Gratz. It's good that after all your hard work you're finally bringing home the bacon.
ohhoho *claps*
thanks
Gratz. It's good that after all your hard work you're finally bringing home the bacon.
Thank you very much for your input Stone Ocean and Frumix.
We downed A9S last night for the first time, right before the hard enrage, after 3 weeks of tries (2 sessions of 2 hours per week). We killed it in 9:02. Our speed ranking, at the time of this post, is 1169/1173.
We all use food (not the best ones, arguably, but level 59 to 60 food, depending on the person; our NIN is using the best food available for the record, not sure about the others, and I use Baked Pipira Pira).
As far as I know, no one is using potions, me included, although I have taken steps into changing that with an alchemist friend.
DPS was as follow:
While we are happy to have down it, I have serious concerns about the other challenges, thus why I am looking for comparisons and advices.
- Nohar (SMN) - 2261.9 - 24.73% (ilvl 253, equipment fully melded)
- Bard - 1670.0 - 18.27%
- Ninja - 1614.8 - 17.66%
- Bard (BLM replacement; our usual player couldn't come) - 1327.5 - 14.52%
- Warrior - 1014.0 - 11.09%
- Dark Knight - 799.7 - 8.74%
- White Mage - 359.5 - 3.93%
- Astrologian - 96.4 - 1.05%
If people are willing to take a look at the logs (uploaded on FFlogs), I can share them, just send me a private message.
Overall, I want our static to improve, and I am not happy with our performance, thus why I am taking action. I am also willing to question myself and improve, as I am fairly certain I can do better.
I wouldn't worry too much. Your second bard was really low, maybe it's someone who doesn't play bard so much? If your BLM is in the ~2000 range as they should be you will be fine. Also, it's your first clear, dps is going to naturally be lower as people learn and get comfortable with the fight. Now that you have it cleared, I bet you will chop a minute or a minute and a half off that clear time in subsequent fights.
On the other hand, we have been pleasantly surprised by our main Bard's performance, and by our WHM.
I haven't gotten a very close look at the logs yet, but is your WAR experienced with the job? I used to main WAR so I understand that job the most out of your team, and your WAR has many huge, huge holes in his play.
At a glance, here's what I noticed:
- He's not using Berserk at all until several minutes into the fight.
- He didn't use Internal Release once. Does he even have it?
- He didn't use Brutal Swing for most of the fight, when it's an oGCD and effectively free damage.
- He is strangely slow in GCD usage. There are gaps between GCD skills that are much longer than the GCD itself, and that's already accounting for things like running around to grab generators. So he has a lot of downtime where he's doing nothing at all, or pausing before using the next skill for no reason.
- He's barely using Fell Cleave or Infuriate, which form the backbone of WAR DPS.
It feels like your WAR is forgetting half his skills and only using them when he remembers they are there, which makes me think he may be inexperienced with the job.
So uhh your BRD does some pretty bad things like using Straight Shot 3 times in a row, casting Sidewinder with just one dot running, using all buffs on CD even if it means quadruple weaving them, and so on. You guys should probably try doing some dummy parses to see how he performs without mechanics to try and work it out because at a first glance he seems to freak out and do random shit mid fight which is the biggest mistake damage-wise you can make with a DPS job based on prioritizing. See if he can get more comfortable with the number juggling and he should perform better overall.
He should look up warrior guides to learn openers and combos. At least one OT opener and one MT opener. Basic combo usage is probably also something he should look into, and practice on a dummy.I believe he is using Berserk and War Cry right before the pull, although that will need to be checked. [Scratch that: if he did, he would have cast Fell Cleave at the beginning of the fight, but the logs don't show that].
He has Internal Release. He... just kinda never put it in his action bar until now. Our BLM pointed it out to him, that will be corrected for the next raid night.
Didn't know about Brutal Swing. I will tell him about it.
As for the slow GCD usage, I guess we will need to talk to understand where it is coming from.
Regarding Fell Cleave/Infuriate, I'll have a talk with him. I am as surprised as you that he doesn't use them more often.
Welp, guess we need to tell him that.
... I may not be overeacting after all?
Anyhow, I guess I should just link the logs here. It will be better for the discussion.
Fantasia'd once more ( and dare i hope , the last time for a long time )
(Center character )
Question
When I interact with an Aetheryte, I can select three options: set home point, register favored destination and register free destination. What is the difference between the three?
Yeah, I second the post where it just seems like a lot of people in this group need to brush up on general understanding of their job. It's not a simple "you're doing this or that" that needs to change, but it seems a lot of people in the group are just unfamiliar with how to max out damage output on a target.
Second, the healers seem to be cooperating poorly, and/or are spending a lot of time doing nothing - especially the AST. They seem to be either overhealing each other or not finding enough to do with their time. If they're not healing, they should be DPSing. If they trust the other healer to handle something, they should also be DPSing. The healers should pretty much never be standing idle.
Should add that you need a one time password to set a free destination.Home Point is where you respawn when you die in the world, and where Return takes you to when you use it in the world.
Favored destination is a place you get a reduced fee when you teleport to; you can have up to three IIRC.
Free destination is an aetheryte you can teleport to for free with no cool down.
I think A9s is a bit of a weird one. For... every job really. There's almost no downtime in comparison to 10 and 11 which makes mana a real concern for main healers.Yeah, I second the post where it just seems like a lot of people in this group need to brush up on general understanding of their job. It's not a simple "you're doing this or that" that needs to change, but it seems a lot of people in the group are just unfamiliar with how to max out damage output on a target.
Second, the healers seem to be cooperating poorly, and/or are spending a lot of time doing nothing - especially the AST. They seem to be either overhealing each other or not finding enough to do with their time. If they're not healing, they should be DPSing. If they trust the other healer to handle something, they should also be DPSing. The healers should pretty much never be standing idle.
There's actually a fair amount of downtime where no one but the MT should be taking damage. For the AoEs and such, the party does get hit hard, but there's often no immediate followup damage that will actually kill those people, so you're sometimes safe to let Medica II and Regen top them off instead of spot healing them.I think A9s is a bit of a weird one. For... every job really. There's almost no downtime in comparison to 10 and 11 which makes mana a real concern for main healers.
I don't do more than 200dps in there while on WHM and at the end of the fight I'm usually scraping the floor for mana and hoping for free cure procs to keep the main tank alive. Of course in my situation I'm doing 90% of the healing. But it is something to be aware of. More than once I've had to stand there doing nothing for a bit of time because I know that I need to have x amount of mana otherwise we'll wipe.
If they're overhealing, that's one thing. But I don't really agree that the main healer should ALWAYS be doing something. Other times it just isn't worth entering cleric stance because of the cooldown. Or maybe it's an accuracy issue and they're not seeing DPS as a efficient use of resources because they're likely to miss.
I dunno. Worth talking to them at least xD
I think A9s is a bit of a weird one. For... every job really. There's almost no downtime in comparison to 10 and 11 which makes mana a real concern for main healers. D
Krietor's guide for BRD should cover everything you need to knowThank you all for your advices. I am preparing a rather long post full of tips for everyone. On that regard, which guides do you use as reference for your jobs? I use Hai Hai's guide as a Summoner, but I am not familiar enough with other jobs. I can find a couple of guides here and there, but some are a little outdated, so if you have updated guides to share, I'm very interested.
I just reached the Gold Saucer and played my first match of Triple Triad. So apparently the cards can be obtained from NPCs all around the world, just like in FFVIII?
Hooooly shit. I can see myself losing hours just doing this.
Is there any incentive to play the game? Can I obtain valuable items or equipment?
Besides winning more cards, winning at Triple Triad will earn you MGP, which can be exchanged at the Gold Saucer for various things: glamour equipment, minions, mounts, orchestration rolls, etc.
RNG. Some drops are very rare.Cool, thanks.
Am I assured to get the obtainable card from the NPC holding it if I win, or is there some RNG going on?
Yeah, you're right. I didn't look at his log before posting what I did o.oIt's a skill question? I mean obviously if the fight lasts 9 minutes instead of 5-5:30 then yeah it'll become increasingly more straining but reasonably speaking A9S doesn't even need two healers. Sure enough by the time fight is over our AST will come close to OoMing but through careful planning it fails to become a problem. For the sake of the argument, if we take Alexander Prime, a more complex and lengthy fight, our healers are only inactive (i.e. not casting anything) 20% more of the fight than every other role. In A9S? Not any more at all.
RNG. Some drops are very rare.
Thanks
Does the expansion offer more voiced dialogues or simply more elaborate cutscenes? I just met Milfina for the first time, and the cutscene started voiceless, then transitioned to voices, and then back to voiceless. It's weird. I'm wondering if Heavensward improved on that front.
I'm pretty sure there's more voiced dialogue in the first hour of Heavensward than the entirety of 2.0, which is the base release of A Realm Reborn.Thanks
Does the expansion offer more voiced dialogues or simply more elaborate cutscenes? I just met Milfina for the first time, and the cutscene started voiceless, then transitioned to voices, and then back to voiceless. It's weird. I'm wondering if Heavensward improved on that front.
There's more voiced cutscenes in the expansion and beyond. I also can't remember many/any scenes that switched suddenly like that (at least without transition to a black screen aka a 'new scene')
I'm pretty sure there's more voiced dialogue in the first hour of Heavensward than the entirety of 2.0, which is the base release of A Realm Reborn.
Awesome!
edit: another question
How do I do Dungeons? I used Duty Finder to do the Copperbell Mines dungeon. I found another one in Central Thanalan, called Cutter's Cry. The NPC positioned at the dungeon's entrance told me to go right in, but there is in invisible wall blocking me. And the dungeon is not found in Duty Finder. What gives?
Dungeons are unlocked via either MSQ's or side quests. Cutters Cry in particullar is unlocked after a LVL 38 side quest.
It's usually a good Idea to accept blue quests whenever you see them, as they unlock more content.
Edit: this is a fantastic guide to what you unlock through the game and the one most people use.
Odin showed up on our server in the shroud tonight (Shiva server). I don't know how rare or big a deal he is nowadays (probably nothing), but I loved it. Just minding my own business near Quarrymill, fate grinding my 2nd job (archer), and suddenly chat gets all excited. People ride over there en-mass, must've been more than a hundred turnout. We beat him. Whole thing was stupidly fun, and I PS4 captured it as well for posterity.
After not playing for two years: i finally hopped back in. Only lasted a few hours before i realized this game has gone right by me. Although, fishing at Limson Lamosa is still as relaxing as ever.
After not playing for two years: i finally hopped back in. Only lasted a few hours before i realized this game has gone right by me. Although, fishing at Limson Lamosa is still as relaxing as ever.
You'll be fine. There's plenty to do even without Heavensward, quite a lot was added in the 2.0 to 3.0 patches.This is my worry.
Me and my buddy might come back to this for a month or two. I won't ask what I've missed because the answer is a shit load but; am I still gonna have a good time without Heavensward in that time?
This is my worry.
Me and my buddy might come back to this for a month or two. I won't ask what I've missed because the answer is a shit load but; am I still gonna have a good time without Heavensward in that time?
Is the game's OST different from 1.0's?