• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Fighting Games Weekly | Mar 9-15 | Sponsored by Popeyes

Tripon

Member
Speaking of So Cal Regionals, Valle said he's going to set up a bar crawl/nightclub crawl or something for people to do stuff at night. There's going to be so many DQs on Saturday....
 
Speaking of So Cal Regionals, Valle said he's going to set up a bar crawl/nightclub crawl or something for people to do stuff at night. There's going to be so many DQs on Saturday....

Sweet I might not go 0-2 in all of my games

Just Smash since all those kids can't go to bars

Kappa
 

Rhapsody

Banned
I guess I'll cross post from the Xrd thread. Not sure if it was posted here yet

Since no one posted about this, Sourenga did a translation for the upcoming March console patch. This isn't the 1.1 balance patch, but they said that one will come later.
http://www.dustloop.com/forums/inde...scussion-2-console-is-out/page-41#entry900069

Sourenga said:
Various Fixes
Network
- Improved the cross-platform play stability
Player Match
- Fixed the issue where your MOM character's level was displayed incorrectly
- Fixed the issue that you could only rarely play with some players (?)
Trophies
- Fixed the issue that you couldn't earn the Trophy "Single" (*Those who have failed to get it, will earn the Trophy by fighting a one match)
System Voices
- DLC System Voices are now adjusted, so they are easier to hear.
Library
- Fixed typos and omissions

Improved Functions
Network Lobby
- Increased amount of Beginner Lobbies, changed the Lobbies place in the list
- Added a function that forces you out of Lobby if you stand-by (No inputs) for too long. When you've been in stand-by for 5 mins, your avatar will turn sideways and after 15 mins it'll exit the Lobby
Ranked Match
- We changed the Waiting function so that it doesn't briefly stop as often.
Player Match Room
- Added voices that tell when it's your turn to fight
- You can now quickly move back to Waiting Area by pressing the X button (Most probably O button in the localized version)
- Voice Chat is now forced off once you enter a Voice Chat Banned room
- You can now change character while you're seated on fighter seat
- Date and time is now displayed on the top of the screen
Player Match
- Font size and scroll-speed of the Comment function are now optimized
Ranking
- Added a menu that let's you retrieve a player's profile
Replay Theater
- You can now skip the victory animations while watching a Replay
Option
- Removed the function to reset your D-Code
 
That's a very specific segment, the internet hate mob. Like how every thread about Adam Orth's new game wwill get hate posts over the comments he made & apologized for years ago.

I really do think a greater portion of people, the ones who aren't talking while the hate mob does their thing, appreciate it when people fuck up, own it, take accountability for their actions, and try to do better. Like some actor recently who made some nasty homophobic remarks when he was angry, then showed real remorse for it. People moved on. I think when you take accountability for your words, most people appreciate it.

But the hate mob will never let it go.

And of course if we're talking politics, then it's worth fuck all, because politics renders people inhuman.

Yeah, the hate mobs is what I was referring to.

Adam Orth is also a good example of its effects.
 
https://www.youtube.com/watch?v=JMMjCxGKJJI&feature=youtu.be&t=17m21s

New Tekken 7 video; 45 mins long. Its not really a normal video about the game but made in the style of a typical japanese variety show, just all about tekken 7. Some gameplay, some combo samples for beginners, talking, cosplay, harada antics and what not. Might enjoy it, but I'm sure a bunch of you will bitch about it for no reason anyway. Enjoy :p

oh and the badass stone dragon arena from 5 is back, if they did not show it before this (not sure)
 
I confirmed him a long time ago ?

I think he said that because of all the MCZ/Japanese players going, Daigo is the only one to not personally announce that's he's going to Final Round. But yeah, the tweet you made a little while ago basically confirmed all your boys are going.
 

Rhapsody

Banned
Yesssss.

Do we know the final set of balance changes yet?

Not yet. Some scattered info going about from the 3rd loketest. The final build should be similar to that, but I'd still wait.

I haven't heard too much from the 3rd one yet though, so unfortunately I don't have a list of changes.
 

NEO0MJ

Member
Spider Man is good in UMVC3, it's Iron Man who sucks.

Marvel "heads" of the FGC only care about Magneto, Storm, Wolverine etc. as they are legacy VS characters. Those characters and whoever is top tier.

What are the characters you feel have slept on? Characters who could have potentially had more presence if people stuck with them?
 
B_2SC5JXAAI8ygU.jpg:large


From SonicGAF. See if your fave made it! Big looking mighty badass in the corner, despite how silly and funny it is that he's fishing for
Crush Crawfish
 

Dahbomb

Member
What are the characters you feel have slept on? Characters who could have potentially had more presence if people stuck with them?
Viewtiful Joe - Great zoning and his lockdown is really annoying as with Missiles it completely shuts down some characters. Good match up against Wolverine and Spencer, does decently well against the other top tiers as well.

Not really used because Morrigan generally fits that role a lot better. You could make a team with both Joe and Morrigan with Missiles but that would be weaker against certain characters/teams like Dormammu.


Rocket Raccoon - A great 3rd spot character for a bunch of characters. Good support in the form of two good assists (Spitfire is amazing), a safe yet powerful DHC in option and a powerful XF3 form. Has great match up against Vergil because he can negate various of his options.

Not used as much because he's hard to play and has trouble in that super jump corner where Doom likes to hang out. Also lacks in damage all around so you have to pull off some resets if you are left hanging solo with him.


Viper - Legitimate top 5 character but execution threshold is too high on top of requiring good strategy and decision making to playing well. Only has trouble against Zero and Morrigan, can wreck the rest of the cast.


Thor - The character is much better than what most people give him credit for. Almost never played in an optimum team whenever I see him being used. Has one of the best match ups against Morrigan Doom and doesn't do that terrible against Zero making him one of those meta picks. Has good air mobility with plinks and mixing it in with Mighty Strikes which can go through projectiles.

His problem is that he is basically a beefier but much, much slower Magneto and generally worse all around. He has some good tools for sure but his basic fundamentals are rather weak like having slow normals, no good forward dash, non existent regular air throw game (and thus no powerful OSs) and he gets rushed down with impunity. He is mostly relevant because he can out last Morrigan/Doom and fight her in a battle of attrition better than Magneto can (health difference becomes a huge factor in zoning fights).


Frank West - LVL4 Frank is still kinda broken. Basically another Zero in the game who can just lock you in a corner and chip you while you block then open you up with instant overheads and cross ups into easy mode TODS. He auto wins against a bunch of characters.

His limitations are of course LVL1 Frank and the whole team synergy problem. You basically need Dante with him. First character can be Wolverine, Nova and a bunch of others but the synergy isn't as tight as of yet.


Trish/MODOK - Gonna put them in the same category because they fill a very similar role. They are keep away characters that are strong but mostly aren't used because Morrigan exists and because their actual zoning lacks damage in comparison (like you barely take any chip from these characters).

Trish has some great match ups and can deal exceptionally well against rushdown characters. She is basically a keep away character that harasses you and then quickly switches to rushdown to open you up. She has great normals though.

MODOK can do that too but he is far more susceptible to being rushed down due to his giant hit box (Wolverine climbs his ass all day long). However MODOK has a better throw game than Trish and has unblockables as well as better damage.

Both of these characters have very interesting trap assists and a full screen beam assist but trap assists aren't really that useful in this game and both of these beams are outclassed by Doom. They both have safe DHCs in and TAC infinites so their support value is also good.

I would rank Trish higher because her mobility is just better than MODOK's but they are both in the same tier of just below the top 12 characters.
 
Sega vs Capcom is actually a pretty fun idea after thinking about it for three minutes. After that you just start sweating bullets at the thought of Sega drowning us with Sonic and friends or them ignoring obviously popular characters.

In any case... I'd be somewhat okay with this replacing versus games going forward. It's still no substitute for a Capcom exclusive versus game, though. It'd be nice if Capcom had a fighter besides SF where there are little no worries about licenses, external design input, release schedules (lolumvc3), character stipulations or platform limitations. I hope it doesn't end up becoming our very own Pokemon MMO just because Capcom is at the very peak of risk aversion.
 

NEO0MJ

Member

Thanks. Yeah I remember that Viewtiful Joe was played for some time before, as well as Rocket Raccoon and West. I'm surprised by Thor, thought he couldn't keep up with the other characters. And yet again Viper is too execution heavy.

So, Morridoom is the reason a lot of these characters aren't as explored?

Sega vs Capcom is actually a pretty fun idea after thinking about it for three minutes. After that you just start sweating bullets at the thought of Sega drowning us with Sonic and friends or them ignoring obviously popular characters.

It shouldn't be that surprising that we'd get a lot of Sonic reps. Smash has a lot of Mario and Pokemon reps.

But Sonic All Star Racing still had a lot of cool and obscure characters.
 

Seyavesh

Member
Thanks. Yeah I remember that Viewtiful Joe was played for some time before, as well as Rocket Raccoon and West. I'm surprised by Thor, thought he couldn't keep up with the other characters. And yet again Viper is too execution heavy.

So, Morridoom is the reason a lot of these characters aren't as explored?
top tier giving them trouble without massive investment/finesse is partially the reason, yeah. another thing is that these characters tend to require more specifically built teams to function well while tending to attract low tier hero types due to their lack of usage.
there's also the issue of feeling like top tier characters supersede them in the ultimate goal of playstyles with less effort invested which is more or less also true

edit:
also re: frank, i don't think he's underexplored- rather, the way he functions is made obsolete by better teams so he's been dropped by folks in favor of those teams. at this point it's cemented that his absolute best team is mags/dante/frank but there's that issue to where his utility is pretty questionable vs more optimal teams as the point character is mags. other viable point characters simply have absolutely better teams or don't add enough to his game to really make him a threat when things don't go 100% his way.
even with mags there's the advantages of having the team get better incoming setups and one touch kills off more situations, but the hampered comeback potential and stranger/'weaker(?)' neutral assists are definitely drawbacks that make it's competitive ability questionable in comparison to other teams.

frank also has that issue where massively suffers vs. the top tier due to his lack of mobility and long range zoning options (they're all slow or require him to be near the opponent). if any one of those chars somehow get out of his incoming mixup and corner pressure he's forced into a bad situation depending on the characters as he has real issues catching 'em if they know the matchup

my personal most underexplored character not on that list is amaterasu. she kinda just vanished right out of existence at some point that i didn't notice but i believe she has massive utility on teams and an incredible comeback factor that's only paled by the likes of dark phoenix, vergil and strider. honestly, who the hell even knows how to really use that character besides marlinpie and rusty shackleford? the only other names i can come up with are zak bennet and honzo gonzo and both of them quit marvel a long time ago
edit: holy shit i forgot full schedule

that she happens to work well with the top tier characters happens to also be a pretty unknown thing (?)- i've seen firsthand that zero gets guaranteed unblockables on characters from an absolutely disgusting number of situations with cold star
 
It shouldn't be that surprising that we'd get a lot of Sonic reps. Smash has a lot of Mario and Pokemon reps.

But Sonic All Star Racing still had a lot of cool and obscure characters.
People have their reservations about character choices experienced developers and publishers make on a regular basis. It wouldn't be that far fetched for people to be suspicious of a company that doesn't make quite as many fighters as the others. I also think getting an excess of X-Men characters or Pokemon characters is better than getting an excess of Sonic's shitty friends and I think most people would agree on that point.

It gets real old, real fast after Sonic, Tails, Knuckles, Amy, Shadow and Dr.Robotnik. Anyone else is just unnecessary.
 

NEO0MJ

Member
my personal most underexplored character not on that list is amaterasu. she kinda just vanished right out of existence at some point

Did she get heavily nerfed in Ultimate? She was kinda popular in vanilla.

People have their reservations about character choices experienced developers and publishers make on a regular basis. It wouldn't be that far fetched for people to be suspicious of a company that doesn't make quite as many fighters as the others. I also think getting an excess of X-Men characters or Pokemon characters is better than getting an excess of Sonic's shitty friends and I think most people would agree on that point.

No comparison between the likes of pokemon and X-men a new Sonic's shity friends, I agree. Still, even if the roster was only 24 we won't get more than 5 Sonic characters, I think.
 

FSLink

Banned
Did she get heavily nerfed in Ultimate? She was kinda popular in vanilla.
She got the air dash nerf like everyone else (not being able to block during an airdash) which probably affected her more than others, since she doesn't have the easiest way to get in compared to some other characters.

Her main issue is really people favoring easier anchors or anchors with better comeback potential than her and have assists that work on more teams.
 

Seyavesh

Member
Did she get heavily nerfed in Ultimate? She was kinda popular in vanilla.
not really, no. she lost a super loop that was really inefficient but gained the ability to switch weapons whenever she wanted which allows her to convert into her XF2/3 infinite from any hit alongside other utility/matchup uses that i've only ever seen like zak bennet use (using bead stance midair to use it's normals and then switching to other stances mid-combo to convert).

i seriously have no idea when she just started vanishing, it just kinda happened. as for why, i've only got an anecdote to work off of: the reason the dudes here ended up dropping ammy was to pick top tier teams or just phasing her out of use due to lack of team synergy with other characters they switched out to- they were simply tired of losing and wanted to win as their current teams weren't providing them with the results they wanted

edit:
the airdash nerf removed her main ease-of-use approach so i guess that's probably a pretty big factor in folks dropping her too
 
Sega vs Capcom is actually a pretty fun idea after thinking about it for three minutes. After that you just start sweating bullets at the thought of Sega drowning us with Sonic and friends or them ignoring obviously popular characters.

In any case... I'd be somewhat okay with this replacing versus games going forward. It's still no substitute for a Capcom exclusive versus game, though. It'd be nice if Capcom had a fighter besides SF where there are little no worries about licenses, external design input, release schedules (lolumvc3), character stipulations or platform limitations. I hope it doesn't end up becoming our very own Pokemon MMO just because Capcom is at the very peak of risk aversion.

Sega would already have a solid list of fighting game characters from both Virtua Fighter and Fighting Vipers. After that, I'd just say add a lot of the cast from the Sega All Stars games. You've got Shenmue, Jet Set Radio, Skies of Arcadia, Burning Rangers...the list goes on.

Admittedly, though: I would only wish for Ulala from Space Channel 5.
 

Clockw0rk

Member
Ammy from vanilla to Ultimate got better but more difficult to play properly. Braindead airdashing-in was replaced with air stance switches. Learning how to navigate the air and stance switch confirm is what seperates Ammy specialists from the rest (see Rusty Shackleford or Zak Bennet).

As far as the meta goes, the main problem with Ammy is that while she is IMO a top 5 anchor, she loses horribly to anchors above her like Vergil, Strider, or Phoenix. If you can get around that, she's still a solid pick if you're willing to put in the work.

UNRELATED: I can't find Strider in that Capcom X Sega picture ;(
 

oneida

Cock Strain, Lifetime Warranty
edit/
found it
EaoIcjl.jpg


19 characters that should be in any sega crossover
pepperoni and the princess from clockwork knight
joe and kuno from Shinobi/nightblade
ulala and Michael Jackson from space channel
Akira and Sarah from VF
samba de amigo and chu chu rocket cat
axl and blaze from streets of rage
hornet from daytona and truck from 18wheeler
ax battler and MC from golden axe/altered beast
bayonetta and Jeanne from bayonetta
boss: SEGATA SANSHIRO

my phone has that set to autocapitalize which is fine
 

alstein

Member
I'd throw in a character from Dragon Force- either Teiris or Mikhal

Also throw in a Fighting Vipers character, and a Shining Force character.
 
Top Bottom