Awesome OT!
Protips from the top of my head:
- As one poster said, use quetzacotls card mod to farm early Items that can be modded into strong spells. Cards to look if i remember correctly are T rexaur which mods into dino bone which gives quake.
Thrusvestious which i believe mods into tornado, which is the best spell for HP.
Elnoyle gives you energy crystals which mods into pulse ammo, used for squalls best weapon. Problem is you need 20 (!) elnoyle cards to get enough pulse ammo to do this.
When leveling up your stats dont really increase like most RPGs. However you CAN get good stats when you use GF "Bonus" Junctions. This isnt necessary to beat the game or even the secret bosses but if your a stat grinder like me then its good to know. Since the gam escales at squalls
-Ifrit gives "Strength"
-Siren Gives "Magic" (Magic is mostly a useless stat so i wouldnt recommend it)
-Brothers Give "HP"
-Carbuncle gives "Vitality" if im not mistaken
- Leviathan gives "Magic defense"
Ok so with that info there is a GF that has Junction 3x or preferably 4x ability, i believe the first one you get that can do this is Diablos and Cerberus. Later on tonberry, cactuar, bahamut, and eden have 4x ability but are pretty late game. but you will want this so you can junction 3- 4 bonuses per level. I recommend strength, vitality, magic defense and Hp as your bonuses. And you can only do this with one character at a time and all the other characters knocked out. Probaly want to start with squall first and get him to around level 50 so monster will give good exp. Quistis is my least used character so I usually have her be my "main character" while squall and everyone else are knocked out to get through the game and get the AP needed to learn said moves. Falstafashion F's, enemies that can be fought on the beach give 6 AP a fight so use her to grind.
Some other tidbits for junctioing:
Hp-Tornado
Strength- Quake (If you use strength bonus it should 255 if not near it without strength percent bonuses)
Vit- Meltdown, but i think curaga is a good second pick
Magic- Pretty useless stat imo so just use a "ga" spell
Magic Defense: Curaga I believe is the best
Luck: Pain
Elemental Junction: Ultima
One more thing, Enjoy the Music!