Yup, basically anyone who was introduced (or got voices, in the case of Haurchefant) towards the tail-end of the patch cycle has never been recast. Moenbryda, Aymeric, Lucia and Haurchefant.
Yugiri? T_T
Yup, basically anyone who was introduced (or got voices, in the case of Haurchefant) towards the tail-end of the patch cycle has never been recast. Moenbryda, Aymeric, Lucia and Haurchefant.
Well that one's sorta out of their hands.Yugiri? T_T
2.3 taught me never trust a Lala, except Tataru.not that I would
2.3 taught me never trust a Lala, except Tataru.not that I would
Tataru will be the game's final boss in about 10 years from now.
Shut your face she'll never betray me and if she goes on the dark side so will I. The world will tremble before Queen Tataru. She's my queen from this day, until my last day.
I look forward to it, lol.Wait till you finish 2.55. LOL.
Also, hurry up, there are some great Tataru quests towards the end of 2.x!
Tataru will be the game's final boss in about 10 years from now.
She's probably the only lala I can stand... dunno why. Maybe cause she's not annoying or creepy. >.>
Join Tataru, but to prove your allegiance you have to kill Nanamo.
Tataru turns heel
Here's the ultimate question.
Tataru turns heel, you are presented with a choice: Kill Tataru, save all of Eorzea and your friends
Join Tataru, but to prove your allegiance you have to kill Nanamo.
Sorry Nanamo, if you dying means Queen Tataru gets to watch me take on Raubahn (Extreme), then you have to go.
Not even a question. Nanamo is useless and Tataru is bestest.
Why does do Crystal Tower queues take only a few minutes for World of Darkness and Syrcys Tower, but 30+ minutes for Labyrinth of the Ancients...
Here's the ultimate question.
Tataru turns heel, you are presented with a choice: Kill Tataru, save all of Eorzea and your friends
Join Tataru, but to prove your allegiance you have to kill Nanamo.
Six tanks required as opposed to just three. As a tank, I loved how Labyrinth was designed to utilize tanks and give them something to do, but apparently there are not enough tanks in the game to make it work.Why does do Crystal Tower queues take only a few minutes for World of Darkness and Syrcys Tower, but 30+ minutes for Labyrinth of the Ancients..
Six tanks required as opposed to just three. As a tank, I loved how Labyrinth was designed to utilize tanks and give them something to do, but apparently there are not enough tanks in the game to make it work.
Of course, tanks are the ones stuck with 30 min queues in Dun Scaith, so the three tank set-up isn't ideal eithet.
Another round.
We got the last one with the maid/butler costumes so we'll probably get this one too.
Six tanks required as opposed to just three. As a tank, I loved how Labyrinth was designed to utilize tanks and give them something to do, but apparently there are not enough tanks in the game to make it work.
Of course, tanks are the ones stuck with 30 min queues in Dun Scaith, so the three tank set-up isn't ideal eithet.
It is mine!
Final run count:
Zurvan: 99
Thordan: 84 (This was a miserable fucking experience btw)
Ravana: 56
Nidhogg: 48
Sophia: 34
Bismarck: 18
Sephirot: 2
Total HW Ex primal runs to get this bad boy: 341
It is mine!
Final run count:
Zurvan: 99
Thordan: 84 (This was a miserable fucking experience btw)
Ravana: 56
Nidhogg: 48
Sophia: 34
Bismarck: 18
Sephirot: 2
Total HW Ex primal runs to get this bad boy: 341
You only had to do sephirot twice? What a hard life.
Reason #1 I'm waiting until after SB to farm birds. Fuuuuuuck all that. :lol
Reason #1 I'm waiting until after SB to farm birds. Fuuuuuuck all that. :lol
That's exactly what I'm doing. But I'm a gluten for pain myself: only 500 mentor roulettes to go for the Astrope mount!
Does it play the Midgardsormr theme?The egg mount doesn't play Papaya and for that reason can be throw straight into the trash.
Does it play the Midgardsormr theme?
So many missed opportunities with music on most of these mounts.
It is mine!
Final run count:
Zurvan: 99
Thordan: 84 (This was a miserable fucking experience btw)
Ravana: 56
Nidhogg: 48
Sophia: 34
Bismarck: 18
Sephirot: 2
Total HW Ex primal runs to get this bad boy: 341
I ended up with decent luck with birds. Zurvan was the only one I had to totem buy. I got Bismark, Nidhogg and Thordan pretty early on. Sophia and Seph took a while. Ravana took many runs, but it's sucha quick and easy fight, it wasn't too bad.
Thordan and Zurvan were the worst fights.
Nidhogg and Seph were both fun fights.
What we needed was Shantotto to take over during the crossover event...
Behemoth isn't the best fight for tanks, I acknowledge. I do miss fights like Allagan Bomb, Bone Dragon, Dullahan, and thr original Atomos that did take advantage of multiple tanks quite well. Technically, Bone Dragon can be done by three tanks, but a minimum of five is a massive help. Likewise, Atomos was best handled by the two tanks on each team alternating adds. Dullahan was always an all hands on deck fight with its adds.Uh. My dude. You do realize that there was barely anything for tanks to do in Labyrinth, right? There is so little for SIX tanks to do that they're given button pushing duties in Behemoth because there are two things to tank. Ideally that would have been a ranged dps' job to push some buttons and healers. Instead tanks are set up at towers because otherwise they're just junky dps. It isn't a lack of tanks, it's a lack of interesting things to make tanks do.
Behemoth isn't the best fight for tanks, I acknowledge. I do miss fights like Allagan Bomb, Bone Dragon, Dullahan, and thr original Atomos that did take advantage of multiple tanks quite well. Technically, Bone Dragon can be done by three tanks, but a minimum of five is a massive help. Likewise, Atomos was best handled by the two tanks on each team alternating adds. Dullahan was always an all hands on deck fight with its adds.
While I generally really like Mhach and Dun Scaith, they don't really give much for the OTs to do except to grab short-lived adds and absorb a few hits. I do understand the switch away from six-tank raids, but I wish they would avoid giving us so many one-tank fights in raids. I would kill for a proper fight against three bosses at once. Or some enforced tank-swapping at least.
Totally agreed. Seph is probably the most fun fight mechanically, but the presentation in Nidhogg (especially the music, the way the 3rd phase theme syncs perfectly with Akh Morn is so godlike) is just so amazing that he gets the nod for me. Sophia is also great of course.
I'd rank the HW primals as such
Nidhogg > Seph > Sophia > Ravana >>>> Bismarck >>>>>>>>>>>>Zurvan >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Thordan.
Hatching Tide 2017 starts today.
singularity ex when it was on-content is still the best fight in the game hands down
singularity ex when it was on-content is still the best fight in the game hands down
to each their own but i think it's the best heavensward ex primal easily. it doesn't have any of the stupid bullshit like skipping soar/tethers etc. you had at release as well. the only thing you'd do when he first came out was make him leave early and skipping the last 2 sets of mechanicsThorEx is awful dude. Its just a ridiculous gish gallop of mechanics that don't fit or flow well together at all.
This is mostly funny because I think Thordan EX has the distinction of being the only FFXIV fight another MMO's raid developer dissected to praise.