2am PDT, 9am GMT Friday, the serves will only run on the weekends until phase 4.
Actually, the later tests of phase 3 will be longer than a weekend.
Thank you for participating in the beta test for FINAL FANTASY XIV: A Realm Reborn.
We are pleased to announce that beta test phase 3 will begin June 14, 2013 (Friday), 2:00 a.m. (PDT) / June 14, 2013 (Friday), 9:00 (GMT). Phase 3 will include the long-awaited introduction of the PlayStation 3 version, as well as the city-states of Limsa Lominsa and Ul'dah. There will also be new FATE and dungeons, changes to the battle system, and a number of adjustments based on player feedback from phase 1 and 2.
Testing for phase 3 will be conducted according to the following schedule:
Test 1 - June 14, 2013 (Friday), 2:00 a.m. to June 16, 2013 (Sunday), 2:00 a.m. (PDT) / June 14, 2013 (Friday), 9:00 to June 16, 2013 (Sunday), 9:00 (GMT)
Large-scale checks of core PlayStation 3 functions
Operation of multiple data centers
Checks for stability in light of increased content
Checks for increased server load due to battle system revisions
In addition to the establishment of regional data centers and the above test objectives, the first phase 3 test will place emphasis on world stability and functionality on the PlayStation 3.
Critical issues reported by players will be addressed immediately, or by the start of the second phase 3 test at the latest.
Test 2 - Schedule TBA
Transfer of character data from Version 1.0
Once the PlayStation 3 version has been confirmed stable in the course of Test 1, we will move on to Test 2 which will include character data transfers and the addition of worlds from Version 1.0.
Test 3 - Schedule TBA
Test of the Duty Finder player matching system
If there are no major problems with the transfer of character data from Version 1.0, all subsequent tests will include the Duty Finder. Although limited in functionality, large scale stress tests of the matching system will be conducted.
Final Test - Schedule TBA
Once all key objectives for beta test phase 3 are complete, a final test of the game engine will be conducted to ensure server stability. During this test, worlds are scheduled to remain online for several days.
Final adjustments in preparation for release will be made during beta test phase 3, and your feedback will be invaluable as we conduct the tests outlined above.
Certain circumstances may necessitate the change of test objectives and scheduling. Should any schedule changes be necessary, an announcement will be made.
We thank you for your participation in the beta test, and hope you enjoy the experience!