Some thoughts so far (I'm about 4 hours in and just got to the Lake):
1. I'm already pretty surprised at the maturity of some of the subjects in the story. I wasn't really expecting Holocaust allegory in the opening part of the game (specifics can be debated, but I definitely think parts of the purge are modeled on it). It's not in your face, but subtle, but it's there.
2. I like how you're eased into combat, I can understand why it may drive people nuts. However, I appreciate the ability to use things long enough that I feel like I have a true understanding of the mechanics of the game, before I am moved along to the next element.
3. I enjoy the pace of combat, I was able to complete a battle in 3 seconds numerous times! This for me is fine for small encounters, it makes sense and the fact that you can conquer some enemies with extreme speed. It helps one appreciate the more difficult encounters later on and gives a sense of scale.
4. I love the datalog, it makes understanding the story and some of the side elements so much easier to digest.
5. No random encounters, I love that I can walk and not have some fly with testicles for ears pop up no where. It feels more realistic (well real in the world that is established) to only fight enemies you see and not just oh shit the battle music started up.
6. I don't mind the linearity, FF games by large really are linear experiences, in towns you mostly just shop and rest, you really don't get and solve quests that much, or explore the buildings.
7. I like most of the characters with the exception of Hope, I want Hope to be purged by fire. Is there a way to grind my character by attacking him? :lol Snow doesn't bother me, because in his initial role, the false bravado is actually a positive trait. Vanille just reminds me of a perky Aussie who snorted a load of blow, and when looked at next to the normal comparative character in FF games like her, it's pretty minor.
8. The game is graphically gorgeous and I love the music so far and I'm very happy with the voice acting (excellent job on casting).
9. The ability to have the speaker id'ed and the overheard conversations subbed is a huge plus for a person who plays games late at night and just helping to keep track of all the characters. I know it's nothing new, but I like the ability nonetheless.
10. The menus layout is great, both in functionality and presentation, I just wish there was a mark all as read option.
So 4 hours in I'm really happy that I got the game. I'll post some more thoughts when I get to play a little more after finishing Bar Review studying today.