Needs more FFXIII
A phrase that should never be uttered.
Needs more FFXIII
A phrase that should never be uttered.
I haven't had much luck with Healers :/
I'm a Glad, just starting out with story mode stuff. Doing the level 15ish dungeons with my DPS friends just trying to learn how to tank. For some reason the Healer pug is always impatient.
Of the last 3 dungeons we have done the first Healer would get agrro ... because she would run in front of me. Simple Tank-and-spank Mini Boss becomes a tug-of-war for hate between me and her cause she decided to loot a chest right in front of where the boss WOULD appear and run behind me right as it was appearing causing her to be it's first target. Same would happen with other mobs in there.
2nd would disregard my markings. I would tag a group and have my BM friend put the ones labeled 2/3 to sleep. Lil imp dude decided he wanted to wake em up by attacking them out of order. This happened time and time again. :/
3rd was a good healer who knew the dungeon mechanics better than us when it cam to that blob thing you have to blow up. He didn't get hate, I was never too close to dying ... good work. Of all 3 of them he was the only one to reply with a "Hey" when we all said hello.
Of the healers I have had only about 2 seemed to talk. Maybe half didn't cause any un-needed problems.
I know that for some these early events are just a way to level up a new class ... but when someone tells you it's their first time doing it then that's a sign you shouldn't rush things.
3: Labyrinth of the Ancients (HARD)
I'd, REALLY be surprised to see this one to be honest. Basically, just a 12 man version of CT1, with higher level dyable versions of the original drops. Going twelve man would be the easiest way of ramping up the difficulty, without dramatically changing the fights.
Since we're about to see another live letter, I might as well post my 2.3 wishlist. Though I'd be surprised to see some of these, to be honest.
1: Gilgamesh Extreme (Maybe HM too.)
They'll probably just skip straight to EM, since making two additional versions of that fight would be a lot more work, and because I'm not sure what they could make drop in HM that'd make that fight worth it.
Or, perhaps maybe we should just see HM for now, make it about on par with the EM fights in terms of difficulty, and make the eventual EM fight nightmarish difficult, just a thought.
2: Surprise Trials.
I know we can only expect one Primal fight per patch for the time being, but I'd still love to see some additional trials beyond that. Perhaps Chimera or Hydra Extreme, or, maybe they go really crazy and offer a Trial EM version of Caduceus or ADS. These wouldn't be quite as much work as making a Primal fight, but I could very well see these keeping the average player busy for a few weeks each, if tuned right.
3: Labyrinth of the Ancients (HARD)
I'd, REALLY be surprised to see this one to be honest. Basically, just a 12 man version of CT1, with higher level dyable versions of the original drops. Going twelve man would be the easiest way of ramping up the difficulty, without dramatically changing the fights.
Though I'd prefer to see a additional mechanic or two for each boss, just to keep it interesting. Again though, I'd be surprised to see this.
4:Anything to do in the overworld.
Instances get tiring after awhile, and it's nice to be able to do things while waiting for PFs to form.
I'd like to see more weapon options
Gilgamesh is already classed as Hard is it not it too easy at moment anyway.
I just want a new trial that is vs the Tribuni it most disappointing to me in game how easy them fights are. That and let me have Gaius gun blade or as I'm a DRG a gunspear
Give me Ultima EX and I resub.
<3 some lasers. =)
This game doesn't need more III, or XIII or VII or whatever, it needs to develop more original areas. It's not a crossover mmorpg, it's a mainline numbered entry. It needs to find its own identity, just like XI did.
Sea <3
This game doesn't need more III, or XIII or VII or whatever, it needs to develop more original areas. It's not a crossover mmorpg, it's a mainline numbered entry. It needs to find its own identity, just like XI did.
Sea <3
Yoshida has pretty much turned this into "Final Fantasy Online: All Stars." That IS its identity.
Yep... and I'm totally OK with this.
I'm okay with it as well. Just okay. Kind of disappointed in the sense that XI created its own identity over the years and this one just takes stuff from everything and got lucky it worked. I can understand why though. It was super safe.
Yoshida has pretty much turned this into "Final Fantasy Online: All Stars." That IS its identity.
They needed FFXIV:ARR to be safe to start... after 1.0, this needed to be a crowd pleaser. But I agree, I hope that in time with a few expansions the game comes into it's own. Certainly has a nice base to work with right now.
I really want to see FATEs with coil-level mechanic. FATE is so boring because you don't really have to think of anything other than attacking.
This game doesn't need more III, or XIII or VII or whatever, it needs to develop more original areas. It's not a crossover mmorpg, it's a mainline numbered entry. It needs to find its own identity, just like XI did.
Sea <3
I really want to see FATEs with coil-level mechanic. FATE is so boring because you don't really have to think of anything other than attacking.
Yeah, my worry going ahead is that they have already saddled themselves with antagonists that can not die and I find all of that rather silly (from a storyline POV). Primals we can never kill, Ascians that will never die, an Empire that will never go away and an ancient civilization whose resources were infinite yet died off somehow. I hope they can move past these things going forward.
Yeah, my worry going ahead is that they have already saddled themselves with antagonists that can not die and I find all of that rather silly (from a storyline POV). Primals we can never kill, Ascians that will never die, an Empire that will never go away and an ancient civilization whose resources were infinite yet died off somehow. I hope they can move past these things going forward.
There are FF games after V?!
who is that and where do we learn of it?At any rate, they just need an expansion now, something to really kick start the wholesaga. Speaking of, do we have to spoil the main antagonist at this point?Zodiark
Well I passed my first trial, but I wound up watching the last 3-4 minutes with my character dead, lol. Man did I feel like a real loser. At least I am now in a GC and can start grinding seals for my mount. Are fates the best way to get seals at lower levels or should I be doing something else?
you can also get seals from doing GC hunting logs
and if you craft/gather(or just buy the items)
you can turn in items to supply&provisions quests for seals
I'm okay with it as well. Just okay. Kind of disappointed in the sense that XI created its own identity over the years and this one just takes stuff from everything and got lucky it worked. I can understand why though. It was super safe.
I am a mere ~280 myth away from this. so so so scared.
speaking of which, is a full CT run now worth 120 myth? Websites say 100 but I was doing the math and if so I somehow ended up with an extra 20 myth somewhere...
DRLL 80
DRMS 60
beast dailies 30
CT ???
total = 290.
Avoid lavaSo, I'm queuing up for my first Primal fight(Ifrit). Any tips? I'm a lvl 23 THM.
Kinda nervous, lol, since this is my first big boss ever in an MMO.
It'll come in time. I think Coil is the shining star when it comes to the identity of this game.
Focus on the Nail when it pops up mid battle. if it isn't killed asap the boss enrages causing a wipe.So, I'm queuing up for my first Primal fight(Ifrit). Any tips? I'm a lvl 23 THM.
Kinda nervous, lol, since this is my first big boss ever in an MMO.
That's a shame since very few will do it.