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Final Fantasy XV |OT| There and back again.

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Brandon F

Well congratulations! You got yourself caught!
I've been a little disappointed by the music, honestly. I feel like I've heard all the best pieces already in the demos. The town themes in particular are kinda annoying.

Yep, I actively dislike pulling into havens and camp sights as I find their themes groan-inducing already.
 

Ferr986

Member
Is there a way to make the hunt marker reapear on the minimap? It dissapeared when I got a quest and now I don't know where that hunt was located :/
 

Trago

Member
Fun fact:
The songs we love in XBC largely aren't her songs, and the ones of hers that most love are just mixes of the ACE+ songs. Kinda funny- she did some great music there, but the really notably OST there is by others!

I know, which is why I'm more inclined to like this soundtrack, but I like Xenoblade's a lot as well.

I think we can all agree that XCX's ost was butt.
 

Ydelnae

Member
Just finished Chapter 4 and started Chapter 5, 18h clocked, lv 30. Chapter 4 gave me Versus flashbacks but...

the f was the middle phase of the Titan boss battle? like what were you supposed to do? lol

The explanation to what Gentiana is
Off screen voice narrating what happened after Titan disappeared
The 2s Luna flashback with crushed blacks
The gang actually getting in the ship with Ardyn

lmao
 
He's had three games come out since 2010, not counting remakes of previous games he directed. That's not exactly a schmuck's return rate.

After 2010 Nomura has directed Kingdom Hearts 3D: Dream Drop Distance (Metacritic 75) and Kingdom Hearts Unchained X (Metacritic 70). Again, I'm not saying Nomura is worthless; I'm just not sure where the intense affection and faith in him is coming from unless it's nostalgia for Kingdom Hearts 1 and 2 - which is fine, but perhaps not a good guarantee of future games he directs turning out strong.
 
Is there a way to make the hunt marker reapear on the minimap? It dissapeared when I got a quest and now I don't know where that hunt was located :/
Maybe you accepted another hunt? We can only accept one at a time for some stupid reason.

Hopefully they can patch it too.

After 2010 Nomura has directed Kingdom Hearts 3D: Dream Drop Distance (Metacritic 75) and Kingdom Hearts Unchained X (Metacritic 70). Again, I'm not saying Nomura is worthless; I'm just not sure where the intense affection and faith in him is coming from unless it's nostalgia for Kingdom Hearts 1 and 2 - which is fine, but perhaps not a good guarantee of future games he directs turning out strong.
Even if we talk about Kingdom Hearts 1 and 2, the original PS2 games are at 85 and 87 on meta respectively.

Some people here are expecting VII: Remake to deliver 90+ meta and don't get me wrong, I would love for it to hit that score, but I just don't have that high expectations of it doing so.
 
I'm about four hours in. Like the game a lot. One question: is there an alternative to using libra in wait mode to figure out an enemy's weakness? I don't want to have to constantly go to into the menu to switch between active/wait.
 
The localization is nothing short of fantastic.

I heard you worked on it(?) You guys have my deepest appreciation!

anime-gif-anime-girl-blush-kawaii-Favim.com-3240202.gif


Is that Death Note book? ;)

Nah... Way different emotions going on with that.

afcdcd46761266a63f9cad95d3efae29.jpg


Wait wha :eek: (nice work if so!)

Thank ya kindly!

lol to be fair I never liked Japanese dubs. They're so overly dramatic they end up sounding a little jarring to me. They don't sound natural at all to me.

Still, I think the english voice actors did a good job. Ignis sometimes is a little forced but other than that I really like it!

I typically like Japanese dubs and really like XV's. People usually tend to overlook some overacting in Japanese dubs and I think that's fine too. Everyone has their preference. But it is good to see so many like the English localization.
 

Soulflarz

Banned
I know, which is why I'm more inclined to like this soundtrack, but I like Xenoblade's a lot as well.

I think we can all agree that XCX's ost was butt.
Some people love Sawano. His music is way easier to swallow if you haven't heard it before. It's the same thing every time if you have though.
 

Ferr986

Member
Hunts are technically quests, open main menu, quests, click the hunt to track it.


Go into quests submenu and select the hunt.

Oh boy I'm dumb... thanks all, got it!

Maybe you accepted another hunt? We can only accept one at a time for some stupid reason.

Hopefully they can patch it too.

Agree being able to accept only one sucks.

I typically like Japanese dubs and really like XV's. People usually tend to overlook some overacting in Japanese dubs and I think that's fine too. Everyone has their preference. But it is good to see so many like the English localization.

Yes, I mean, I don't think japanese dubs are bad, it's just the way they express themselves while talking is differently to us and it's harder to me to get used to (not saying this just based on watching japanese dubs but when I was there for a month).
 

Damerman

Member
I'm about four hours in. Like the game a lot. One question: is there an alternative to using libra in wait mode to figure out an enemy's weakness? I don't want to have to constantly go to into the menu to switch between active/wait.

this is a glaring issue that i noticed too... you should be able to target enemies to view their weaknesses while in the item menu.
 

Carbonox

Member
Hah, a
Cactuar
randomly came across me while I was off doing something. Started fighting it and the little shit one shots me a couple of times. Fuck yeah.



Did him in the end though even despite a dropship of imperial soldiers turning up to be a nuisance. 5k exp per character wooo.
 

Ladekabel

Member
Cid, the quests are "building a better <item>"
Cid and his daughter have the most useful quests imo. Then again, they aren't particularly interesting. Cidny is a ton of fetch quests but they get you car upgrades, soo.

You craft spells using items as catalysts in the Elemancy menu.

Speaking with Cid allows you to access upgrade options for certain weapons (those marked with a + symbol).

Not sure if there are more options later in game.

Oh I have done some of them.
 

Trago

Member
Some people love Sawano. His music is way easier to swallow if you haven't heard it before. It's the same thing every time if you have though.

Put it this way, Sawano kick ass with big booming orchestral scores, but anything involving vocals gives me ear cancer.
 

Sagely

Member
Just started this last night and am currently at Chapter 2 after six hours. I'm loving it.

The increased danger at night time and the limit on fast-travel makes me plan my days out accordingly: drive, gather, explore, hunt, return to camp. Level up, have a meal, browse the photos, go to bed, repeat! It's a simple loop and I can see how people might dislike this, but I just find it so relaxing. The lads are really great company and they make the life-sim aspects a joy to participate in. After some time with the combat I'm understanding it and enjoying the flow (still using Wait Mode and taking my time to think about tactics). I can see myself putting a lot of hours into this world.

I understand the complaints regarding the cutscene direction and overall editing of cinematics (like the Kingsglaive scene insertions). It's not slick like the presentation of XIII. However I'm enjoying the personal interactions a lot: small scenes at the camps, in the car, out on the field, etc. This game has so much heart and I can't wait to see where the story takes me. Once I can pull myself out of the exploration and side quests, that is.

Also Prompto is such a sweetheart ;m; I thought he'd be irritating like a Rikku/Selphie/Vanille of the group but he's actually great. I find the whole group dynamic to be very good in general - way beyond my initial expectations.
 
Hah, a
Cactuar
randomly came across me while I was off doing something. Started fighting it and the little shit one shots me a couple of times. Fuck yeah.



Did him in the end though even despite a dropship of imperial soldiers turning up to be a nuisance. 5k exp per character wooo.

miss u bb
 

Ferr986

Member
Just started this last night and am currently at Chapter 2 after six hours. I'm loving it.

The increased danger at night time and the limit on fast-travel makes me plan my days out accordingly: drive, gather, explore, hunt, return to camp. Level up, have a meal, browse the photos, go to bed, repeat! It's a simple loop and I can see how people might dislike this, but I just find it so relaxing. The lads are really great company and they make the life-sim aspects a joy to participate in. After some time with the combat I'm understanding it and enjoying the flow (still using Wait Mode and taking my time to think about tactics). I can see myself putting a lot of hours into this world.

Yep, right now it's basically Final Fantasy meets Dragon's Dogma, and I love it!
 

Freeman76

Member
They actually get shorter, from my experience. But mad rushing through the story is not the point of this game, imo.

Im at 14 hours beginning ch5. Thing is that is mainly side stuff, when I just focussed on the Chapter itself its an hour or so max. I dont mind since there is a boatload of shit to do in the game, just not used to a FF game having such miniscule story content.
 

Sagely

Member
Yep, right now it's basically Final Fantasy meets Dragon's Dogma, and I love it!

I have Dragon's Dogma on at least two platforms and MUST give it a try after this if there are similarities! Honestly open-world JRPGs are a relatively new pleasure for me, never thought I'd get into them.
 

Edzi

Member
There seems to be a weird dichotomy between story impressions that I'm not sure how to interpret. Are the people who hate it mostly upset at the presentation? I'm only on ch. 2, but so far it seems to have the makings of a pretty solid (albeit generic) story that makes a decent amount of sense, though the presentation is pretty choppy and feels incomplete/unfinished. So far though, it seems to have more potential than the mess that was XIII's story, which was not only presented poorly but also had terrible characters and a terrible ending.
 

Soulflarz

Banned
There seems to be a weird dichotomy between story impressions that I'm not sure how to interpret. Are the people who hate it mostly upset at the presentation? I'm only on ch. 2, but so far it seems to have the makings of a pretty solid (albeit generic) story that makes a decent amount of sense, though the presentation is pretty choppy and feels incomplete/unfinished. So far though, it seems to have more potential than the mess that was XIII's story, which was not only presented poorly but also had terrible characters and a terrible ending.

The only one actively defending it in here is a third through. Not many like it. It's incomplete and much worse than 13s story, but the ending has a nicer touch I guess, while the rest of it is a nonsensical ride of setpieces and such.
It's presented badly and not exactly a good story regardless.
 

Lightning

Banned
Does the number of days you spend out actually matter? When you're at an Motel resting for example the game will give you a day number? Does it mean anything as it doesn't seem to.
 

sappyday

Member
There seems to be a weird dichotomy between story impressions that I'm not sure how to interpret. Are the people who hate it mostly upset at the presentation? I'm only on ch. 2, but so far it seems to have the makings of a pretty solid (albeit generic) story that makes a decent amount of sense, though the presentation is pretty choppy and feels incomplete/unfinished. So far though, it seems to have more potential than the mess that was XIII's story, which was not only presented poorly but also had terrible characters and a terrible ending.

It really lacks establishing scenes. The game's story just pushes forward without really explaining why. It had potential to be great, but a lot of it feels cut/disjointed and I just imagine the person directing the cutscenes to look like this
200_s.gif
 

Jeels

Member
Ya echo'ing the above poster, I sitll don't rank it in my top 5 FF stories (maybe not even top 10) and admittedly only at chapter 2, but it's already leagues better than FFXIII which was a dumpster fire. The main issue I see here is the presentation of the story itself is the issue, but the main gang really makes up for it.
 

Iceternal

Member
Wow ... I am playing chapter 6 and what happened was just ridiculous.

I finished the empire base assault when you fight Aranea.

WTF was with this "capture the general" bullshit ?? Just why ?

You sneak around to finally capture him , I don't know what for ...

And then you leave him with Ignis who says "don't worry I'll take care of him".

And 5 minutes later, he comes back alone and says "well ... he escaped"

Noctis is like "ok whatever ..."

What the hell ?!

FYI the general is the same that appeared in the Crown trailer tormenting child Luna.

I guess they didn't know what to do with his completed character model and had to use it somehow....
 
I'm having a pretty difficult time getting a hang of the combat in this game. Maybe I'm thinking of it too much like a character action game, but I don't feel like I can dodge very effectively, especially because enemy attack animations are usually hard to spot. And when should I be using magic? It's seems very weird that I can "run out," and that there's friendly fire.
 

Zakalwe

Banned
The only one actively defending it in here is a third through.

Lol, if you mean me then that's just false. There are plenty of others who have been saying since the early release of the game that they loved it all the way through.

I am fully prepared to change my view of the game takes a dive, but the game is divisive in every regard. Just as many showing love where others find flaw.

Also the fact that I'm only a third of the way through is also telling of this, as I've loved every minutes so far where others have said it's been bad since the beginning (story wise). Therefore it leads me to believe it really just is a matter of opinion.

I do agree it's disjointed, but I still find it engaging and enjoyable.
 

nOoblet16

Member
Chapter 11 spoiler

The tone of the chapter was quite good, the way everyone is so quiet around Ignis. I made camp so had that scene where they are helping him out and just quietly sitting and then Prompto says that he took some pictures (only 3) and asks if Noctis wants to look at them, to which Noctis just says No.

Then near the end you have a powerful conversation. I wonder what happens if you don't bring Ignis along though, whether the feel of the chapter changes and what happens to that conversation where Ignis makes a statement.
 

Ferr986

Member
I have Dragon's Dogma on at least two platforms and MUST give it a try after this if there are similarities! Honestly open-world JRPGs are a relatively new pleasure for me, never thought I'd get into them.

oh man do it, you're in for a treat. Amazing game. The open world is pretty similar IMO, it shares the same night themed dangers and overall feel. Combat is more action based but it's AMAZING.
 
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