Mister Zimbu said:
If it was earlier in the product cycle I could understand this amount of content, but with less than two months until release, if they're intentionally holding back such a large amount of content in an MMO from testing then I'm definitely very concerned about how stable the untested content will be at release.
To be fair, they don't have to test every quest or mission or piece of gear with all the beta testers. SE does have their internat QA department which are the ones in charge to test every single quest, item, mob, area, etc.
What SE need to test and fix asap are their stability, servers, and last but not least battle and controls, all those can be done with something as little as the current content on this beta: the Limsa-Lominsa region and decent amount of mobs for 100k people to kill.
And for the guildleves, it's all about the data transfer, amount of people taking quests at a single time, trying to complete the same quests and have enough mobs/space for most people to do them without waiting too much, and completing the quests, receiving rewards.
Some other things as someone mentioned before in this thread, crafting seems to be a main feature they want tested at this time, to see how people likes the system, and how reliable could be for the economy and players, and then again, they don't need to have all the crafting recipes available now, with 20-30% is more than enough to test these scenarios. Their QA will take care of making sure that crafting a high level sword doesn't blow up your PC.