Disagree Guy
Member
Menu beat is soo, soo gud. My 8.1 surround sound approves!
Question, can "Stand By Me" be purchased in any of the shops?
From reading the soundtrack list you can get in the car - I don't think so....
Menu beat is soo, soo gud. My 8.1 surround sound approves!
Question, can "Stand By Me" be purchased in any of the shops?
No.Chapter 13 ends eventually, right?
Chapter 13 ends eventually, right?
From reading the soundtrack list you can get in the car - I don't think so....
Nah, I understand what you're getting at - I love the scale of the world on paper, and I love big worlds in games, but long travel needs something to stay engaging. A five minute or more drive to a quest objective would be no problem in a game with, I dunno, a fun driving system, or a robust survival system, or any other number of things. Long journeys aren't a problem if they feel like they're still part of the game, it's just that there's a whole lot of absolute nothing going on in FFXV's road trips.
Like, I'm the kind of guy who turns off quest markers and never uses fast travel in most RPGs, but this aspect of FFXV is boring me to tears.
^ About the above conversation: Can't you just fast travel to a nearby rest spot like in Duscae demo?
This is the exact reason why I got bored and focused more on the main scenario after a short while.I've hit a point where every quest objective is a 5+ minute "drive" away and seeing as how I appear to have run out of conversations for the crew to have this is becoming deathly boring. The game might as well have a "check your phone" tooltip
^ About the above conversation: Can't you just fast travel to a nearby rest spot like in Duscae demo?
I just turn on FF music that's included and browse gaf or something. I know it's technically a failure of the game that I disengage with it, but in my case, it's not impossible to imagine Noctis doing the same on his phone, so it sort of works. I guess it's kinda like all about how I can contextualize it... I'd imagine if fast travel had an explicit explanation of noctis taking a nap during the trip, i'd actually use it at times XD
"Son, I need you to drive cross country to meet your fiance. You can take this car which gets 5 miles on a full tank."Yeah, exactly - although that being said, I feel like the massive scale here wouldn't be as big a deal if you had true manual control over the car (which would be more engaging) or if it at least went faster. Seriously, Ignis, nobody follows the speed limit on desert highways!
This is the exact reason why I got bored and focused more on the main scenario after a short while.
I feel like XCX dealt with the problem with the extreme overreaction in the other direction though.Xenoblade Chronicles X is also stupidly huge but it doesn't feel as irritating to navigate. Mainly
1. You run absurdly fast
2. The Skells are really, really fast
2. Fast travel doesn't lead to a minute long loading screen
3. You can still fast travel at night
4. No Ignis
Dealing with FFXVs overworld from a quality of life perspective is terrible
In Xv case it's a chore of pointless scaleI feel like XCX dealt with the problem with the extreme overreaction in the other direction though.
It had a massive scale and then trivialized it to the level of what one reviewer called "pointless scale."
Not sure how not being tedious makes it pointlessI feel like XCX dealt with the problem with the extreme overreaction in the other direction though.
It had a massive scale and then trivialized it to the level of what one reviewer called "pointless scale."
It's funny how Luna looks better in this than she does in Kingsglaive.
Xenoblade Chronicles X is also stupidly huge but it doesn't feel as irritating to navigate. Mainly
1. You run absurdly fast
2. The Skells are really, really fast
2. Fast travel doesn't lead to a minute long loading screen
3. You can still fast travel at night
4. No Ignis
Dealing with FFXVs overworld from a quality of life perspective is terrible
Just picked this up on my lunch break. Going to get stuck in tonight.
Few questions, if anyone would be kind enough to answer.
01. You guys are scaring me with the Chapter 13 talk. Is there a non spoilery way to explain why it's so bad?
02. I watched a video a while back, and it showed something called 'Wait Mode'. Any reason not to use this? Guessing it disables particular trophies or something?
03. I've seen Kingsglaive, but is there anything else I need to watch before playing?
04. Any general advice for me before I get stuck in?
1. It's experimental chapter. It would be ok, if it didn't drag so long.
2. There is no reason not to use Wait Mode.
3. You should watch brotherhood anime. It's on youtube, and it's fairly short (a bit over an hour).
4. Don't expect the combat to be Bayonetta or Devil May Cry.
I think the contention was (that I kind of agree with) that the scale felt like it was there simply for the sake of scale, but the developers realized such scale actually made for bad game design, so they ended up making it functionally smaller by allowing you to run around like a dog hopped up on cocaine and adrenaline shots (among other super fast traversal methods).Not sure how not being tedious makes it pointless
True.In Xv case it's a chore of pointless scale
As much as I tend to not like the so called "Ubisoft maps," XV is actually showing the exact reason why most open world maps are so densely packed.
Just picked this up on my lunch break. Going to get stuck in tonight.
Few questions, if anyone would be kind enough to answer.
01. You guys are scaring me with the Chapter 13 talk. Is there a non spoilery way to explain why it's so bad?
02. I watched a video a while back, and it showed something called 'Wait Mode'. Any reason not to use this? Guessing it disables particular trophies or something?
03. I've seen Kingsglaive, but is there anything else I need to watch before playing?
04. Any general advice for me before I get stuck in?
Maybe I'm weird, but I feel like that's a huge part of the appeal. It feels a lot better to find cool shit when you've got downtime and space between those random cool things.
You didn't discover any of the royal tombs? No high level boss fights out in open? All of this is cool shit.I do wonder, what 'cool shit' are you actually finding? I can't really think of any time just running around freely has ended with me finding anything interesting
I do wonder, what 'cool shit' are you actually finding? I can't really think of any time just running around freely has ended with me finding anything interesting
Okay, Ardyn dialogue in Chapter 11:
Run after him in a QTE sequence:
"Dude are you seriously trying to kill me."
So... I'm a couple of hour into the game and just bought some soundtrack to play during trips on the regalia.
Is there a quick and comfortable way to select which songs to play? Or I need to hit the arrow button until I find what I want to hear?
You didn't discover any of the royal tombs? No high level boss fights out in open? All of this is cool shit.
Hold right or left to switch an entire album
Honestly? No not really, after 30 hours or so I don't think you're likely to find that stuff without looking for it or being guided to it in some way. I found one Royal Tomb on a mission to do something else and saw Midgardsormrr down by a river. Other than that I've got a whole lot of Tiny Feathers and Rusted Bits
Well yeah. If you're not out in the world looking to explore and find shit, of course you're not likely to.
just wait until you find out why, which is maybe even dumber
Are most of the Royal Tombs visited as part of the main story? Or should I start looking for them while sidequesting?