Okay, so, I'm setting a new goal for myself. Rather then beating Coil before 2.1 hits, which is probably unrealistic given that I'm still new to the MMO genre, and that I am yet not good at putting together groups. Instead, I want to get past Coil 2, with at least three different classes, preferably four, before 2.1. The classes being, WAR, PLD, DRG, and BRD.
My logic for this goal is fairly simple. Turn 5 is billed as something that only a few hundred people are going to successfully clear before 2.1. Considering I'm new, it's a bit unreasonable of me to decide that I have to beat this thing before 2.1, just to prove that I'm a decent player. Getting past Turn 2, is a fairly decent accomplishment, and if I can do it with four separate classes, I'll have at least proved to myself that I'm an asset to the community, rather than a newbie being carried.
Besides that, while I haven't quite gotten the hang of Fate super leveling just yet, I'm still enjoying actually getting out of the cities. The world may not be very open, but it's decently sized enough when you're actually out there seeing it.