Protip: dont stand inside red target circles, you can dodge those attacks.
Edit: serious face yoshi is serious business.
I had a hard time evading AoEs; I'd be out of the circle for, what seemed like, a whole second but I'd still take the damage. I guess I'm still lagging; I had R:500+ the whole time.
They might as well take out target lock if you have to react that quick, though.
I had a hard time evading AoEs; I'd be out of the circle for, what seemed like, a whole second but I'd still take the damage. I guess I'm still lagging; I had R:500+ the whole time.
They might as well take out target lock if you have to react that quick, though.
Some of those small buffs can be the difference between life and death if 1.0 ifrit was any indication, but i get what you're saying. Pugilist seems to be the most diverse melee with all the stances.
Most of the gamechanging abilities are job specific.
I had to turn off target lock because strafing out or just turning around and running out was faster than backing out of aoe.
This game would be amazing if it had a dodge roll like GW2. I'd prolly stop playing any other games....
Who wants a Beta code?, I got one by DLing a trailer from PSN.
Updated the OP with information for each LS. You can see it here.
You know, after playing TERA\GW2\NWNO i've come to the conclusion that while active parry\dodge is great for solo, it shits up party content to extents not worth the hassle if you want any serious PvE.
Seriously, balancing cutting-edge raids when everyone has invulnerability frames available to them gets complicated really, really fast. Especially if you want to make content that's hard, but still clearable by those who do not have lightning-fast reflexes.
You know, after playing TERA\GW2\NWNO i've come to the conclusion that while active parry\dodge is great for solo, it shits up party content to extents not worth the hassle if you want any serious PvE.
Seriously, balancing cutting-edge raids when everyone has invulnerability frames available to them gets complicated really, really fast. Especially if you want to make content that's hard, but still clearable by those who do not have lightning-fast reflexes.
Man, if Monk can tank in ARR, I'll probably stick with it for sure.
The concept of a damage dealing only class needs to be wiped from existence.
You know, after playing TERA\GW2\NWNO i've come to the conclusion that while active parry\dodge is great for solo, it shits up party content to extents not worth the hassle if you want any serious PvE.
Seriously, balancing cutting-edge raids when everyone has invulnerability frames available to them gets complicated really, really fast. Especially if you want to make content that's hard, but still clearable by those who do not have lightning-fast reflexes.
So I enjoyed the beta a lot and it gave me good FFXI vibes so I will most likely be playing this.
...but I'm not sure if I want to join the GAF legacy server or start on a new one. It seems like it'd be a more special experience starting out on a brand naked ass new baby server.
That's good to have. Would compiling a list of players of who is going where needed? There was also the talk of Red Dot. Or is that just something off to the side?
Is it confirmed when the Early Access starts for the actual launch?
They said on the live letter it'll probably only be like 3-5 days before the launch date.
Reading up on this... they added jobs in the stupidest way possible.
I mean, I get the melee class/job assignments. The classes and their resulting jobs aren't really compatible lore-wise-- a crowd-pleasing pit fighter becomes a holy defender, a gambling house debt collector becomes a monk-- but at least the weapons line up.
But the magic/support class/job splits? Let me get this right: White Mage, Black Mage, Bard, and Summoner (coming soon!). And you have a class that won't shut up about the elementals, a class that deals with the border between life and death, a class that shoots stuff with arrows, and a magic class nobody has seen yet but supposedly they have books. Conjurer is just begging for Black Mage (they already had all the elemental spells) and/or Summoner (because elementals), but they had Cure so they got White Mage; it didn't even make sense for CON to have Cure, they shouldn't have had it in the first place, but because of that they lost half their elemental spells and become healers. Thaumaturge was just begging for White Mage (who else straddles the line between life and death but a career healer?), but instead they pick up a bunch of elemental spells and become Black Mages. Archers should have gotten a Musketeer or Ranger job, but they instead get Bard, because somebody had to get Bard, and Arcanists weren't in the game yet, and Gladiators already got Paladin.
I'm annoyed about losing PGL abilities... I really liked the evasion dodge vs AoEs, but then AoEs are so easy to manually dodge in this game, so whatever. While it is cool that AoEs are both easy to read and make to move around a lot, it simplifies the game and lessens the impact of having "dodge" moves. That was a huge part of how I played DRG.
Oh man, I cant decide on which server to join >_<
All 3 have their advantages.
Jijidasu: is the server/LS ok for someone who isnt fluent in Japanese? reason I ask is I'm from New Zealand, so my playtime will fall closer to those from Oceanic/Japan. I'm also a old time FFXI player who again, played mostly with Japanese due to time zones
I wonder if my new laptop can run this. I guess I can test it next weekend.
CPU: 3rd Generation Intel Core i7-3537U Processor (2.0GHz 1600MHz 4MB)
Graphics: Intel HD Graphics 4000
RAM: 6.0GB PC3-12800 DDR3 SDRAM 1600 MHz
I guess it depends on how GPU heavy it is.
Oh man, I cant decide on which server to join >_<
All 3 have their advantages.
Jijidasu: is the server/LS ok for someone who isnt fluent in Japanese? reason I ask is I'm from New Zealand, so my playtime will fall closer to those from Oceanic/Japan. I'm also a old time FFXI player who again, played mostly with Japanese due to time zones
Oh man, I cant decide on which server to join >_<
All 3 have their advantages.
Jijidasu: is the server/LS ok for someone who isnt fluent in Japanese? reason I ask is I'm from New Zealand, so my playtime will fall closer to those from Oceanic/Japan. I'm also a old time FFXI player who again, played mostly with Japanese due to time zones
If you hover the mouse over Actions, it'll show a description box that lists the classes and jobs that can equip it.Still haven't found where we are getting that info from, the new class skills for jobs I mean. Not that I doubt it, just curious.
Guess I could just stop watching e3 coverage stuff that I missed and start looking in the usual places.
Are you able to understand at least a moderate amount of Japanese? It doesn't necessarily apply to our FC/LS but in general if you're looking to do things outside of the LS it'll be essential if you're looking to make friends. I think you can cope if you can't communicate back to Japanese players but being able to understand what is being said is a must (ie: In a dungeon where I or another bilingual member can't afford to stop mid fight and translate).
I can understand where you're coming from in terms of your physical location being an Australian native. When I played FFXI I could only rarely ever join in events with English speaking friends. If you're still unsure I'm pretty certain there are a number of Oceanic LS's forming and they're organising stuff on the beta forums.
Oh man, I cant decide on which server to join >_<
All 3 have their advantages.
Jijidasu: is the server/LS ok for someone who isnt fluent in Japanese? reason I ask is I'm from New Zealand, so my playtime will fall closer to those from Oceanic/Japan. I'm also a old time FFXI player who again, played mostly with Japanese due to time zones
Dope. School starts the 26th, so I'll have a few days to go hard before then.
Thanks for the reply. I would say I'm at around JLPT5 level of Japanese, which is not high level at all. So while I could understand basic/simple talk, advance battle tactics will be over my head ^^;
I might just create a character on a few servers and see which place feels more like home
Not sure if anyone has the answer to this, but once our character data is wiped after phase 3, will our character creation pre-sets also be wiped? Or is that data saved locally?
Not a big deal but it'll be nice if it carries over between versions to save a bit of time when re-creating.
Probably deleted but the new benchmark will release between phase 3 & 4 that allows character creation and importing into phase 4/release.
Even at JLPT 1 you will struggle with all the abbreviations and game-specific lingo; I'm at that level and I feel somewhat like someone in the Anglosphere who speaks English fluently but has never been exposed to, say, text messaging, might feel. Totally at sea half the time.
Read through the Materia FAQ on the Lodestone, looks pretty good. Also all the hundreds of crap Materia I saved might come in very very handy now!
If you hover the mouse over Actions, it'll show a description box that lists the classes and jobs that can equip it.