Not on Sargatanas, some people must want i110 gear for all their 9 jobs....
Can someone explain what exactly the problem is with the hunts? I've been trying to follow but I'm lost.
Can someone explain what exactly the problem is with the hunts? I've been trying to follow but I'm lost.
Well, I think the biggest thing to change, is that most people aren't shouting Hunts anymore. This is both a good and bad thing. It's good for the hunt LSs, because targets aren't getting zerged down as quickly, and groups are more likely to wait for a decent number of people arriving. Before, we were seeing a lot of random stuff face pulling, or pulling when there was only a single party or so around.
It's bad, because it makes it more difficult for casual players to get on board.
To this end, I really hope they improve the reward for doing daily hunts. Really, if people complete thier dailies for a week or two, they should get a Sands. Itwouldn't be as lucrative, but for players that don't want toto eat into a formal hunting LS, itd be a good consolation.
I missed getting one, boo. T_T;;
You kill certain mobs to earn seals. It's very easy when coordinated with a large group of people.
You turn in the seals for items that were previously locked behind Second Coil and there is no cap, so you can earn quite a lot of good items very quickly.
I will stick to my Syrcus Tower/Roulettes/Maps/Beast Tribe Quests/Frontlines for my Myth, Sol, and Oil needs, as well as some pug t7s.
No need to be involved with all of the buttholes for hunts.
I haven't checked yet, what's this week's weekly hunt? Is it still the same for all GCs?
Somehow I don't think technical or design issues that are still being worked out are quite related to them being on the wrong track. Especially in regards to technical issues which you don't understand any better than I do.
Instead of jumping the gun because one system didn't work out well implemented, why not give them some time? We have a live letter coming up next week and you can be sure this will be a topic of significant importance during it.
Or you can continue to make callous and disingenuous comments about the development team.
Just a friendly reminder that you don't need full credit to get a log in A or S hunt...
That is why I try to make it out to an A or S hunt just for the potential 250 seal drop, even if I miss out on the mob.
It's Naul.
No, I'm not confusing last weeks with this weeks.
Yes. It's Naul again.
Yes. It will be Naul next week too.
With this sort of content, it's impossible for everyoneto walk away a winner. As such, my only concern is with maximizing the number of winners. It's harder to do that when there are so many players rushing to a mere B rank, that nobody can get a full rotation in before it's dead.
Simply put, unless marks just spawned constantly, without pause, there isn't going to be enough for everyone. So sue me if I'm not upset that some of the smaller, disorganized groups out there have given up. Yes, I'd love to see an alternate method for them to grind out the same rewards, but the experience is overall much better.
Besides, Bs were never meant to be Shout Zerged anyway.
Another point I want to bring up regarding hunts is that getting credit is similar to how you get credit in FATEs. As a DRG in a full group actively participating, I can get full credit just from 1 off-GCD attack on B hunts. WHMs can get full credit doing one Medica II if the rest of their party has hate on the hunt mob. I assume PLD can get full credit with a Shield Lob + Circle of Scorn.
Just a friendly reminder that you don't need full credit to get a log in A or S hunt...
That is why I try to make it out to an A or S hunt just for the potential 250 seal drop, even if I miss out on the mob.
Why is it OK for others to bad talk the FC I'm in here when I was told to not talk to FC drama and this thread was about the game and not FC drama?
I am not aware of any diminishing return system on parry, or crit for that matter. If you have data indicating otherwise please share, but as far as I know you get an (estimated, we don't know exact numbers) 0.078ish chance of parry per point and this stays that way no matter how much parry you have. If you were hypothetically ever reach 100% parry chance then yeah it would be pointless to stack more, but you'd need nearly double the current possible max parry/max acc set up. By the time we'd ever get that kind of parry, we'd of increased the level cap, and any logical MMO gear system scales stat benefits based on character level.BTW: an additional reason why I'd like to see additional defensive stats, is because, if I understand it correctly, parry is going to eventually be maxed out anyway.
The stat is basically a Reverse-Crit on incoming damage, and like Crit-Rate, eventually you should reach you'll reach the point on Parry where you're Reverse-Critting about as much as possible, during which point stacking more parry simply won't do you much good.
Granted, you can stack Strength, which will increase the amount of damage you parry, but once we hit that point defensive itemization will essentially be a thing of the past, as far as I understand it.
So adding another defense sub-stat, say, reverse Determination. (Fortitude: decreases incoming damage, increasing incoming healing.) Would make sense by then.
Though I guess they could just, alter how parry works.
Pretty much. 7PM needs to come sooner so I can be in coil. Still need to get my CT drop and do my Expert Roulette but those avenues are still super chill.
Few things -
Goody they nerved Titan Egi as intended.
Second - I feel immediately turned off by this hunt thing. Im just getting the jist of how it works. I called out a monster and it was a fate. I got egged on by a bunch of people saying i shouldn't, especially in private tells... Well shit, i didnt fucking know.. People treating me like I SHOULD know. Fuck it. GAF LS is really on edge with this hunt shit. Almost decided to leave. But I'll stick around. Im not putting names out there for who said what, for ill just leave it as so. Maybe it was due to the fact that others were hunting and their hunts weren't going so well.
How do you know when the CT2 loot restriction lifts? Is it at the same time as the soldiery cap?
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I hate to go back but I just saw this. I'm confused what the issue was (don't know what was said in tells) but I see nothing wrong with what was said publicly. You kept posting FATE mobs in a linkshell meant for hunts. Of course we were going to tell you to bring it somewhere else, when coordinates get posted, people should expect that they lead to a hunt mob not a fate.
It's Naul.
No, I'm not confusing last weeks with this weeks.
Yes. It's Naul again.
Yes. It will be Naul next week too.
I hate to go back but I just saw this. I'm confused what the issue was (don't know what was said in tells) but I see nothing wrong with what was said publicly. You kept posting FATE mobs in a linkshell meant for hunts. Of course we were going to tell you to bring it somewhere else, when coordinates get posted, people should expect that they lead to a hunt mob not a fate.
While I haven't been online yet, it sounds like Bs still don't hold up very long if there's a couple dozen full parties going at it.
Now, putting out a shout for an A, makes sense, especially if you need more people to take it down without risk, and people should definitely put out Shouts for an S.
For Bs though, nah, get 4 to 6 parties there, make certain nobody in those parties is still dashing on in, and pull. Even with the additional HP, a hunting pool much larger then that isn't going to be reasonable .
I hate to go back but I just saw this. I'm confused what the issue was (don't know what was said in tells) but I see nothing wrong with what was said publicly. You kept posting FATE mobs in a linkshell meant for hunts. Of course we were going to tell you to bring it somewhere else, when coordinates get posted, people should expect that they lead to a hunt mob not a fate.
They could have explained it in a reasonable matter. Give it a rest
My friends and I got 5, but now it looks like one can't go. When I confirm it I can sell you one if you would like.
Anyone coordinating GAF meetup at FanFest? If not, I'd be glad to handle it.
Can someone explain what exactly the problem is with the hunts? I've been trying to follow but I'm lost.
Hi guys. Just a couple of questions, I've been considering trying out FF14 but am a little unsure about making the leap!
1) How's the game on PS3, or should I wait until I get a PS4 in a year or so? Work okay on wifi?
2) Is it playable at all in 1-2 hour bursts, or do you really need bigger segments of time?
Thanks in advance!
So...when do you guys think the first expansion will hit? I know the Ninja patch is probably going to be huge, but just out of curiosity. Also when are we going to be able to duty find as an alliance?
Can someone explain what exactly the problem is with the hunts? I've been trying to follow but I'm lost.
why can't I find a leg-piece to go with the rest of this
I posted a link to a spreadsheet on the GAF guildwork forums. It will be for tracking spawn times for Ultros GAF, along with some general tips and notes. A lot of content is copied from the popular spreadsheet used by many servers. I want to restrict edit access to only a few people, after what happened before on PVP events when edit access was unrestricted.
If you're gonna get it get the ps3 version as it's cheaper and upgrades for free to the ps4 version. Basically their's no penalty for buying the ps3 versionHi guys. Just a couple of questions, I've been considering trying out FF14 but am a little unsure about making the leap!
1) How's the game on PS3, or should I wait until I get a PS4 in a year or so? Work okay on wifi?
2) Is it playable at all in 1-2 hour bursts, or do you really need bigger segments of time?
Thanks in advance!
We could really make them mad if we wanted to.
Why would we want to, though?