How to fix the hunts
- Dynamically increase HP on Elite Marks as more people approach the vicinity of the monster. This shouldn't be an impossibility for the engine considering FATEs already have a range.
- Increase the payout on personal dailies by 10 (are 1 seal things a practical joke?)
- Increase the payout on weekly to 50, personalize it
- Add daily reward to Duty Roulette for completing Low Level, Main Scenario, Trials, High Level and Expert equal to 20, 30, 40, 50 and 60 seals respectively
- In accordance with a player being able to earn 270 seals solo daily, increase the price on the most sought-after items by one or two blood-spattered logs and/or remove them as random drops.
- (optionally) Do not weigh the seal payout against personal damage/enmity contribution
Boom, people are back in instances and aren't jumping each other's throats as much.