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[Famitsu] Hulst: focus on service games despite Concord failure; UC2 has greatest impact in 30 years; aim to leverage legacy IPs, and more

Lets face it, if he didn't mention live-service titles, what would that be saying about Bungie?

The fixation on Concord is funny to me, because what actually happened was that they saw what the reception was like and pulled the ripcord straight-away. No attempts at propping it up, no attempts to salvage the reception. Refund and forget. So quite what anyone has to complain about is beyond me... They responded decisively and quickly, what more were they expected to do?

Cancel all live-service titles after spending a fortune on Bungie and their live-service Destiny franchise, ignore the success they've had this year with Helldivers 2 ?

Sorry, but can't help think some people are giving way too much credit to drama-farmers on Youtube.
There's an alleged rumour that was Sony Japan's doing. Same with the shut down of Firewalk studios. Hermen and the folks over in America are/were allegedly infuriated about it.
 
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Clear

CliffyB's Cock Holster
There's an alleged rumour that was Sony Japan's doing. Same with the shut down of Firewalk studios. Hermen and the folks over in America are/were allegedly infuriated about it.

Well, if that;'s true, it just shows that Totoki is very much in charge.

I'd also point out that if that's the case he's looking at Hoyoverse stuff and the like, and thinking they need some of that action. Not that Playstation needs more Concords.
 

Men_in_Boxes

Snake Oil Salesman
Helldivers 2 is not a fortnite type of success. It's a successful game, but it alone can't support another Concord type failure. Right now it can sustain itself and maybe it's own future projects. But it doesn't make up for Concord's failure.. it won't make up for Fairgames most assured failure.
Helldivers 2 is the fastest selling PlayStation Studios game of all time. You also have no idea how many Concord failures it can support.

I bring this up because you set up illogical goalposts to attempt to discredit their GAAS strategy.

If “Fortnite level success” is your benchmark, then PlayStation should quit right now because their Uncharted, God of War, and Spider-Man games never hit that benchmark.

It’s a silly way to view the business of making games.
As for Alan Wake 2, it's broken even I believe. I don't think Alan Wake 2 being live service would have made it more successful. Probably would have increased costs and not sold as much honestly
Breaking even is another silly way to measure success. (Helldivers 2 broke even). If I spend 100 dollars on my lemonade stand, work at it all summer, then count my revenue after the 3 summer months and “break even” I’ve just wasted 3 months of my time.

There are tons of generically good games that fail to profit. “Make a good game and it will succeed” is so generically vague, and so wrong, it shouldn’t be said. Businessmen can not afford to think it such childish terms…no offense.
 

nial

Member
Between PS4 / PS5 ports to PC and PS2, 14 years... sure buddy
Last main year of PS2 - 2006
PC port inittiative - 2020
Yeah, I know there were PS4 games from before 2020 that got ported, but you still miss a good chunk of the library (Knack, Gravity Rush 2, Astro Bot Rescue Mission, Déraciné, etc.), and there's still the entire PSP, PS3 and PS Vita libraries missing (except for Helldivers).
Just have no interest in GAAS, so if that's their future, not much to add to wishlist on PC from them.
Except that it's not their only focus as OP kinda implied. Please support the Astro Bot port, thank you.
 

Kacho

Gold Member
If only in the real world they weren't completely dominating the market and they didn't just win GOTY!
A complete crash indeed "pie_tears_joy:

BTW this thread is a nothing burger and the thread title is also misleading to fuel controversy. He said the focus is on a mix of both single player games and gaas stuff which has proved its potential with the huge success of Helldivers2.
Moving on from things you don't like and are just not for you instead of living in an alternative reality is an option.
That’s a lot of cope.

The PS5 will go down as Sony’s worst console ever. Their output has been dreadful.
 

nial

Member
There's an alleged rumour that was Sony Japan's doing. Same with the shut down of Firewalk studios. Hermen and the folks over in America are/were allegedly infuriated about it.
Well, if that;'s true, it just shows that Totoki is very much in charge.

I'd also point out that if that's the case he's looking at Hoyoverse stuff and the like, and thinking they need some of that action. Not that Playstation needs more Concords.
Both Hulst and Nishino are the representative directors and presidents of SIE Japan, FYI.
That ""rumor"" is also internet bullshit.
 

Insanemaelstrom

Gold Member
Its hilarious to me that people focus so much on Concord and if that fails, TLOU factions 2( a cancelled game) while ignoring successes like Gt7( the second best selling gt game, will probably be the best selling gt game soon), gt sport( revived the series and did better than gt5 and gt6), MLB games and Helldivers 2.
 

Buggy Loop

Gold Member
Last main year of PS2 - 2006
PC port inittiative - 2020
Yeah, I know there were PS4 games from before 2020 that got ported, but you still miss a good chunk of the library (Knack, Gravity Rush 2, Astro Bot Rescue Mission, Déraciné, etc.), and there's still the entire PSP, PS3 and PS Vita libraries missing (except for Helldivers).

Except that it's not their only focus as OP kinda implied. Please support the Astro Bot port, thank you.

Of course I would buy an Astro bot port. That's the Sony I prefer and looks more like PS2 days.

I would pay good money for Gravity Rush, Astro bot, the Last Guardian, Demon soul, Bloodborne, etc. That's what I want the most from Sony.

Not Knack though, thanks ;)
 
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analog_future

Resident Crybaby
Thank you Hermen (not Herman)

merman GIF
 

Synless

Member
As much as I hate it, I can’t blame him here. Companies that were/are irrelevant are making massive dollars with their F2P games in ways I never would have imagined years ago.

Granted, I won’t play them but I get the want to create these games.
 
Herman:

The game that has had the greatest impact on me as a game creator in the past 30 years is " Uncharted 2: Among Thieves " released in 2009 .

Until then, each studio's games specialized in one area, such as graphics, story, or game design, and competed on their strengths.
The fact that he apparently considers this a bad thing explains a whole lot about the current state of the industry.
 

Danny Dudekisser

I paid good money for this Dynex!
As usual, a giant nothing of an interview. You're not going to get much out of people in his position.

I'm sure it's business as usual with PS Studios, which for me means I'm still not particularly interested in anything they're doing.
 
Why let facts and logic get in the way of a warm fuzzy narrative?
Love Helldivers 2 and I'm glad it's a success. You do realize there was a Helldivers 1 and it didn't really light the charts on fire, right? But having the groundwork for an established IP definitely helped.

Foamstars failed, developed by SE but a Sony exclusive and of course Concord. So far this generation Sony is 0/2 for their new gaas IP strategy, and what we've seen coming only spells disaster once again.
 

ZoukGalaxy

Member
we will continue to focus on developing live service titles

Fair enough, everybody has the right to get their own very personal fail.
train tunnel GIF
Big Mouth Lol GIF by MOODMAN


I lie, that's extremely stupid, see you on social media "it's gamers fault" as a crybabies snowflakes.
Sorry Cry Me A River GIF by Offline Granny!
 

Panajev2001a

GAF's Pleasant Genius
Love Helldivers 2 and I'm glad it's a success. You do realize there was a Helldivers 1 and it didn't really light the charts on fire, right? But having the groundwork for an established IP definitely helped.

Foamstars failed, developed by SE but a Sony exclusive and of course Concord. So far this generation Sony is 0/2 for their new gaas IP strategy, and what we've seen coming only spells disaster once again.
HellDivers 2 and GT7 are both part of their new GaaS strategy (one they pushed and the latter they developed).
 

Men_in_Boxes

Snake Oil Salesman
Love Helldivers 2 and I'm glad it's a success. You do realize there was a Helldivers 1 and it didn't really light the charts on fire, right? But having the groundwork for an established IP definitely helped.
The Helldivers name didn’t help Helldivers 2 sell units.
Foamstars failed, developed by SE but a Sony exclusive and of course Concord. So far this generation Sony is 0/2 for their new gaas IP strategy, and what we've seen coming only spells disaster once again.
Only Helldivers 2 and Concord are officially “PlayStation Studios” games. So they’re 1/2. Also, carpet bombing is an effective military tactic despite most explosives
missing their target.

Wakey wakey.
Alright, how do my opinions differ from the most successful companies in gaming?
 

clarky

Gold Member
The Helldivers name didn’t help Helldivers 2 sell units.

Only Helldivers 2 and Concord are officially “PlayStation Studios” games. So they’re 1/2. Also, carpet bombing is an effective military tactic despite most explosives
missing their target.


Alright, how do my opinions differ from the most successful companies in gaming?

None of the most successful companies in gaming run an extraction shooter.
 

nial

Member
Whatever you say, fluffer. Its speculation. You can't disprove it or prove it either way.
Common sense helps us to determine such things.
If Sony wants more GAAS games they should focus on making waifu games like Genshin Impact and less on putrid trash like Concord.

Waifu Gaacha games are the real money makers now, too bad modern Sony is too dumb to see this.
You never know if that's not the case. I remember Totoki visiting Aniplex's Lasengle earlier this year.
Also, I do believe that it's the case.
Neowiz, Com2uS, and NCsoft are also expected to expand their collaborations with Sony.
 

clarky

Gold Member
But they’re all making one aren’t they?

next-question-for-real-the-story-of-reality-tv.gif
No?

You seem to think that I fight against our GAAS future, quite the contrary, that segment of the gaming space makes up 80% of my gaming time.

You come across as quite condescending at times.
 

nial

Member
Famitsu interview with CEO of SIE (Platform Business Group), Hideaki Nishino:
Famitsu interview with SIE Team Asobi:
 

Men_in_Boxes

Snake Oil Salesman
Yup.

PlayStation is working on at least one. I suspect Fairgame$ will be one as well.

Epic Games, Activision (DMZ 2.0),Ubisoft, Krafton, Embark, Bandai Namco…amid a litany of indie developers are all working on at least one too. So many so called gamers don’t understand the brilliance of this genre and it shows.

I’ll go back to sleep. Again, wake me up when my views differ from the most successful companies in gaming.
 
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nial

Member
Pretty conceited idea of "common sense" if you ask me.
People get way too dumb when it's something they desperately want to be a reality.
The idea of one of those attention-seeking insiders knowing about the decisions made at the top of Sony (a Japanese corporation at that) and how executives could feel about it is stupidly laughable.
That's not speculation, it's straight up retardation.
 
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Insanemaelstrom

Gold Member
You place way too much importance on irrelevant things like Geoff’s game awards show.
An irrelevant show that is attended by all the industry giants, watched by more than 100 million people.

Even besides, most people have been happy with PS exclusives this year. Astrobot is excellent, Helldivers 2 is excellent, etc. Yes they had a failure in Concord, but this was a good year for PS, same as last year, the year before that and year before the year before that, and so on.
 

clarky

Gold Member
Yup.

PlayStation is working on at least one. I suspect Fairgame$ will be one as well.

Epic Games, Activision (DMZ 2.0),Ubisoft, Krafton, Embark, Bandai Namco…amid a litany of indie developers are all working on at least one too. So many so called gamers don’t understand the brilliance of this genre and it shows.

I’ll go back to sleep. Again, wake me up when my views differ from the most successful companies in gaming.
EA, Valve, MS, Sony, Nintendo GGG. Id say your views differ quite a bit.

There is no DMZ 2.0 btw.
 
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Men_in_Boxes

Snake Oil Salesman
EA, Valve, MS, Sony, Nintendo GGG. Id say your view differ quite a bit.

There is no DMZ 2.0 btw.
Oh sorry, it’s not literally “all the most successful companies in gaming”…I forgot we’re not allowed to use human language on the internet because the “ahckchually” meme guy is everywhere here.

Btw, Sony owns Bungie. MS owns Activision.

Btw ptII: Tencent is also making an Extraction Shooter lol
 
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nial

Member
Eh, the same people telling you that Sony didn't produce good games this year were saying 10 years ago that Vita had no games right when Soul Sacrifice, Freedom Wars and Oreshika were being released.
Arguments too focused on their narrow tastes or dumb nitpicking, I wouldn't really bother at this point.
 

Kacho

Gold Member
Even besides, most people have been happy with PS exclusives this year.
Citation needed.

Yes they had a failure in Concord, but this was a good year for PS, same as last year, the year before that and year before the year before that, and so on.
Your position is “Sony is amazing all the time” so we can agree to disagree. I don’t think the PS5 generation will be looked at fondly in hindsight once the dust settles. Time will tell.
 

Astray

Member
People have put far too much stock in unverified reports on Concord imo. Not only did it barely register on their financial results (which was v. profitable, btw), they actually still managed to beat their own earnings forecast (meaning that they likely saw this flop coming to some extent and baked it into the numbers).

The other part of the equation is that Helldivers 2 turned out to be such a massive hit that it probably covered the costs of Concord and then some in its 1st year.

All they need to do is launch Marathon on the right foot, rebalance Bungie (both have risks, nothing in life is straightforward) and they're gonna become a GAAS powerhouse.
 

samoilaaa

Member
If only in the real world they weren't completely dominating the market and they didn't just win GOTY!
A complete crash indeed "pie_tears_joy:

BTW this thread is a nothing burger and the thread title is also misleading to fuel controversy. He said the focus is on a mix of both single player games and gaas stuff which has proved its potential with the huge success of Helldivers2.
Moving on from things you don't like and are just not for you instead of living in an alternative reality is an option.
how many copies did astro bot sold ? and how much money did they win with the GOTY title ?

you know its all about money right ? not just winning GOTY , the budgets for games and marketing are so big today that 10 million copies will barely cut it for a big AAA game like ND's next game for example , nobody cares if you win GOTY but you dont make profit

the last of us 2 sold less than 1

Spider man 2 sold less than 1

GoT2 will most likely sell less than 1

i mean if it were my company and most of my big budget games sold almost 10 copies less than their prequels i would be worried

Almost all the big countries are in a recession right now , high taxes/prices for everything , the average joe is gonna be very careful what kind of games he buys ( if he buys at all )
 
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