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Final Fantasy XIV |OT6| Casino Royale

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Kagari

Crystal Bearer
Thanks; I tend to think that the encrypted tomestone should be the first thing they offer the general population out of FCoB, and not something withheld, if this is really supposed to be a catch-up patch.

Mechanically 10 and 11 at least are pretty straightforward in comparison to the seventy-things-at-once fiesta that is T9 final phase; the biggest challenge seems to be beating enrage, which is easier now than it was at 2.4 launch but still an issue (see the 4/4 clear of 11... two weeks ago? where we actually got the enrage animation as Kaliya was dying) and the weapon damage upgrade the tomestone weapons provide would be the most direct assist there. It'd also scale nicely with the addition of poverty coat, since in addition to the all-important dye feature it provides another 10 ilvls of WD.

So it'd just be really weird to me if they withheld the tomestones in a catch-up patch since they seem to be the thing most likely to enable people to catch up. Unless the crafted WoD stuff is way, way better than I'm expecting (and even then, it still likely wouldn't scale to i130? I dunno.)

Consider this patch might have to last though May and June though... gotta stagger those carrots as much as possible to keep people coming back.
 
Since some people seem to be freaking about the hunts going back to the insanity on reddit/other forums, can somebody explain what was so insane about them before? As a relatively new player I don't see how adding stuff to buy with seals would change the dynamics of hunts that much.

to add from before. Hunts ended up being way better than dungeons for gettings tomestones so nobody really did dungeons that patch cycle.
 

Killthee

helped a brotha out on multiple separate occasions!
Since some people seem to be freaking about the hunts going back to the insanity on reddit/other forums, can somebody explain what was so insane about them before? As a relatively new player I don't see how adding stuff to buy with seals would change the dynamics of hunts that much.
When they first launched they were the easiest & fastest way to get myth, sol, and upgrade items for sol gear (the highest ilv gear you could buy at the time). This meant everyone on the server was doing hunts and due to various other hunt bugs/issues (low hp on all marks, the marks disappearing after X number of people populated the zone, and higher credit requirements which resulted on most groups getting no credit/low credit when they waited for other groups) everyone was whining about early pulls and getting no credit.
Sorry, we only take Blood Splattered Marked Scrolls now.
Yeah I'm totally expecting this.
 

iammeiam

Member
Consider this patch might have to last though May and June though... gotta stagger those carrots as much as possible to keep people coming back.

Oh, definitely, but if they're staggering I just think they're doing it wrong. Lead with the big shiny tomestone, then add in coat which is less impressive but will still provide gains, then finally twine to upgrade the items from the first thing for more damage and more vit to give people the final Optimus Prime push.

you gotta do ct1 and 2 for the new stuff? jesus christ

Article has a picture of the Primal Focus quest, so... it's CT Focus basically.
 

Kagari

Crystal Bearer
Oh, definitely, but if they're staggering I just think they're doing it wrong. Lead with the big shiny tomestone, then add in coat which is less impressive but will still provide gains, then finally twine to upgrade the items from the first thing for more damage and more vit to give people the final Optimus Prime push.

If I am reading right the upgrade items for allied seals might be carboncoat only at first as well? I don't see anything about encrypted tomestone.
 

Trojita

Rapid Response Threadmaker
Don't forget to mention to new people that we had All of the B's as well as the A's and S's to hunt. Those B's against 100 people lol.
 

scy

Member
Oh, definitely, but if they're staggering I just think they're doing it wrong. Lead with the big shiny tomestone, then add in coat which is less impressive but will still provide gains, then finally twine to upgrade the items from the first thing for more damage and more vit to give people the final Optimus Prime push.

Well, all the more reason for the crafted weapons to be i120 to fill this gap. Then they can put the Tomestone in with the Carbontwine for getting i130 weapons.
 

ponpo

( ≖‿≖)
Is the once per week CT quest thing not only for the upgrade items but also the crafting items?

¥¥¥¥¥¥¥
 

Trojita

Rapid Response Threadmaker
You question my ability to gather allied seals? Don't make me come on Mumble at 6 am to rap a remixed version of 'Forgot About Dre' called 'Forgot About Jay' with lyrics about hunts.
Are you taking up the helm of Stalkhawk again!?
 

ponpo

( ≖‿≖)
It sounds like the crafting item drop in Labyrinth of the Ancients and Syrcus Tower from bosses.

Hm cool. I hope they look hideous so I don't want to go broke buying them for glamour.

Also increased hunts for PS3 users aka me = rip. I'm going to start shouting fake spawn locations to distract the server while I locate real ones so that they can actually load for me.

Enjoy running all the way into sylphands for nothing, suckers.
 

iammeiam

Member
I wrote this before Kagari posted and I'm keeping it because I think the whole thing is weird.

Well, all the more reason for the crafted weapons to be i120 to fill this gap. Then they can put the Tomestone in with the Carbontwine for getting i130 weapons.

The thing here is that I think that kind of puts the tomestone weapons in a weird spot since even badly statted crafted i120 will be meldable, so depending on the Ironworks substats the path is something like HA -> Crafted i120 -> Ironworks i130 with the Ironworks i120 being semi-useless.

I guess a lot depends on the recipes for the crafts, too. The thing with tome weapons is that you don't need gil; if these are four star crafted weapons involving demimateria or mastercrafts or whatever, it's still going to lock people out? It just seems overcomplicated.
 

ponpo

( ≖‿≖)
KotbIdG.png


>734

Suddenly I bad for ignoring hunts (._. )
 

Valor

Member
What's this shit I'm hearing about me needing to clear CT weekly? Because no. No. No. No. No. No. No. No. No. No. I don't want to. Please don't make me. WHY DO THEY TANK BONE DRAGON NORTH!? WHAT IS HAPPENING. I NEED AN ADULT.
 

Kagari

Crystal Bearer
What's this shit I'm hearing about me needing to clear CT weekly? Because no. No. No. No. No. No. No. No. No. No. I don't want to. Please don't make me. WHY DO THEY TANK BONE DRAGON NORTH!? WHAT IS HAPPENING. I NEED AN ADULT.

CRYSTAL TOWER FOCUS.
 

iammeiam

Member
I love CT!!! I'm excited to go back. No really! ST was so boring.

Am I the only one with this opinion.

Tomo to be running Friday Night CT/ST/WoD Help Night confirmed.

Bone Dragon will be tanked in whichever spot pisses off the largest portion of the participants.
 

scy

Member
The thing here is that I think that kind of puts the tomestone weapons in a weird spot since even badly statted crafted i120 will be meldable, so depending on the Ironworks substats the path is something like HA -> Crafted i120 -> Ironworks i130 with the Ironworks i120 being semi-useless.

I guess a lot depends on the recipes for the crafts, too. The thing with tome weapons is that you don't need gil; if these are four star crafted weapons involving demimateria or mastercrafts or whatever, it's still going to lock people out? It just seems overcomplicated.

Well, keep in mind that it's really hard to meld high stats on a weapon since their caps are really high. Still, we'll ahve to see them.

And is it that big of a deal for Ironworks i120 to be useless ~4 months into it? I mean, I guess it's awkward but I think the HA/Shiva -> Crafted i120 -> Ironworks i130 / Zodiac i125 -> Dreadwyrm i135 is fine. It also depends on how long the delay is for the Tomestone to get added. I'm expecting 2.51 so people have a few weeks to get coats without competing for twines on their weekly lockout + we don't know how time gated they make the crafted weapon.

But, you are right that it pretty much makes the i120 useless now and kind of forces an extra step to make it usable.
 

Jayhawk

Member
Are you taking up the helm of Stalkhawk again!?

Ya'll know me. Still hunt with the FC.
But I been low key.
Hated on by most these newbies
Who got GAF'd. Hunts killed too fast? Then complain in shout chat.
Low tomes, only five seals and no logs.
Mad at me cause
I can't invite the whole server with my macros...
 

Qvoth

Member
the weapon materials will be tradable
ct 1 and 2 will drop these materials as well, and yeah the weekly quest will give it as a reward

i think this patch will revitalize hunts
 

kiryogi

Banned
the weapon materials will be tradable
ct 1 and 2 will drop these materials as well, and yeah the weekly quest will give it as a reward

i think this patch will revitalize hunts

How is this a good thing when they still need to revamp the system. Christ even recently with hunts its still toxic as hell when I was doing them for Alex.
 

aceface

Member
Ya'll know me. Still hunt with the FC.
But I been low key.
Hated on by most these newbies
Who got GAF'd. Hunts killed too fast? Then complain in shout chat.
Low tomes, only five seals and no logs.
Mad at me cause
I can't invite the whole server with my macros...

Best patch.
 
I actually did CT yesterday cause I was bored, it was even more boring than I remembered. But the run went surprisingly well, there were a couple of really geared DPS so stuff was exploding fast. We did take longer to figure out who was tanking what and who was standing at the towers than we did to kill Behemoth though. 8 tanks in the raid, "who wants to MT the boss", took 30secs for one to say "oh well, I guess I'll force myself to do it". Then 4-5mins to figure out who the 4 tanks standing at the towers were, and somehow one tank claimed Iron Giant tank role without even being asked, crazy. The other tanks did I don't know what, probably DPS or something. But eh, it took like 40mins I think so it was decent enough, and I almost got a piece of loot that I didn't want.
 

ponpo

( ≖‿≖)
How is this a good thing when they still need to revamp the system. Christ even recently with hunts its still toxic as hell when I was doing them for Alex.

How so? Toxic seems to be used to describe third community related thing in FF14 so I'm lost on the context in this case. Early pulls or something?
 

iammeiam

Member
Well, keep in mind that it's really hard to meld high stats on a weapon since their caps are really high. Still, we'll ahve to see them.

And is it that big of a deal for Ironworks i120 to be useless ~4 months into it? I mean, I guess it's awkward but I think the HA/Shiva -> Crafted i120 -> Ironworks i130 / Zodiac i125 -> Dreadwyrm i135 is fine. It also depends on how long the delay is for the Tomestone to get added. I'm expecting 2.51 so people have a few weeks to get coats without competing for twines on their weekly lockout.

I guess I don't see the benefit in turning the i120 poetics weapon into a base item you buy and sit on, unused (except for glamour because SPACESHIP), until you get another thing that makes it relevant again. If the end state is Ironworks 130, why create a whole side-path with this crafted stuff with such a short shelf life?

Also this is going to do bad things to the Crit/Det IV market I think, and that was already a mess.
 
I did Sycrus Tower the other day and it felt pretty easy. I wasn't the MT so that's probably why.

I just ran around and hit things. I figured out what to do for a few things just by watching where people moved. The only thing I messed up on was those 3 ice blocks that you can hide behind to avoid one of the bosses' attacks.

I was wondering why I couldn't target them then realized too late that you're supposed to hide behind them.
 
How so? Toxic seems to be used to describe third community related thing in FF14 so I'm lost on the context in this case. Early pulls or something?

Early pulls, not making it known that a hunt exists in the area until the horde is on it, blaming people/fcs for doing shit when it was someone else entirely.

Toxic as in a giant pissing contest as to who screws/blames the most people. It's the same thing in every mmo, just how it's done differs between them.
 

Vamphuntr

Member
What's this shit I'm hearing about me needing to clear CT weekly? Because no. No. No. No. No. No. No. No. No. No. I don't want to. Please don't make me. WHY DO THEY TANK BONE DRAGON NORTH!? WHAT IS HAPPENING. I NEED AN ADULT.

I guess it really depends if there is a leader in the raid. I played it for the first time last night and there was a guy with text macros explaining what to do in each room and assigning each alliance to a role with waymarkers and markers. It was over pretty quickly.
 

ponpo

( ≖‿≖)
Toxic as in a giant pissing contest as to who screws/blames the most people. It's the same thing in every mmo, just how it's done differs between them.

Blames people for what, though? Early pulls? From my hunt experience I'm trying to find opportunities for something that would be considered toxic.
 
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