Impressions after four hours.
+ Voice Acting is very good.
+/- Graphics are blurry, but if you get past that, they're pretty well done.
+ Combat feels as smooth as ever. I really do enjoy it.
- Dog pathing is stupid as shit. It has gotten stuck at least six times now.
- Road to Rule is lame. It's just a round about way of abilities unlocking as you level up.
+/- There iare some funny interactions with the citizens. However, the progression as you level up is weird. First you start with a handshake. Cool. This is how you greet people. Then you unlock an expression pack. Then that handshake is replaced by ...whistling a tune? Then flexing? Then chatting? Then the handshake? What? On top of this, you must do this for every single citizen. One by one by one by one... this will get old quick. I wonder if there is a pack to allow for group interactions to speed things up. Or maybe I'll just murder then all. Is there a way to change the order of your actions in meeting people? If so, I must have missed it.
The Biggies...
- The Good/Bad choices are...well, bland. That is directly from the start too. You've not given very much to go on and that game has you making decisions on who lives or dies with zero context. This is all done so the game can probably try to pull a fast one over on you later in the game. It will probably provide you with the proper context, making you second guess your decisions up to that point. It already feels manipulative. No middle road either. You may as well be an angel or evil as fuck. Yes, other Fables were like this but that doesn't mean it had to continue being so.
- The Hub World is painfully stupid. Basically, we replace adding quick and easy menus with menus that you have to enter. A bit later, they add shortcuts to most of the rooms via the D-pad, but it does not cover everything. Want to switch weapons? Walk over to the armory, then walk over to the weapon, then read about it, then pick it. Repeat for each one. Same with clothing, hair, tattoos, everything. Hell, it has you walking over to the options so you can save your game. Why? Why do this? It is completely pointless. This is a FFXIV level design choice. This is wrong and bad. This is Badong.
- Speaking of Badong, the quest system. Holy shit. Once again, to switch between your active quests, one must go back to the hub world, access the map, pick the town, then hit Y, then pick the active quest. Then, after all that, instead of exploring the world, you may as well fast travel because you've already been taken out of the game with this. Why do I have to do five steps for something that should take three? Open menu, pick quests, select active quest. Done. No loading and no more fucking John Cleese being John Cleese in my earhole.
So far, combat and the main quest are the only thing holding my attention. Everything else is really getting in my way and the hub world may kill this game for me.