Is it a fair assumption that the Deluxe Edition will be available after launch and is not a limited edition?
It should be, since Ubisoft's other deluxe editions for games are still available for purchase on Steam and other online stores.
Is it a fair assumption that the Deluxe Edition will be available after launch and is not a limited edition?
The crafting is the opposite of immersive. It's absolute gamey.Crafting system is so good in this game. It really makes the game more immersive.
Crafting system is so good in this game. It really makes the game more immersive.
Crafting system is so good in this game. It really makes the game more immersive.
Thats stretching it a bit, considering all you are doing really is just simple inventory space expansion, medical items and the special arrows.
Id say its a nice addition but not really on the level of being "immersive".
I don't think GMG sell UbiSoft games in the US. Anyway, the Deluxe edition it's $40 on GMG for us Euros so it's not a huge savings either way.
Try to feed them a baby. Dingos eat babies.Anyone tell me where to find Dingo's or how they look different from dogs? It's beginning to annoy me lol.
Crafting system is horrible. Most contrived crafting I've ever seen in a game. Just give me all the slots and stuff from the beginning instead of making me do all this busywork. Unlocking weapons is fine, but all this inventory nonsense doesn't contribute anything to my experience beyond forcing me to do all this side stuff to acquire basic functionality (such as carrying more than one weapon) before starting the game proper.
The side quests also consist of "race 1-50", "assassinate guy in small group of other guys 1-50" etc, instead of having fewer quests but with unique premises. It's all trademark UbiSoft content padding.
the handbook entries sounded a lot like shaun hastings
Did you find a bug there ? Well i haven't read the whole thread, but i found a bug in the testing facility.
not my shots, personally havent progressed in the story at all. just roaming around
The crafting is the opposite of immersive. It's absolute gamey.
Goat leather can't hold 3 weapons but tiger leather can? That's absurd.
Being able to create a syringe on the fly after picking up two flowers is also not immersive.
A game that does picking flowers and creating medicine from it better is Miasmata. You find out in books what flowers are known for medical effects, then you find some that fit the pattern and study them under a microscope to be sure you got the right one and then you process it further for later use.
I think it's a fine gameplay choice but calling it immersive is wrong.
Another thing that really bugs me is how they constantly remind me that I'm playing a game. They don't even pretend like they've created anything else but a giant theme park filled with FUN rides. Immersion is secondary, or even undesirable. "Hey, you finished this objective! There are 40 in total but now you have finished 12 of them! Why don't you do them all, they are marked on your little map with appropriate icons! Press Start now to see the tutorial on how to do them! Also let me put this helpful yellow dot that you can go towards, you don't have to think! After all, this is a video game, not the real world, didn't you notice? Also, you just got +10 XP for killing that man in red clothes! You'll know he's an enemy because he has RED CLOTHES! Isn't this FUN? Isn't this a FUN GAME? If you want more information on how to have FUN, just press Start! Also, you can enter this GLOWING VEHICLE and say YES to the PROMPT to start a RACE, then simply follow the YELLOW CIRLCE! FUN! Is that Donald Duck over there? Go say hi and we'll let you cut in line for the next ride!"
Another thing that really bugs me is how they constantly remind me that I'm playing a game. They don't even pretend like they've created anything else but a giant theme park filled with FUN rides. Immersion is secondary, or even undesirable. "Hey, you finished this objective! There are 40 in total but now you have finished 12 of them! Why don't you do them all, they are marked on your little map with appropriate icons! Press Start now to see the tutorial on how to do them! Also let me put this helpful yellow dot that you can go towards, you don't have to think! After all, this is a video game, not the real world, didn't you notice? Also, you just got +10 XP for killing that man in red clothes! You'll know he's an enemy because he has RED CLOTHES! Isn't this FUN? Isn't this a FUN GAME? If you want more information on how to have FUN, just press Start! Also, you can enter this GLOWING VEHICLE and say YES to the PROMPT to start a RACE, then simply follow the YELLOW CIRLCE! FUN! Is that Donald Duck over there? Go say hi and we'll let you cut in line for the next ride!"
Do you like the game?
You sound bitter.
Unless you haven't seen any footage whatsoever, none of this should come as a surprise to you.
This might be a bit of an overreaction.
the handbook entries sounded a lot like shaun hastings
This sort of game design has been bugging me for a long time. It's frustrating when a game that was trying to steer away from that (FC2) was pulled back in the same direction.
There's nothing special about your objectives in the game. The fun and interest comes from the journey to that objective and the sorts of random elements that can crop up. You're slowly stalking some captain and his crew and are about to unleash your attack, and all of a sudden a tiger jumps out of the bush and starts mauling them, doing most of your work for you.
STALKER never had particularly interesting objectives either - kill this guy, find these documents, etc. The highlights came when you were on your way to something relatively innocuous and something crazy just emerges from the world design. The random world elements and their synergy with what you can do is where the interest lies - the emergent gameplay, basically.
I understand your frustration but for every one person that love FC2, there are probably 5 or 10 more that hated it due to those things! This stuff in FC3 will invetiable help sell the game. It's more "user friendly" so to speak.
Yeah... the glowing things really, really annoy the SHIT out of me! Though I've gotten used to it now. All Ubi has to do is an update that lets us disable some of that stuff! come on Ubisoft!This is all true, and I suppose I knew that before buying the game. But I overestimated my ability to look past it.
I want to like it, and many parts I do like, but it's trying very very hard not to let me. Why?
I think you may be overreacting or taking the game too seriously, maybe both. What you are complaining about is really hard to achieve for most games, especially for Far Cry since its never felt the opposite way of what you say. Sure it'd be nice I guess but regardless you ARE playing a videogame after all.Another thing that really bugs me is how they constantly remind me that I'm playing a game. They don't even pretend like they've created anything else but a giant theme park filled with FUN rides. Immersion is secondary, or even undesirable. "Hey, you finished this objective! There are 40 in total but now you have finished 12 of them! Why don't you do them all, they are marked on your little map with appropriate icons! Press Start now to see the tutorial on how to do them! Also let me put this helpful yellow dot that you can go towards, you don't have to think! After all, this is a video game, not the real world, didn't you notice? Also, you just got +10 XP for killing that man in red clothes! You'll know he's an enemy because he has RED CLOTHES! Isn't this FUN? Isn't this a FUN GAME? If you want more information on how to have FUN, just press Start! Also, you can enter this GLOWING VEHICLE and say YES to the PROMPT to start a RACE, then simply follow the YELLOW CIRLCE! FUN! Is that Donald Duck over there? Go say hi and we'll let you cut in line for the next ride!"
Another thing that really bugs me is how they constantly remind me that I'm playing a game. They don't even pretend like they've created anything else but a giant theme park filled with FUN rides. Immersion is secondary, or even undesirable. "Hey, you finished this objective! There are 40 in total but now you have finished 12 of them! Why don't you do them all, they are marked on your little map with appropriate icons! Press Start now to see the tutorial on how to do them! Also let me put this helpful yellow dot that you can go towards, you don't have to think! After all, this is a video game, not the real world, didn't you notice? Also, you just got +10 XP for killing that man in red clothes! You'll know he's an enemy because he has RED CLOTHES! Isn't this FUN? Isn't this a FUN GAME? If you want more information on how to have FUN, just press Start! Also, you can enter this GLOWING VEHICLE and say YES to the PROMPT to start a RACE, then simply follow the YELLOW CIRLCE! FUN! Is that Donald Duck over there? Go say hi and we'll let you cut in line for the next ride!"
Just curious. You seem so hatefull.
I certainly don't hate the game, in fact like I said, I enjoy many elements of it. I'm just annoyed and disappointed in the direction they went with the franchise. There's an amazing, immersive, oppressive open world game hiding under all that... video game stuff. Those conventions, that traditionalistic thinking.
I certainly don't hate the game, in fact like I said, I enjoy many elements of it. I'm just annoyed and disappointed in the direction they went with the franchise. There's an amazing, immersive, oppressive open world game hiding under all that... video game stuff. Those conventions, that traditionalistic thinking.
I had a feeling it would be this way. It's probably good for most gamers who need that kind of direction. It is a bit of a shame that they made such great strides in FC2 to reduce a lot of that overt video game nonsense, but had to abandon it for whatever reason.Another thing that really bugs me is how they constantly remind me that I'm playing a game. They don't even pretend like they've created anything else but a giant theme park filled with FUN rides. Immersion is secondary, or even undesirable. "Hey, you finished this objective! There are 40 in total but now you have finished 12 of them! Why don't you do them all, they are marked on your little map with appropriate icons! Press Start now to see the tutorial on how to do them! Also let me put this helpful yellow dot that you can go towards, you don't have to think! After all, this is a video game, not the real world, didn't you notice? Also, you just got +10 XP for killing that man in red clothes! You'll know he's an enemy because he has RED CLOTHES! Isn't this FUN? Isn't this a FUN GAME? If you want more information on how to have FUN, just press Start! Also, you can enter this GLOWING VEHICLE and say YES to the PROMPT to start a RACE, then simply follow the YELLOW CIRLCE! FUN! Is that Donald Duck over there? Go say hi and we'll let you cut in line for the next ride!"
a) What is the notion that so many people hated Far Cry 2's presentation based on? Reviews consistently mentioned it as one of Far Cry 2's strengths.I understand your frustration but for every one person that love FC2, there are probably 5 or 10 more that hated it due to those things! This stuff in FC3 will invetiable help sell the game. It's more "user friendly" so to speak.
a) What is the notion that so many people hated Far Cry 2's presentation based on? Reviews consistently mentioned it as one of Far Cry 2's strengths.
b) Why should someone want this game to sell more at the expense of what made Far Cry 2 great? (Consider that FC2 shipped almost 3 million copies before the end of '08.)
This is the perfect example of what pisses me off about PC gaming. The game had better be worth it!
So your assertion is based on nothing?A. Not all of Far Crys 2 strengths were considered strengths by the majority of people. Those that could see what they were going for and appreciate it had one hell of an experience. Other simple hated it for it.
You can't fix "problems" that are integral to the experience. Not all games need to be made for all gamers. (It's not like there's a shortage of games for the sort of person who can't appreciate Far Cry 2, either.)B. With the backlash that FC 2 had, and it did have it. I think they want to show people they fixed some of the problems 2 had. Problem is the "problems" were not neccesarily a problem depending who you asked.
You've killed turtles? You're a monsterI hate having to kill Turtles and Tigers. They're endangered, leave them alone!