Nothing in those patch notes suggest the 20% damage is for anyone but the Rogue/Ninja.
The notes say buff is applied to weapon, so it is a self buff.
Nothing in those patch notes suggest the 20% damage is for anyone but the Rogue/Ninja.
Congrats. I still need to do Mog Ex and the others. I've taken my eye off the ball with those extreme primals. Or maybe Titan just demoralised me.
Sooooo are these new dungeons going to be stuffed full of crafting mats or no?
The following duties, trials, and raids have been added to the Duty Finder:
Raids
The Second Coil of Bahamut (Savage) - Turn 1 / The Second Coil of Bahamut (Savage) - Turn 2 / The Second Coil of Bahamut (Savage) - Turn 3 / The Second Coil of Bahamut (Savage) - Turn 4
Because I already have 3 other skills at 85+ and capped at 300 total skill. I have to do extra work to force it to decrease LTW and not something else. I've lost at least 0.5 WVR from being capped.
Also final coil bow has me motivated to try to kill Nael at some point. This is awful.
At least your lack of taste continues to be consistent.Maybe the new dungeon will cut out the middleman and just stuff chests full of GC seals.
Also final coil bow has me motivated to try to kill Nael at some point. This is awful.
Players can now board the Rhotano privateer, a large fishing vessel off the coast of Costa del Sol in Eastern La Noscea.
Maybe. Then I could have a legit shot at top dps once in a while.Do you want Bookey to have a stroke
It could be. It looks like an axe, yeah, which is pretty perplexing. Then again, there are no giraffe WAR, so it must be a DRG.That's weird though. Is the Warrior in the image wearing the DRG set? Because that does not look like a goddamn spear.
Not saying it's for anyone else. Just saying that that's a constant 20% damage buff where MNK needs to re-up their with Twin Snakes on top of the Fists of Fire like 5% damage buff. Ninja has all of that just by existing. Then they can regen a MNK's TP without BRDs having to lower their damage output to sing Paeon. If the TP regen ability has that rumored Trait that would increase its potency, the TP regen skill could be cross-classable to other jobs, which is just disgusting in all ways.Nothing in those patch notes suggest the 20% damage is for anyone but the Rogue/Ninja.
At least your lack of taste continues to be consistent.
Not saying it's for anyone else. Just saying that that's a constant 20% damage buff where MNK needs to re-up their with Twin Snakes on top of the Fists of Fire like 5% damage buff. Ninja has all of that just by existing.
That how was made for tacky gold Lightning.
It's like they're targeting me specifically.
(Stat improvments? Don't care. Hideous glamour? MUST HAVE.)
Maybe. Then I could have a legit shot at top dps once in a while.
It could be. It looks like an axe, yeah, which is pretty perplexing. Then again, there are no giraffe WAR, so it must be a DRG.
Not saying it's for anyone else. Just saying that that's a constant 20% damage buff where MNK needs to re-up their with Twin Snakes on top of the Fists of Fire like 5% damage buff. Ninja has all of that just by existing. Then they can regen a MNK's TP without BRDs having to lower their damage output to sing Paeon. If the TP regen ability has that rumored Trait that would increase its potency, the TP regen skill could be cross-classable to other jobs, which is just disgusting in all ways.
20% does not equal 62% inc monk has. sorry to disappoint galen.
NIN helping out the tank if for whatever reason they don't have a WAR partner for slash debuffs. At least you'll know that the slash debuff will in full effect 100% of the time.
So now we basically have a tradeoff of melee on utility beyond just DEEPS
MNK being a self sustaining powerhouse of DPS but not really having much other than mantra to help the team
DRG helping out the BRD that will inevitably be in the party
NIN helping out the tank if for whatever reason they don't have a WAR partner for slash debuffs. At least you'll know that the slash debuff will in full effect 100% of the time. Oh and the TP refresh good lord
Beyond just DPS I like the possible utility I see in melees.
Looks like girls can wear the tux.Best Man's Jacket Body Item Level: 1 / Equipment Level: 1
Bridesmaid's Dress Body Item Level: 1 / Equipment Level: 1 Fits: All ♀
???The Best Gown Ever Body Item Level: 55 / Equipment Level: 50
Looks like girls can wear the tux.
If a Ninja can keep the slashing debuff up, it also frees up a Warrior to keep the Storms Path debuff up on an enemy, in addition to doing more Butchers Blocks.
Granted, a 10% reduction in damage isn't necessary for most fights, but it makes life easier on the healers, and WAR's will need to put up Maim occasionally anyway, using one more GCD for the full Storms Path won't be much of a DPS loss.
(Besides, PLD's will probably need a GCD here and there, to keep ahead of the Butchers Block enmity generation.)
I just wonder if there's a Hide usable in combat Trait. Otherwise, how in the hell do you get Trick Attack off as anything but an awkward opener?
We can both wear the tux at ourLooks like girls can wear the tux.
An armoire furnishing has been added, and can be placed inside the estate hall.
Conjurer
White Mage Regen Cannot be stacked in Frontline or the Wolves' Den.
Medica II Cannot be stacked in Frontline or the Wolves' Den
In order to maintain the difficulty of certain duties, item level sync has been applied to the following dungeons:
Item Level Synce 110
I want to see the passives here, but I'm thinking you can easily
Perfect Dodge > Trick Attack the guy in the face without worrying about eating instant death AoEs.
That still seems stupid dangerous though.
Can only be executed when under the effect of Hide, and shares a recast timer with Sneak Attack.
Hide said:Cannot be executed while in combat.
Anyway, Trick Attack and Sneak Attack appear to have generally low usability in any sort of content that will matter. What a waste of two attack slots if this ends up being the case. Especially Trick Attack, since that does the damage down debuff, I think, which is really not important to use at the start when there's typically Stoneskin and full health Tanks going into the fray. I guess it makes all of that last a couple seconds longer and you do quite a bit of damage, but...
I want to see the passives here, but I'm thinking you can easily
Perfect Dodge > Trick Attack the guy in the face without worrying about eating instant death AoEs.
That still seems stupid dangerous though.
I would agree, if not for
in addition to
Oh man. Getting hyped.
...yeah, okay.
Pretty sure the suiton buff allows you to be in the 'condition' of hide while in combat. When showing Ninja before in trailers it showed suiton in use, 2 actions suddenly became available and upon their use the suiton effect went away. Ninjutsu are on 20 second recast timer, and the two hide based abilities are on 60 second timers. They will have a place in the rotation if suiton does indeed allow them use in combat.
It probably still requires 8 people to queue
It probably still requires 8 people to queue
Duty Finder though so I don't think so.
Tome gear: