Final Fantasy VII Rebirth PC |OT| The Definitive Edition



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I'm guessing people have already reported the horrendous frame pacing, when moving the camera.

It's not a performance issue, as changing resolution does nothing and I'm getting 60FPS, regardless of graphics settings.

SIGH! Hopefully SE when fix it, unless modders do their job, instead.
 
I'm guessing people have already reported the horrendous frame pacing, when moving the camera.

It's not a performance issue, as changing resolution does nothing and I'm getting 60FPS, regardless of graphics settings.

SIGH! Hopefully SE when fix it, unless modders do their job, instead.
Good to know it's an optimization issue. Nothing a good, lubricated engine.ini file can't fix.
 
Ive never played FF before and i jumped into rebirth.

Which recap on YT can i need to watch to get the gist of it?

it's boggling my mind how there are so many people like you out there. Like I could maybe remotely understand this mindset if this game would be like totally new, but it has been out for quite a while on playstation already. So it's not like there's some major lore discussion/spoiler or hype going around it or anything. Why rob yourself of the experience to enjoy the story properly by playing Part 1 first, instead of watching some shitty yt recap (even the best recap is still a shitty compromise).

I don't mean to throw any shade, honestly, I'm just honestly baffled how often I've read something along these lines today already.
 
The only thing Medium changes is texture quality to medium instead of high, and reduces npcs and npc shadow distance. Everything else is on high. If I set textures to High I start running into vram stutter issues, but honestly the difference between high and medium isn't really noticable, so I just keep it on Medium, and enjoy a locked 60.

It gets better, If you inject DLSS4 there is a massive, noticable improvement in IQ.

EDIT - Should have mentioned I have 12gb vram, if I lock to 60 and then Lossless scale to 120 I get a very smooth experience. Unlocked fps I get around 70-80 with medium textures, and around 55-60 with massive lag spikes with high textures, it must be maxing out the vram or getting close to it. So medium it is.
Wait. Dlss 4 is already out?
 
Like I could maybe remotely understand this mindset if this game would be like totally new, but it has been out for quite a while on playstation already.
Why rob yourself of the experience to enjoy the story properly by playing Part 1 first, instead of watching some shitty yt recap (even the best recap is still a shitty compromise).

No worries, ill DM my cashapp. Send me a few hundred euros so i can get a playstation since you feel so strongly about me not playing the first. Much appreciated!
 
Almost 30k players now, and people in EU are still working. It might hit 50k in the weekend, which would be solid for a JRPG released with a 1 year delay. We will see.

Both FF Remake (13.8k) and FF16 (27.5k) peaked on the first Sunday.
 
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Almost 30k players now, and people in EU are still working. It might hit 50k in the weekend, which would be solid for a JRPG released with a 1 year delay. We will see.

Both FF Remake and FF16 peaked on the first Sunday.

Looks like many PC folks eager for a new JRPG or game in general to kickstart 2025.

Have to admit I'm feeling very jelly on the sidelines with my base PS5 version. I'd life to replay it right now as this is the definitive version.

Someone stop me from splashing money on a big fat gaming PC. 🙈
 
Does anyone know if it's possible to mod FSR3 into this on Steam Deck? I've been watching some gameplay and TAAU doesn't look great and since it supports DLSS I thought it may be possible.
 



If you go this page above. Click on the first link in the post. There'll be 3 DLSS files you can download. You only need the "nvngx_dlss.dll" file for VII Rebirth, you can disregard the other two. Once you've download that file, go into your Rebirth installation folder. Mines looks like this :

F:\SteamLibrary\steamapps\common\FINAL FANTASY VII REBIRTH\Engine\Plugins\DLSSSubset\Binaries\ThirdParty\Win64

Copy that DLSS file you downloaded earlier into the folder above and overwrite the existing DLSS file that's already there. That'll bring Rebirth up to the most recent DLSS version and setting that you need.

Thank you so much
 
Just got DLSS4 running and boy, while a bit sharp, I've seen GPU consumption drop and FPS rise. This is why I love PC. Thank you Early Cyberpunk 2077 release.

Edit: Is there any reason we cannot use this for the first game? Because... I am sure gonna give it a try, lol.
Edit2: It works! It also works with PoE2. Amazing. Even on the best quality option, GPU still doesn't budge pre-DLSS4, it was sucking down power like crazy. This is some fucking magic.
 
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60+ FPS easily makes this game more enjoyable. I also like the new lighting and some new audio effects hear and there.
 
Almost 30k players now, and people in EU are still working. It might hit 50k in the weekend, which would be solid for a JRPG released with a 1 year delay. We will see.

Both FF Remake (13.8k) and FF16 (27.5k) peaked on the first Sunday.

You forget 200k folks (maybe more?) pirating this game.
 
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Hmmm I'm getting tons of screen tearing with VRR somehow even with an LG Gsync OLED. Not sure why

I have suspicion that this cool "VRR" mode is just vsync off...

Grass draw distance PS5 Pro



Vs. PC



MASSIVE pop in reduction

Plus differences in assets quality:

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Part 2:

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I had to capture PC pictures in SDR, PS5 is doing HDR-SDR conversion for pics. That's why there is this gamma difference (most likely). Most of the assets are the same but there are some differences.
 
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Setting Background Model Detail to Ultra makes a big difference, no questions about it.
It's also quite heavy to run though... But it's worth it.

If you are using DLSS4 you can drop one quality level from your usual one. You get better image quality anyway and slightly better/same performance (new model is heavier to run at the same quality setting).
 
Just starting out, will have fun with this game I hope. I installed the DLSS 4 transformer mode and forced preset J. My god the sharpness and motion clarity is unreal. I am not happy to celebrate the people who continually rob me, but Nvidia really are wizards.
 
Part 2:

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YD1nZBF.jpeg
l3tAopC.jpeg
tgHzkCb.jpeg
l38vAiu.jpeg
K0XzuRI.jpeg


O had to capture PC pictures in SDR, PS5 is doing HDR-SDR conversion for pics. That's why there is this gamma difference (most likely). Most of the assets are the same but there are some differences.

It truly is the definitive edition. I'm glad I waited. Patience is often rewarded.
 
In order to try and make this play through a little different. I'm going to use an Xbox series controller till I get to the spot where I'm at on my PS5 save. Then I'll switch to a dualsense.
 
Just got DLSS4 running and boy, while a bit sharp, I've seen GPU consumption drop and FPS rise. This is why I love PC. Thank you Early Cyberpunk 2077 release.

Edit: Is there any reason we cannot use this for the first game? Because... I am sure gonna give it a try, lol.
Edit2: It works! It also works with PoE2. Amazing. Even on the best quality option, GPU still doesn't budge pre-DLSS4, it was sucking down power like crazy. This is some fucking magic.
Remake doesn't have dlss. Or do you mean something else?
 
The sense of scope is palpable. Just getting out of the inn in Kalm and I feel like I'm in a huge metropolis, compared to the small areas of Remake. I guess Wall Market was the only big area in the first game.

Going for a bath, then I'm off exploring Kalm!
 
The sense of scope is palpable. Just getting out of the inn in Kalm and I feel like I'm in a huge metropolis, compared to the small areas of Remake. I guess Wall Market was the only big area in the first game.

Going for a bath, then I'm off exploring Kalm!
Game is huge. Plenty more to come!
 
No, the stuttering is at its worst in the town of Nibbelheim.

I just reach there and so far no noticeable stutters. I let the shaders compilation complete at launch and using X3D, not sure how much it helps

On 1080P Max settings with DLSS4 Ultrawide fix. :messenger_bicep:
 
Everyone, question:

How open world is this game? For example, if I leave Kalm, can I return whenever I like? Do I have that freedom? Or is it the classic 'this is the point of no return, finish your business before proceeding' bullshit?
 
Everyone, question:

How open world is this game? For example, if I leave Kalm, can I return whenever I like? Do I have that freedom? Or is it the classic 'this is the point of no return, finish your business before proceeding' bullshit?

You have total freedom of returning to old areas and then EVEN MORE freedom near the end.
 
Everyone, question:

How open world is this game? For example, if I leave Kalm, can I return whenever I like? Do I have that freedom? Or is it the classic 'this is the point of no return, finish your business before proceeding' bullshit?

From memory there might be a short restriction to returning to Kalm initially, but eventually you can.
 
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