SnakeLinkSonic
Member
I really hope this was the last weekend for phase 2...
I really hope this was the last weekend for phase 2...
No chance of 2013 release?
No chance of 2013 release?
No chance of 2013 release?
Mmh dunno but i have a strange presentiment that the release could be on september 20 (or so). To match with the old one..
Mmh dunno but i have a strange presentiment that the release could be on september 20 (or so). To match with the old one..
Theory:
may-june: beta3
june-july: beta4
august: make gold/master copies
september: release
I really think that SE wants this out there the sooner the better. I know that Yoshida will get the game out when he thinks is ready but I think that the game will go gold when phase 3 is over, and then any bug found in phase 4 will just be fixed on a patch in the release. Phase 4 is considered part of the trial so I'd say the game will be launched just after Phase 4 ends.
Mmh dunno but i have a strange presentiment that the release could be on september 20 (or so). To match with the old one..
Theory:
may-june: beta3
june-july: beta4
august: make gold/master copies
september: release
Mmh dunno but i have a strange presentiment that the release could be on september 20 (or so). To match with the old one..
Theory:
may-june: beta3
june-july: beta4
august: make gold/master copies
september: release
Are they going to actually shut down the game between beta 4 and release, though? I don't see why they would need to.
It is, yeah.i thought phase 4 is basically open beta?
Yoshida's interview says they will have DX11 support. Is the phase 2 version right now that DX11? or wer getting different one later phase?
And does DX11 version means improved visuals or something?
Everything right now is DX9 I believe since PS3 doesn't support DX11 architecture and they want to get a working game out first before worrying about DX11. They said DX11 for PC will come out down the line perhaps 6 months after the game releases which will require an entirely different client.
What this means going from DX9-11 no one knows for sure, though typically games become more efficient, and as a result you can afford to bump up the quality of the graphics.
Right now it seems like they're either doing a ton of software rendering or their renderer isn't multi-threaded, because as mentioned in the previous post the CPU appears to be the bottleneck. If that's the case, I don't think we'll see higher performance from DirectX 11, or for that matter even SLI, unless you have a very underpowered CPU.
Everything right now is DX9 I believe since PS3 doesn't support DX11 architecture and they want to get a working game out first before worrying about DX11. They said DX11 for PC will come out down the line perhaps 6 months after the game releases which will require an entirely different client.
What this means going from DX9-11 no one knows for sure, though typically games become more efficient, and as a result you can afford to bump up the quality of the graphics.
True, but I'm hoping this is a result of pre-release quality build. Right now, they don't even support SLI/Crossfire which indicates to me that they've still got work they aren't going to show (on their code) at least until phase 3, maybe even phase 4.
I think supporting SLI / Crossfire is a driver issue. I'm not 100% sure, but I believe the way it works is that your graphics driver has to have built-in support for Crossfire / SLI for every single game, so usually what happens is that when new games come out nVidia and AMD update their drivers to support those new games and then release driver updates.
Yup. For SLI ( i guess crossfire too ) you can also import custom SLI profile for a given game, there was a working SLI profile on the official forum during the alpha, but it didn't work for beta and I didn't find anyone with a working profile ( during phase 1 at least, I didn't check phase 2 at all ).I think supporting SLI / Crossfire is a driver issue. I'm not 100% sure, but I believe the way it works is that your graphics driver has to have built-in support for Crossfire / SLI for every single game, so usually what happens is that when new games come out nVidia and AMD update their drivers to support those new games and then release driver updates.
Everything right now is DX9 I believe since PS3 doesn't support DX11 architecture and they want to get a working game out first before worrying about DX11. They said DX11 for PC will come out down the line perhaps 6 months after the game releases which will require an entirely different client.
What this means going from DX9-11 no one knows for sure, though typically games become more efficient, and as a result you can afford to bump up the quality of the graphics.
I wouldn't count on a Japanese developer (let alone Square Enix) to support the latest and greatest PC technologies. It's never been their forte.
This is true. How long did it take for them to allow a windowed mode officially for FFXI? Eesh.
I have to admit I was very surprised to see borderless as an option for ARR.
We’re excited to announce that the next episode of Aetheryte Radio will be going live this Wednesday, April 24th at 9:00 PM EST.
Tune in as we’re joined by special guest Doctor Mog to answer your questions about Final Fantasy XIV: A Realm Reborn. You can ask us about anything. Yes, anything.
Did we say anything? Because we mean anything. You want to know what we think of the new Black Shroud? The gamepad UI? Haukke Manor? Tail lengths of Miqo’te? Our Favorite F.A.T.E? Yes, we truly mean anything and everything!
Tune into the Gamer Escape twitch channel and we’ll answer your questions live! Feel free to throw some questions up in the comments below and we’ll compile them for the show!
Very interesting development...
Foxclon has apparently been teasing some kind of countdown on his twitter... I wonder what that is about
Golden week lol.
Phase 3 incoming? That would be pretty sweet though I wouldn't expect that till...next weekend? Or the week after?
Gamerescape are doing a segment where they can answer questions about the beta, SE gave them the go ahead to do it apparently. (http://gamerescape.com/2013/04/22/aetheryte-radio-live-qa-incoming/)
With this development it seems likely we might be entering the debug for p2.
This is true. How long did it take for them to allow a windowed mode officially for FFXI? Eesh.
Greetings everyone!
Ferenhalwes back from the dead to bring you todays scoop.
The problem is, these past few Producer Letter Lives have been so chock-full of crunchy, chocolaty, peanut-buttery goodness, Im stuck with nothing but table scraps.
Luckily, todays scraps are fit for not just any dogbut a scurvy dog! ARRRRRR!
Ahem.
I was traipsing about the new and improved Limsa Lominsa this morning when I noticed something. Sure, the city-state had a similar feel to its 1.0 counterpart, but somehow it wasn't quite the same as before. The city-state was more...alive. And then thats when it hit memany of the NPCs were DOING something! (And by doing something I dont mean staring off glassy-eyed into the distance until you come along and he tells you in 1000 words or less about how great La Noscean lettuce is, and what he wouldn't give to have a kind adventurer bring him 5 heads.)
Yellowjackets patrolling the streets...
Fishers repairing their nets...
Sea Wolves doing push-ups with Miqote sitting on their backs...wait, wha?
Uh...Okay. Im sure theres a perfectly good story to go along with this...
But thats not to say there is a lack of everyday situations like...
Serving wenches waiting on tables...
Peddlers gesturing to potential customers...
Unconscious prisoners hanging suspended over the sea while carefree pirates point and laugh at the poor lads' misfortune...wait, wha?
Ah, I love this town.
Till sea swallows all!
Fernehalwes
In the sunset screen that is the 'colisseum' in the distance. :0