my club showing no remorse to PS+ racers)
Other cars like the Hennessey Venom GT will slip and slide even on dry asphalt.. It's possible to drive these cars will without drifting, but it requires careful control of your throttle.
I hate this game. Not because I don't think it's great, it is. But my god, it's too difficult. If the "Starting Line" tour is kicking my butt, there's no way I'll see even a tenth of the game has got to offer, especially if everything is locked behind these star level requirements. You can say I'm not good at racing games (I know) but there should be some kind of difficulty setting/curve for people who mostly play JRPGs.
I hate this game. Not because I don't think it's great, it is. But my god, it's too difficult. If the "Starting Line" tour is kicking my butt, there's no way I'll see even a tenth of the game has got to offer, especially if everything is locked behind these star level requirements. You can say I'm not good at racing games (I know) but there should be some kind of difficulty setting/curve for people who mostly play JRPGs.
If I practice enough I can get top three on a track as long as the weather's clear. Once the ground gets wet, your super powered race cars slide all over the damn place once you start going faster that 40 mph. AI seems to go just as fast whatever the weather is.
Someone said there's supposed to be a difficulty slider added soon I think.
But your only saying that because you're bad at it, surely. You admitted you are a few posts back.
I'm so glad that this is less arcade than NFS. I'm also glad it's not a dull upgradeathon like Forza. It's a shame about the botched launch because the racing genre needed a shot in the arm.
Surely an 8 lap races versus the typical 3 lap gives you more chance of recovering?This demo is making me want to buy the game but also not to buy the game. These 8 lap races in the rain are a pain in the ass. Just not fun. Screw up once and say goodbye to placing in the top 3. I also feel like being thrown into a hyper call from the get go isn't really doing them justice. There just isn't enough time to get accustomed to the cars so you are constantly restarting the same event until you get the hang of them (when going for place in top 3 awards). They could have implemented a rewind feature. They could just have it reduce points or lock one of the stars behind doing a no rewind run.
I actually only have the full game, but is there no other tour for the PSN+ version besides the Startline tour? The base game starts out pretty easily with hot hatch class racers. The overall progression in the main games tour is a lot more natural while Startline is a mix of DLC races.
Surely an 8 lap races versus the typical 3 lap gives you more chance of recovering?
You can spin out and still top the AI in one lap, you just need time to become a lot better at the game.
Surely an 8 lap races versus the typical 3 lap gives you more chance of recovering?
You can spin out and still top the AI in one lap, you just need time to become a lot better at the game.
I just gave it a bash, it wasn't the best of races I've ever had, and I finished 28 seconds clear of fourth. So that's a lot of time I could have lost on the last bend. I could have done about 50 donuts in that time.The front four cars in that 8 lap race pull ahead way too much if you make a mistake, it's near impossible to catch them.
It does have a couple Hot Hatch races, though they are pretty rough in terms of the 3-star requirements and often filled with insane weather conditions amidst some brutal corners(still can't nail the Mini time trial). So many of the other events are just crazy difficult I have found for us newcomers to dive into. I have 3-starred a few of them, but many others feel impenetrable not coming close to nailing even a single star even with multiple attempts.
I am constantly trying to justify pulling the trigger on the full purchase as I do like the game, but I also just don't want to play it without a proper wheel as this is the sort of game I am not finding that interesting with a controller. Not really liking the Thrustmaster options either($100 wheel has no force feedback, and the $400+ force feedback Pro wheel is fucking insanity).
I think it's a bad decision, if the base game's start tour was excluded from the PS+ edition. It teaches you the basics, and starts off with the more easy to control hot hatch class. It was pretty easy even for the beginners to rank up in the early races.
This is totally true. The original tour is much better at introducing you to the cars and tracks gradually in a way which allows you to grow your skills without making you feel like you've been thrown in at the deep end.
The only downside is it competely lacks rain and snowy weather.
Oh yea, I am bad at this game, otherwise I wouldn't have admitted it, I am bad at most racing games, this game while not bad, it seems to linger between the two camps and pleases neither.
if youre into arcadey racers, the constant penalties will piss you off,
if you like sims, the lack of collision and damage influence on engine will grate