KCroxtonJr
Member
Idk about anyone else, but I really want a mod for the power sources. Need generators with MUCH more energy supply, so u don't have to have a shit ton of generators everywhere.
I hope someone makes a 40k armour based skin for power armour (along with a bolter).
Any news on a respec mod for PC? I don't want to add more points, just move around the ones I already have.
I hate RPGs that expect you to make major levelling decisions based on a 5-minute introduction that you're then forced to live with for 40 hours. 18 hours in and I know there's a bunch of stuff I wish I'd done different.
I think it was one of those sites before the game released that had "guesses" of what perks did that made people think this perk exists. I'm also pretty sure it doesn't actually exist.
Hoping someone can answer once and for all.
I did the mouse smoothing tricks and it works perfectly, however, due to changing ipresentinterval, you can get stuck on terminals and lockping can break. Is there a better way to fix mouse lag?
Is there a mod to allow the modding of more base clothing items, like army fatigues?
Because I would kill to be able to get out of my Vault 111 suit without ditching the stat bonuses and mod potential.
I thought army fatigues could be modified? On wiki it says they are, but I havent tried. Was excited to get home and mod the ones I know I just picked up last night before I went to bed.Is there a mod to allow the modding of more base clothing items, like army fatigues?
Because I would kill to be able to get out of my Vault 111 suit without ditching the stat bonuses and mod potential.
I just want hide helmet/face gearI wish we had an immersivehud mod or the like. I wonder if Gopher is working on one or waiting till the Creation Kot comes out.
All right. Make sure you added fDefaultWorldFOV=xx and fDefault1stPersonFOV=xx to all three .inis (fallout4.ini; fallout4prefs.ini in both documents and install folder). And then open the console in-game (with ~, depending on your keyboard layout) and enter 'fov xx', followed by 'refreshini'. Save game.
Alternatively, you could try something like this: http://www.nexusmods.com/fallout4/mods/320
I think I asked this earlier on in the thread, but does anyone know when we will be allowed to install mods on consoles?
I was told early next year, but who knows.
Is there a mod to eliminate the limit on building things in your settlement?
Is there a mod to eliminate the limit on building things in your settlement?
Can you actually use custom pip-boy resolution yet? I remember you could only use the mouse in the left corner of the pip-boy UI.
Yeah the only date I found was 2016. I imagine we'll get a host of basic cosmetic mods and maybe some gameplay tweaks, but likely nothing huge and graphics focused. Some in the thread that I wouldn't be surprised to get is changing HUDs/Fonts, different colored pip-boys, new outfits, etc.
Is there a mod to eliminate the limit on building things in your settlement?
What do you mean? I've been using my own "Hi Res" option just fine for many hours.
Perhaps you edited it to not be a multiple of 2 of the original number, idk.
Will it be possible to mod in settlers other than humans? Would love to see ghouls, synths, Super Mutant settlers. Maybe even have Super Mutant holding rocket launchers as 'defensive' units.
Asked this in the OT and it got buried.
Is there a mod or way to change the power armor hud opacity?
I don't know what the hell did I do but now the pipboy is always zoomed in when I look at it (not the zoom with the select button).
Removed all the inis and mods and it's still zoomed in. I beginning to think my save file is borked
I wish we had an immersivehud mod or the like. I wonder if Gopher is working on one or waiting till the Creation Kot comes out.
That's not it. Some modification in the ini files copied over to the save file so no matter what I changed to the ini files, the pipboy was still zoomed in (by a lot, half the pipboy took all the screen). It may have been that Fallout4ConfigTool but I'm not sure...Right click while in your pipboy hud
I'd love to see some reports. Sounds amazing.By default in fallout 4 a LOT of textures come in huge resolutions with horrid compression for example 2048x2048 ground textures that take up 5.4mbs for 1 texture - which i turn into a 1024x1024 identical texture with better compression only taking up 650kbs (6/10ths of 1mb - literally 1 fifth of the data usage) but sense there isn't a working method for automatically resizing and compressing the base game textures ill be doing it manually which will take some time.
Remove Mouse Acceleration
Getting rid of horrid mouse acceleration is in three steps as well. Start off with the Fallout4.ini file in My Games, and this time scroll down to [Controls]. Under there you need to add:
bMouseAcceleration=0
Second, the Fallout4Prefs.ini in the same folder, and under [Display] add:
bForceIgnoreSmoothness=1
Then finally you need to find the games install folder for Steam, which will be something like X:[your steam directory]steamappscommonFallout 4Fallout4′ where X is the hard drive on which you install Steam games. In there youll also find a Fallout4Prefs.ini, and you need to add the same line under [Display].
bForceIgnoreSmoothness=1
If anyone has not sharpened their TAA I really recommend to do so. I just did after about 23 hours of using regular and TAA and I'm glad I didn't wait any longer.
http://www.tweakguides.com/Fallout4_1.html
Pics from the site, and I have similar results:
TAA:
TAA + Sharpening:
I followed his 1.90 suggestion and it takes away the Vaseline oh so well.
looks good.
If I have installed the reshade from the OP and i do this, will it work?
If you have installed the Enhanced Wasteland reshade package then it is already being done. That package does have lumasharpen turned on, just not as strong as what is recommended in that guide. You can edit it by hand by opening the SweetFX_settings.txt file in the SweetFX folder.
////---------------//
///**LUMASHARPEN**///
//---------------////
#define USE_LUMASHARPEN 1 //[LumaSharpen] //-LumaSharpen : Sharpens the image.
//>LumaSharpen settings<\\
#define sharp_strength 1.90 //[0.10:3.00] //-Strength of the sharpening
#define sharp_clamp 0.066 //[0.000:1.000] //-Limits maximum amount of sharpening a pixel recieves - Default is 0.035
//>Advanced sharpening settings<\\
#define pattern 2 //[1|2|3|4] //-Choose a sample pattern. 1 = Fast, 2 = Normal, 3 = Wider, 4 = Pyramid shaped.
#define offset_bias 1.0 //[0.0:6.0] //-Offset bias adjusts the radius of the sampling pattern. I designed the pattern for offset_bias 1.0, but feel free to experiment.
//>Debug sharpening settings<\\
#define show_sharpen 0 //[0:1] //-Visualize the strength of the sharpen (multiplied by 4 to see it better)
#define LumaSharpen_ToggleKey RFX_ToggleKey //[undef] //-
That's not it. Some modification in the ini files copied over to the save file so no matter what I changed to the ini files, the pipboy was still zoomed in (by a lot, half the pipboy took all the screen). It may have been that Fallout4ConfigTool but I'm not sure...
I started a new game and it's running fine now, so whatever....20 hours lost.
You can get ghouls, I have one as a shopkeep!Will it be possible to mod in settlers other than humans? Would love to see ghouls, synths, Super Mutant settlers. Maybe even have Super Mutant holding rocket launchers as 'defensive' units.
You can get ghouls, I have one as a shopkeep!
Honestly the "well known tweak" for FOV is a bunch of BS.
All you have to do is paste this into your Fallout4.ini file, under the [Display] header:
fDefaultWorldFOV=80
fDefault1stPersonFOV=95
tweak the values after = for whatever FOV you want. Makes me kinda sick that this "FOV tweak" is so popular when the guy behind it is so wrong... lol. 3 different .ini files....lmfao
You can check out my tool to make it super easy to do here:
http://www.nexusmods.com/fallout4/mods/190/?