I've talked about it before, but FF11's Dancer is the closest thing there is to a melee healer in that game. In FF11, you start from 0 TP and build them up by auto-attacking. Dancers typically dual wield daggers and they build up TP at a relatively fast pace. Dancers can spend their TP into Waltzes (heals and dispels), Jigs (movement speed and stealth buffs), Steps (various debuffs), and Sambas (debuffs on your target that grant attacking party members Drain, Aspir or Haste buffs). They also build up stacks that they can spend into Finishing Moves. I think it could decently translate to FF14, it's a super fun job.Since people have been talking about Dancer/Bladedancer for a potential new healer does anyone think that it could work as a melee based class?
Can you think of melee healers from other MMO's that might give some insight as to how they would implement that in FFXIV?
WoW also kind of tried to turn Holy paladin into a melee healer recently by giving it a passive proximity bonus (the closer you are to the target you're healing, the more you heal them) and a frontal cone AOE heal but it's more of a melee range healer (when you don't talent into making your proximity buff/debuff irrelevant) than a full blown melee healer, really.