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Fighting Games Weekly | Mar 9-15 | Sponsored by Popeyes

wtf does everything have to be GrimDork: Gray & Brown Edition nowadays? Has he perhaps ever looked out of the window on a summer day? Hint: The water is BLUE, not grey or super transparent. The trees are an intense, vivid, bright green. Not grey. Fuck desaturated colors. Kill them with fire.
 

oneida

Cock Strain, Lifetime Warranty
wtf does everything have to be GrimDork: Gray & Brown Edition nowadays? Has he perhaps ever looked out of the window on a summer day? Hint: The water is BLUE, not grey or super transparent. The trees are an intense, vivid, bright green. Not grey. Fuck desaturated colors. Kill them with fire.
what ails you coffeeling
 
Hey guys I need your help!

I'm writing an article about fighting games for a french magazine and I have 8 pages to talk about 1998. It's a VERY complex year for FGs. To sum up a bit, it's the last time a Street Fighter sold more than a million before SF4, KOF98 didn't even made 250k in Japan (both NeoGeo PS1 and Dreamcast copies combined!). MK4 just came out on consoles and sold well less that MK Trilogy two years before. And at the same time Tekken 3 exploded with 8.5 million copies sold but this success is also announcing a record that has never been broken since. It's a mixed bag of historical figures walking to their end and insolent success, you can't sum it up easily.

So for you that were playing at this period, what was your perception of all this? Of course we didn't have hindsight to judge all this at the time but that's what interest me, to know some of your memories from that time. Where you in conflict between friends to play one or another game? Where you one of the kids that bought Tekken 3? Tell me about YOUR 1998 year in fighting games. :)
 

Anne

Member
Hey guys I need your help!

I'm writing an article about fighting games for a french magazine and I have 8 pages to talk about 1998. It's a VERY complex year for FGs. To sum up a bit, it's the last time a Street Fighter sold more than a million before SF4, KOF98 didn't even made 250k in Japan (both NeoGeo PS1 and Dreamcast copies combined!). MK4 just came out on consoles and sold well less that MK Trilogy two years before. And at the same time Tekken 3 exploded with 8.5 million copies sold but this success is also announcing a record that has never been broken since. It's a mixed bag of historical figures walking to their end and insolent success, you can't sum it up easily.

So for you that were playing at this period, what was your perception of all this? Of course we didn't have hindsight to judge all this at the time but that's what interest me, to know some of your memories from that time. Where you in conflict between friends to play one or another game? Where you one of the kids that bought Tekken 3? Tell me about YOUR 1998 year in fighting games. :)

I showed this post to Old Man Wilson. He always has something interesting to say.
 
I showed this post to Old Man Wilson. He always has something interesting to say.

Thanks, any feedback is welcomed!

Edit: lol this trailer. Not that happy to have Johnny et Sonya back (I prefer new characters as I said before) but the idea of them being divorced looks like it will be fun in the story mode.
 

petran79

Banned
1998 was a good year for fg but just like with 3d platformers, 3d or semi 3d fighters and games in general were the hype. Sega's Model 3 hardware was still above anything else. Midway's Zeus hardware as well. Except for MK4 there was also Mace: the Dark Age.
Every mall had a Tekken cab, some had VF2.
UMK3 was the dominant 2d fighter while there was hype for SF EX too.
 

JeTmAn81

Member
wtf does everything have to be GrimDork: Gray & Brown Edition nowadays? Has he perhaps ever looked out of the window on a summer day? Hint: The water is BLUE, not grey or super transparent. The trees are an intense, vivid, bright green. Not grey. Fuck desaturated colors. Kill them with fire.

Y3N6LKa.jpg


Amusing trailer, but damn, it's bad when she looked more human in the SNES titles than she does here.

After playing through MK9 I don't really understand why so many criticize the female models in recent MK so much. Their faces look normal to me. Their chests look like they're made for docking a boat with, but the faces look fine. Except Mileena, for obvious reasons.

The main thing that stood out to me about female visuals in that Cage trailer is: "Why does Sonya Blade look the same age as her daughter?"
 
The PS version didn't come out in 1998 and the game doesn't exist on Dreamcast.
The NeoGeo game's LTD was 23k.

Yup I know for the PSX version but I only have combined numbers at the moment and it was in march 99 so it's ok. And KOF98 came on Dreamcast, in june 99 with the name "The King of Fighters: Dream Match 1999". :)
 

Sayad

Member
Hey guys I need your help!

I'm writing an article about fighting games for a french magazine and I have 8 pages to talk about 1998. It's a VERY complex year for FGs. To sum up a bit, it's the last time a Street Fighter sold more than a million before SF4, KOF98 didn't even made 250k in Japan (both NeoGeo PS1 and Dreamcast copies combined!). MK4 just came out on consoles and sold well less that MK Trilogy two years before. And at the same time Tekken 3 exploded with 8.5 million copies sold but this success is also announcing a record that has never been broken since. It's a mixed bag of historical figures walking to their end and insolent success, you can't sum it up easily.

So for you that were playing at this period, what was your perception of all this? Of course we didn't have hindsight to judge all this at the time but that's what interest me, to know some of your memories from that time. Where you in conflict between friends to play one or another game? Where you one of the kids that bought Tekken 3? Tell me about YOUR 1998 year in fighting games. :)
One thing I remember from that period, though not necessarily 1998, is Capcom's 2D fighters getting too pretty to have proper console ports, if any at all. Unless they were counting on the Dreamcast making it big, they were making most of their fighters with arcade only in mind.
 
Johnny Cage's signature moves, like his slide kick and crotch punch, span his three fighting styles, but "A-List" lets players charge certain normal and special attacks for increased damage. The risk-reward is that charged attacks take a little longer to actually execute, but it's a good opportunity to mix up your moves and inflict more damage if you connect.

Cage's other variations include "Fisticuffs," in which Johnny is outfitted with a pair of brass knuckles (that, of course, read C-A-G-E across the front). Fisticuffs adds a move called fist bump that increases the damage of certain moves for a limited period of time and gives Johnny some flashy combos. Cage can also fight with a "Stunt Double" variation, with which he can create yellow mimics of himself. Instead of performing his signature slide kick or rising uppercut himself, he can launch a ghostly mimic to perform the same move. Stunt Double limits his fireball throwing ability, however. Instead of tossing two fireballs in two different arcs, a la Mortal Kombat 2, Stunt Double Cage can only throw them in a straight horizontal line, as in the original Mortal Kombat.

Short little notes about Johnny's Variations.
 

Mr. X

Member
Sega vs Capcom would be dope as hell.

Sega Roster
Sonic
Kazuma Kiryu
Akira Yuki
Ulala
Axel Streets of Rage
Shinobi
Robotnik
Bayonetta
Predator

Capcom
Ryu
Gene from God Hand
Megaman
Morrigan
Chun
Dante
Tessa
Sigma
Lt. Kurosawa
 
Hey guys I need your help!

I'm writing an article about fighting games for a french magazine and I have 8 pages to talk about 1998. It's a VERY complex year for FGs. To sum up a bit, it's the last time a Street Fighter sold more than a million before SF4, KOF98 didn't even made 250k in Japan (both NeoGeo PS1 and Dreamcast copies combined!). MK4 just came out on consoles and sold well less that MK Trilogy two years before. And at the same time Tekken 3 exploded with 8.5 million copies sold but this success is also announcing a record that has never been broken since. It's a mixed bag of historical figures walking to their end and insolent success, you can't sum it up easily.

So for you that were playing at this period, what was your perception of all this? Of course we didn't have hindsight to judge all this at the time but that's what interest me, to know some of your memories from that time. Where you in conflict between friends to play one or another game? Where you one of the kids that bought Tekken 3? Tell me about YOUR 1998 year in fighting games. :)

I never got into any of the early 3D fighters, thought they were boring and looked dumb with their blocky people and stages. In 98 I was mainly playing X-Men vs Street Fighter and Vampire Savior at the arcade. X-Men COTA was the game that convinced me that a "next gen" (n64/ps1) console would be worth getting, but then it turned out that those consoles couldn't handle the game anyway.
 
Hey guys I need your help!

I'm writing an article about fighting games for a french magazine and I have 8 pages to talk about 1998. It's a VERY complex year for FGs. To sum up a bit, it's the last time a Street Fighter sold more than a million before SF4, KOF98 didn't even made 250k in Japan (both NeoGeo PS1 and Dreamcast copies combined!). MK4 just came out on consoles and sold well less that MK Trilogy two years before. And at the same time Tekken 3 exploded with 8.5 million copies sold but this success is also announcing a record that has never been broken since. It's a mixed bag of historical figures walking to their end and insolent success, you can't sum it up easily.

So for you that were playing at this period, what was your perception of all this? Of course we didn't have hindsight to judge all this at the time but that's what interest me, to know some of your memories from that time. Where you in conflict between friends to play one or another game? Where you one of the kids that bought Tekken 3? Tell me about YOUR 1998 year in fighting games. :)

I don't have much to say except for the fact that I didn't get into 2D fighters during that time (most likely because I never had any friends who played it) but I bought Tekken 3. All I remember was that I played a lot of CPU and thought I was good at it until a friend told me he played too. Challenged him, lost pretty badly, then I started to learn the game correctly. Even got others to play the game too. Pretty much started my love for fighting games but thought I was a Tekken guy only. Kinda stopped once T4 came out (since my friends who played the game all went away during college). Thought my love for fighting games died... That is, until SF4 came out.
 

vulva

Member
Sega vs Capcom would be dope as hell.

Sega Roster
Sonic
Kazuma Kiryu
Akira Yuki
Ulala
Axel Streets of Rage
Shinobi
Robotnik
Bayonetta
Predator

Capcom
Ryu
Gene from God Hand
Megaman
Morrigan
Chun
Dante
Tessa
Sigma
Lt. Kurosawa

best post in the thread
 

.la1n

Member
Johnny Cage looking mad like Jeremy Renner.

I was one of the people that thought Kitana's face actually looked like a step up for NR but damn does Johnny and Sonya look terribad. To be fair it's still a step up compared to MK9 but not by much. Despite Johnny being more detailed, better textures, etc. his visual concept as a whole doesn't look very good.

End of the day all that matters really is if it's fun to play, the game already looks nice as far as graphics are concerned. NRS just need to hire some better concept artist or modelers...or both.
 
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