Up next: BATTLE REGIMENS!
A regimen for strategy
When fighting a powerful opponent with your party, you can use a system called battle regimen to link your attacks with the attacks of other members in your party. This has a chance to add special effects. Heres how it works:
1.Decide the order of attacks by discussing it with your party
2.When your turn in the regimen comes, press the button next to the action meny to change to regimen mode, and select your move.
3.When all members have entered their moves, someone presses the button to activate the regimen.
4.Depending on the actions and order selected, effects may be added.
Moves in battle regimens do not need any special properties. For example, a gladiators slashing attack and a marauders axe attack gave the enemy a physical defense down status effect. The same effect was produced when the marauder changed to pugilist and used a regular punching attack. The effect changes depending on the order and the skills used, so Im looking forward to finding the best combinations. In this experiment, we only used regular attacks, but it still lowered the enemys defense. Battle regimens using elemental attacks and magic will surely have even more powerful specialized effects.
This should be pretty cool. I'm interested in how it will work out.