An issue wherein the Desynthesize action may cause the server to crash
If you scale the NM's to how many people are in the zone the ones in Mor Dhona will never be killed.
Honestly guys, whether they change anything or not, I'm sure it'll calm down soon. It's only so busy because it is shiny and new.
2 new interviews:
Dengeki: http://forum.square-enix.com/ffxiv/...-with-Yoshi-P-2.3-highlights-and-future-plans
Gamewatch: http://www.bluegartr.com/threads/122984-Yoshida-Interview-with-Game-Watch-(July-11)-Patch-2.3
Seems like, CT will end in 2.5 and coil in 2.6. So expansion around june 2015.
Dengeki Interview said:――Now, let's talk about the Hunt. Is this something that you do as a daily content once a day?
No, the daily part is actually just a bonus for those who want to collect their allied seals little by little. The basic concept of the Hunt itself is for players to go out int the field to find Elite Marks. And the idea is for players to exchange information on where, when, and how Elite Marks appears and defeat them together.
――Elite Marks will aggro players who approach nearby, is that a deliberate design?
Yes. Having said that, since some of them do appear in low-level zones, we have made their detection zone quite small. So we might have a Lalafell with starting gear running into this incredible monster in the field, only to see a huge mob of high level players run up and engage it in battle... but wiping against it or something (laugh).
――So are there Elite Marks that are strong enough to wipe even experienced adventurers?
S rank marks are quite tough, so please challenge them only after you have recruited enough people through Shouts.
――The rewards that can be traded for allied seals include sand and oil of time, so this opens up new ways for people to upgrade their Gerolt (Soldiery) gear outside of the Second Coil.
As item level increases, so do the difficulty of the accompanying contents, and those who can clear them will be able to move ahead. However, as new patches are implemented, we want to introduce new and different ways to progress ahead, and it forms the basic progression design philosophy for FFXIV. This is different from the games we've had in Japan up to this point, so I like to use opportunities like this to let people know that they don't need to rush.
Honestly guys, whether they change anything or not, I'm sure it'll calm down soon. It's only so busy because it is shiny and new.
People keep saying this but I just don't agree. Everyone who didn't do coil but maxed soldiery every week (which I'm betting is a decent %of players) this is the only progression path for them right now. That's like saying people would stop doing second coil after a few weeks because it wasn't shiny and new anymore
This is currently the most efficient way to cap tomes, get sand, and increase your gear level. Why bother doing anything else? For a game where you can play multiple jobs on a single character, you can bet that people aren't going to stop once they finish gearing one job. They'll keep doing this as long as it makes sense to.
SE will definitely respond to the negative feedback. I doubt we will see anything in this patch but I wouldn't be surprised to see this addressed or at least acknowledged as a problem prior to 2.35.
I honestly do wonder about the overlap between the most Serious Bizness hunters and the players who were already running coil 2. How much of the zergfest is actual casuals and how much is the hardcore who had already run out of things to do besides coil anyway?
Man, the Hunt Wars are no joke. When I finally qualify to do the hunts I'm not announcing to anybody but the FC should I find something and I would hope I could count on their absolute discretion. People can cuss me out and call me a d*ck all day long. I don't care. I'm not announcing marks to randoms.
Maaan, hunts really are srs bsns. Participated in my first few yesterday, made a joke in shout about GAF pulling (nobody had) and was immediately jumped on by multiple people in shout, LS chat and tells and got called a dick for it. When someone from the GAF LS ended up *actually* pulling it early though it was nbd, nobody said a word. After that experience I would just ignore the whole thing but it's all but essential if you want to gear up fast. It's not nice to feel unfairly set upon, get verbally abused and singled-out but it seems that's the path these hunts are taking: shut up and DPS or get yelled at over video game money.
Willing to bet its 80/20 hardcore to casual players. I'm willing to bet that the recent, stupid behavior has completely put off casuals from even bothering. I can be pretty hardcore, but I don't think I'm going to bother with this feature that much. People have turned into animals. It's disgusting. The majority of people just minding their business who happen upon things get blasted on for not following some unwritten bullshit they don't and shouldn't have to care about. It's XI all over again in many ways on a much bigger scale.
I know I'm new to endgame but I'm not new to math and 5 will always beat 1 when you are trying to get more.
The math works if you're in a hunt party or LS, I think, because you get more overall shots at marks to balance out potentially less per-kill (and in a party you'll have an easier time getting credit anyway.) It does not at all work if you're solo and calling out on FC chat, because your call out will make it back to the parties/LS but you won't be getting notifications of their finds. It's maybe the only situation in-game right now where going to your FC for help is a bad idea.
good thing this game currently has so much content that demands full i110
What about the race to be i110 before anyone else??
You can't kill moogle ex without full 110, anything lower and he stays at 1%HP.
You can't kill moogle ex without full 110, anything lower and he stays at 1%HP.
this interview is kind of funny in retrospect. They totally did not foresee fanatical hunt parties forming.
Will full i110 also grant players water wings for Levi?
This is currently the most efficient way to cap tomes, get sand, and increase your gear level. Why bother doing anything else? For a game where you can play multiple jobs on a single character, you can bet that people aren't going to stop once they finish gearing one job. They'll keep doing this as long as it makes sense to.
SE will definitely respond to the negative feedback. I doubt we will see anything in this patch but I wouldn't be surprised to see this addressed or at least acknowledged as a problem prior to 2.35.
At this point you really need to be in a party to reliably get full credit for a B rank if more than a handful of people show up.The problem is that telling others is to your detriment. I had a situation last night that I found one B rank and told the FC. If I didn't tell anyone, I would have gotten 5 seals. Instead I announced it and got 1 seal. What makes anyone want to give up 4 seals? That's the problem with the way the system is right now.
Well having the lockout on Coil 2 certainly doesn't help. I'm sure many more would be doing coil 2 if they could actually get parties to run the thing. It just seems like putting a static together for the end game content is almost nearing impossible at this point. The lockout certainly creates a huge barrier so now you have people who want high gear and grinding out these hunts and what not are the only option.
Can't tell if this is a serious post or not.
A joke following Tiduz team wipe at 1% and the fact that he won't do it again until he's more geared up.
I maintain that coil should have gone the CT style lockout route - especially when you consider the amount of repeat drops and lack of drops people get weekly even in statics. I think my group specifically has seen 6 healer chests, 5 pairs of tanks boots, 4 tank belts... etc already. Would have been more worthwhile to allow us to run it endlessly but only have one lot per week.
Well...put a high level item in there unrestricted and of course people are going to be after it like animals.
Well having the lockout on Coil 2 certainly doesn't help. I'm sure many more would be doing coil 2 if they could actually get parties to run the thing. It just seems like putting a static together for the end game content is almost nearing impossible at this point. The lockout certainly creates a huge barrier so now you have people who want high gear and grinding out these hunts and what not are the only option.
Tbh, I think my main problem is the same as the og fates/carries. People gear up to end game content now with doing hunts and have no idea how to play the class effectively and second coil is going to show them that even having these sands/oils aren't going to save them. Like I understand helping out the casuals yoshi, but how this gonna really help them with those coil mechanics/learn their class
I heard you died a lotTbh, I think my main problem is the same as the og fates/carries. People gear up to end game content now with doing hunts and have no idea how to play the class effectively and second coil is going to show them that even having these sands/oils aren't going to save them. Like I understand helping out the casuals yoshi, but how this gonna really help them with those coil mechanics/learn their class
It... doesn't? You literally just go up to a mob and spam shit as fast as you can before it dies completely.
Tbh, I think my main problem is the same as the og fates/carries. People gear up to end game content now with doing hunts and have no idea how to play the class effectively and second coil is going to show them that even having these sands/oils aren't going to save them. Like I understand helping out the casuals yoshi, but how this gonna really help them with those coil mechanics/learn their class
I think my group specifically has seen 6 healer chests, 5 pairs of tanks boots, 4 tank belts... etc already.
DPS 101
So envious. I want those boots badly. 8+ weeks and counting without boots.
I heard you died a lot
1. I'm a drg at heart. 2. I'm pulling that fat dps.
I'm gunning for that professional monk title
I'm starting to think they expected S-ranks to be like Behemoth or Odin, where people flip out and form parties ASAP when they pop, but nobody runs around in a state of constant readiness. They misread the population badly here.
Inching closer to a first new Primary Tool, I have 5x Fieldcraft Demimateria III & 2x Mastercraft Demimateria. I also made an HQ Augmented Wolfram Cuirass
The Market Board exploded, I'm actually out gathering Noble Grapes! lol Prior to 2.3 sometimes Gold Ore / Darksteel Ore would go above 300 gil each... Crawler Cocoons in a blue moon. I'm not spending 400 on friggin' Grapes!
Out of everything I made pre-2.3 I think I made the most off HQ Spruce Lumber... they are still selling for > 6K each.
The Market Board should have a "Sold Out" sign on it,
I'm going the replenish and also sell wind shards route during evo