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Final Fantasy XV |OT| There and back again.

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Hmmm... so you guys wanna be able to drive wild and off the road? I see. But you might as well get a Chocobo or just start running if you wanna do that.

!!!!!!

Oh... you guys are prolly saying the car feels so stiff....
I simply want to drive my car. Yes, off-road if I so desired.

As it is currently implemented, there is absolutely no reason for manual driving to even really exist since manual is literally:
IpDAgCi.gif

Oh using the ..*crashes with a bush* is really...*can't jump a railroad* fun. Total freedom *can't jump to that montain* to go anywhere!
lol
 
That's how I'm feeling as well. The combat was great when I didn't really have to worry about them. But when you're fighting a much more challenging boss you really have to hope they don't go and try to get themselves killed, or just make them chug healing items (and watch the tiresome animation each time).

I'm only In chapter one/now two and it's already annoying. You have a wait mode but you can't really give them any behaviors for combat, movement, formation or anything else. I fought something 20 levels above me and has to sit there and grind it out solo because they went down instantly. I mean I know I'm not supposed to so that. But at least for the stiff that's only like say 6-8 levels higher than you giving more finite control over their actions ala dragons age or something would have been nice. That being said I don't really want a Real time with pause full team control game lol that. The squad which is so important story wise and for mood etc is dragged down by their lacking AI and controls which is a bit dissapointing. Still having fun so far though.
 

Seraphis Cain

bad gameplay lol
This was fine-ish for a little while. There was a time when I could take these guys. I'd even wait for them to land so I could woop on them and get some exp. Then at some random point, they all got high-powered sniper rifles and I couldn't even get close without them sending everyone in my party into danger within seconds.

Those aren't even the worst, either. The worst are the Assassins who can send you into danger in 1-2 seconds if you get anywhere near them.
 

ebil

Member
It's probably a lot more boring if you don't do any of that during your first playthrough, and leave it all for post game. Because the way hunts are unlocked as you visit more outposts is very natural in progression.
I typically tried to take every hunt that was on the way to my next objective when I went through the story and ended up doing quite a few and it's still boring. They should have let us take a bunch of hunts instead of only one, because having to go back to the tipster every time killed it for me.
 

Jarmel

Banned
That's how I'm feeling as well. The combat was great when I didn't really have to worry about them. But when you're fighting a much more challenging boss you really have to hope they don't go and try to get themselves killed, or just make them chug healing items (and watch the tiresome animation each time).
Defense mechanics are halfbaked and become active issues against higher level enemies.
 

Pygrus

Member
22 hours in at level 33.

I'm still really enjoying pretty much every aspect of the game. What really binds it all together for me is the group dynamic and the incredible combat system.

I love how level really doesn't matter that much in the game. It's more about gear load out and food buff.

Story wise, I am enjoying it. I can see how someone who is just playing the game and not watching or reading external material would find the story less enjoyable. I'm not that far into the game yet though.

Still haven't gotten bored with long car trips. Old FF music is so enjoyable to listen to while staring out some amazing views, Also, free AP and exp isn't bad either.

I have also been stoned for all of my play sessions, which makes some of the boring aspects easier to put up with.
 

Seraphis Cain

bad gameplay lol
Then I missed it. How did it start? I swear I went everywhere and never got it. I'm I'm chapter two technically now.

To be more precise, the door at the end of the first dungeon is story related. You can still do the dungeon before you go to it in the story (I did), but you won't be able to get through the door at the end.
 

Scrawnton

Member
I'm on chapter 10 and I really really like the story so far. It's missing a lot of the traditional JRPG text fluff (the whole "we need to go there and do this so that we can do this" constant reminders via character chat) and events just kind of seem to happen without you being aware of why it's happening, but I still kind of like that.

The open world aspect of this game and the life they breathe into the people of Lucis is unreal and very impressive, in my opinion.
 

silva1991

Member
That's it!!! I come up with a new recipe.

Yes Ignis I know. This is the 80th time and you have been saying that since 60 hours ago -__-

I don't know why the game stops completely when he says that. ffs.
 
To be more precise, the door at the end of the first dungeon is story related. You can still do the dungeon before you go to it in the story (I did), but you won't be able to get through the door at the end.

Ok that clears stuff up. The lady out front kept saying stuff like "would be a shame to get to the end and not have the key". So I didn't go in.
 
I've been playing this game incessantly and I'm having a great time. Despite the wait, the game turned out great imo. But the story itself is nothing but a random and baffling patchwork that definitely betrays the game's troubled development.

Spoilers up to chapter 7:
The ending of chapter 6 was hilarious. An entire stealth mission to capture a general who tortured a guy I barely remember (and who died off-screen) and I leave Ignis alone for 5 minutes (if that) and then he reports that he gave the general to some clan and that he instantly escaped... What the hell?

And the chancellor Ardyn keeps showing up to help the group and they don't even ask him a single question about his motives. This is driving me crazy!

The bros are keeping me invested in the game though, they might not be my favorite FF characters individually but as a group, I absolutely love them. They have such a great and believable dynamic. And watching Brotherhood definitely adds a lot of layers to their relationship.
 
The actual way the early kingsglaive cutscene is stitched in out of nowhere makes it feel disconnected to the very game when it was meant to be an important event that happened--this creates an immediate detachment from the user since it was all off screen. Not to mention the entire crew of characters have no build up as the game starts so quickly so it's already hard to really get a feel for them.

It's supplemental material, and if the game proper fails to work with that it is entirely within anyone's right to be bothered by that.
This is why Brotherhood exists and no, Kingsglaive is pretty much mandatory for the games story and i mean the actual movie itself, not just scenes from it. You can say it's a poor decision to have such a large part of the story not be in the game, but it's very much required to fully understand the events of the game and a central part of the story.
 

guybrushfreeman

Unconfirmed Member
When do you unlock fast travel at night?

I'm not sure, it might be at a certain level? Around 30? All I know is I can do it now and I do remember getting a speech from Ignis at around level 30 about night driving. I didn't really put two and two together at the time though so I'm not sure
 

ZeroX03

Banned
I'm not sure, it might be at a certain level? Around 30? All I know is I can do it now and I do remember getting a speech from Ignis at around level 30 about night driving. I didn't really put two and two together at the time though so I'm not sure

Ah yep I'm 31 so hopefully I'm good
 
What do you think their technical decisions were for not allowing free roam driving? Im not buying it was a design decision at all.

Driving physics can be really tough to get right and fun, especially in open worlds with a lot of varying terrain. There's a reason open world games glitch out so much - way more variables at play.

That being said it's still a huge bummer.
 
That's it!!! I come up with a new recipe.

Yes Ignis I know. This is the 80th time and you have been saying that since 60 hours ago -__-

I don't know why the game stops completely when he says that. ffs.
This and 'it's perilous to be driving at night' I'm like I KNOW HAND ME THE WHEEL
 
What do you think their technical decisions were for not allowing free roam driving? Im not buying it was a design decision at all.

It's probably easier than trying to explain the following;

Why ramming your car into a big enemy at 50mph does nothing
Why you can't drive into water
Why you can't drive over a seemingly tiny rock
Why you can't run over NPC's
When you get it stuck in a forest

so on and so on
 

Zakalwe

Banned
I would like to be able to actually drive the car in this game about a road trip, yes.

Chocobo's are your standard mount:

The car is a place you get to hear soundtracks and the bros conversations. It's a neat little feature that doesn't outstay it's welcome as every time you unlock a parking spot you get to fast travel.

If you want he standard open world mount, you have it.

I absolutely love how it's implemented. It's a really charming addition, and if I need more control to "drive" I grab a chocobo or run.
 
Chocobo's are your standard mount:

The car is a place you get to hear soundtracks and the bros conversations. It's a neat little feature that doesn't outstay it's welcome as every time you unlock a parking spot you get to fast travel.

If you want he standard open world mount, you have it.

I absolutely love how it's implemented. It's a really charming addition, and if I need more control to "drive" I grab a chocobo or run.

The bros ran out of conversations hours ago and the chocobos, while fun for off roading, are even slower than the car. You can't seriously suggest that they're a good substitute for driving for people who don't want to fast travel/load screen everywhere.
 
Driving physics can be really tough to get right and fun, especially in open worlds with a lot of varying terrain. There's a reason open world games glitch out so much - way more variables at play.

That being said it's still a huge bummer.

Collision detection and physics being the big one.

It's probably easier than trying to explain the following;

Why ramming your car into a big enemy at 50mph does nothing
Why you can't drive into water
Why you can't drive over a seemingly tiny rock
Why you can't run over NPC's
When you get it stuck in a forest

so on and so on

I suppose after 10 years you have to finish the game eventually. Its not a killer for me, Chocobos seem to fill the void slightly.
 

thefro

Member
XB1 version arrived from Newegg yesterday. Threw it in to let it install and it had to download a 10 GB patch and was delaying installing the disc version until the patch finished downloading.

Only thing on "Ready to Start" that would work is open combat, even when the game was 97% installed. Luckily the game runs much better than the Platinum demo now. I'm sure the image quality isn't as quite at good as the PS4 version, but it looks fine to me. Definitely a good port.

I did finally get to play through the tutorial/lore room, Prologue, and literally got control in Chapter 1. So far so good with the intro, although I've barely started.
 
The bros ran out of conversations hours ago and the chocobos, while fun for off roading, are even slower than the car. You can't seriously suggest that they're a good substitute for driving for people who don't want to fast travel/load screen everywhere.
I reckon you have stopped at a certain point in story, right? I think their conversation changes with the progress of story.
 

ZeroX03

Banned
Travel in this game is garbage, putting some flavor convo or classic FF tracks over a glorified loading screen doesn't change that.

I don't even get the 'road trip' feel they were going for, because you're constantly backtracking. It's not going from one place to another, it's exploring a region. Ideally a road trip doesn't have you going in circles.
 

Zakalwe

Banned
What do you think their technical decisions were for not allowing free roam driving? Im not buying it was a design decision at all.

I think it's very obviously a design decision.

Much of this game is about feeling vibes of a road trip. Your initial journey to a new spot in the car forces you to sit back as the game automates its way. You get to chill with the bros, listen to music, and hear their chatter.

Being able to drive anywhere would ruin the relaxed nature of it.

Again, chocobos exist if you want to actually "drive".
 

Scrawnton

Member
Driving physics can be really tough to get right and fun, especially in open worlds with a lot of varying terrain. There's a reason open world games glitch out so much - way more variables at play.

That being said it's still a huge bummer.

I just assume it's for realism. I wouldn't drive my fancy luxury car across all terrain and risk it constantly being damaged. It is a road trip, they need the case to stay in tact.
 
I reckon you have stopped at a certain point in story, right? I think their conversation changes with the progress of story.

I'm in chapter 6. Considering people earlier in this thread were expressing disbelief that anyone would want to "rush" the game, I figured I should take my time with it.
 

Shahadan

Member
Considering the amount of collision problems and overall annoyingness to go around on foot or worse on chocobos, I'm actually glad they don't allow the car to go off road :lol:
That would be a disaster on a technical and gameplay level
 

Jarmel

Banned
I'm in chapter 6. Considering people earlier in this thread were expressing disbelief that anyone would want to "rush" the game, I figured I should take my time with it.
Honestly there really isn't a reason not to run through the main story as almost all of it is visitable afterwards.
 
I'm in chapter 6. Considering people earlier in this thread were expressing disbelief that anyone would want to "rush" the game, I figured I should take my time with it.
Well I did take my time but I honestly didn't end up with that much repetition.

Chocobos at level 1 are slow but they gain experience and at the max Level 10, they are way fast. You can also do sidequests to improve the car speed.
 
Games biggest issue so far is that the difference between a main quest and a side quest is night and day. I can't hold it entirely against it because it's the norm in general. I'm still doing sidequests but more because I want more God damn AP.
 

Zakalwe

Banned
The bros ran out of conversations hours ago and the chocobos, while fun for off roading, are even slower than the car. You can't seriously suggest that they're a good substitute for driving for people who don't want to fast travel/load screen everywhere.

I'm having trouble here XANDER, chocobos fit the standard open world mount design perfectly. Their speed is in keeping with this.

So yes, they're the perfect solution for people who don't want to fast travel everywhere.

The car is an additional feature top of this standard. It's like a mobile fast travel point with the option to sit back and chill with the bros. You're having trouble because you see a car and have the expectation of full control, but that's what the chocobo is for...

Fast travel - fastest
Auto car
Mount
Run
Walk - slowest


Remove the auto car and we have the standard open world design. Nothing usually sits between "mount" and "fast travel" in terms of speed, which is why I think you're having trouble accepting chocobos as legit mounts.

It's a unique design choice, but all the standard options exist for those of you who prefer the more standard open world traversal.
 

Burbeting

Banned
Just entered chapter 9, but won't play during weekend. I was going to do more side quests first, but yet another "search x things inside this huge ring" finally pushed me to actually progress the story instead :p.
 
I just assume it's for realism. I wouldn't drive my fancy luxury car across all terrain and risk it constantly being damaged. It is a road trip, they need the case to stay in tact.

In a perfect world Cindy you could drive fine on the road would have an eventual side quest where she goes "hey y'all we're gonna jack this bitch UP" and adds an all-terrain mode or something. (postgame spoiler)
I mean, if it can be turned into an airship, surely it can get raised suspension and big tires

Well I did take my time but I honestly didn't end up with that much repetition.

Chocobos at level 1 are slow but they gain experience and at the max Level 10, they are way fast. You can also do sidequests to improve the car speed.

I can't because there's a blockade right now.

I'm having trouble here XANDER, chocobos fit the standard open world mount design perfectly. Their speed is in keeping with the that.

So yes, they're the perfect solution for people who don't want to fast travel everywhere.

The car is an additional feature top of this standard. It's like a mobile fast travel point with the option to sit back and chill eithe bros. You'rw having trouble because you see a car and have the expectation of full control, but that's what the chocobo is for...

Try and see how much fun riding a chocobo along the highway between quest areas is and get back to me
 

Z3M0G

Member
Lots of complaining about the driving.

I suggest just accepting that this is not that kind of game. Go full Auto or fast travel when able. The characters never talk when driving to a mundane task location anyways.

What they should have done is give you more activities to do WHILE driving. It is nice that you can shop, but give me full menu access so I can manage gear etc. During that time. Give me a mini game to play. Collect books that you can read in the car. They could have gone all out with this.
 
Lots of complaining about the driving.

I suggest just accepting that this is not that kind of game. Go full Auto or fast travel when able. The characters never talk when driving to a mundane task location anyways.

What they should have done is give you more activities to do WHILE driving. It is nice that you can shop, but give me full menu access so I can manage gear etc. During that time. Give me a mini game to play. Collect books that you can read in the car. They could have gone all out with this.

You say that it's not that kind of game, but it completely is. This is the standard open world design filtered through Final Fantasy. It's absolutely fair to compare it to other open world games.

If you could play the mini games on Noctis's phone or something that would be nice.
 
I've been playing this game incessantly and I'm having a great time. Despite the wait, the game turned out great imo. But the story itself is nothing but a random and baffling patchwork that definitely betrays the game's troubled development.

Spoilers up to chapter 7:
The ending of chapter 6 was hilarious. An entire stealth mission to capture a general who tortured a guy I barely remember (and who died off-screen) and I leave Ignis alone for 5 minutes (if that) and then he reports that he gave the general to some clan and that he instantly escaped... What the hell?

And the chancellor Ardyn keeps showing up to help the group and they don't even ask him a single question about his motives. This is driving me crazy!

The bros are keeping me invested in the game though, they might not be my favorite FF characters individually but as a group, I absolutely love them. They have such a great and believable dynamic. And watching Brotherhood definitely adds a lot of layers to their relationship.

As for the general
you meet him and another one again in a side mission. As to why he just escapes, who knows. SE should have dropped a cutscene on us for that one.

And as for Ardyn
the group DOES throw shade at him and states they don't trust his ass, but he's been helping them so far so they just allow it. They assume he has motives different from the Empire, because he could have turned them in long ago.
 

Zakalwe

Banned
Try and see how much fun riding a chocobo along the highway between quest areas is and get back to me

You're being stubborn.

The car is an additional feature inbetween mount traversal and fast travel. Remove the car entirely and you'd have the standard FF open work mount. Just like in FFXV. So it would work just fine.

And if you wanted faster, you'd fast travel.
 
Try and see how much fun riding a chocobo along the highway between quest areas is and get back to me
I have done that a lot, and I don't mind. I usually do this.

1. Take quest. Go to map and fast travel to car. Load time is insant.
2. Use car to fast travel to a parking spot or somewhere near the quest location. Load time can take a while.
3. Call Chocobos and ride all the way to the side quest. Do it, call Chocobos back and ride all the way back to the car.
4. Fast travel using car back to the quest giver location.

But to do it the most painless and efficient way, what I do is that I first keep in mind the quests that are close to each other and leave out all the rests that are usually isolated. I then take note of their location and then go to a location closer to them using fast travel and then simply attempt them by using chocobos.

I honestly had no issues using this method and I am playing on an OG PS4, which has longer load times.

Lots of complaining about the driving.

I suggest just accepting that this is not that kind of game. Go full Auto or fast travel when able. The characters never talk when driving to a mundane task location anyways.

What they should have done is give you more activities to do WHILE driving. It is nice that you can shop, but give me full menu access so I can manage gear etc. During that time. Give me a mini game to play. Collect books that you can read in the car. They could have gone all out with this.
I think you can manage gear/quests while driving in car. There is the option to open the menu from the mini-map overlay.
 
This game is not impressing me so far.

Performance is atrocious. I can't hear any of the music over the sound of the PS4 fan, load times are long and frame stutter is seizure inducing. Sidequents are extremely low-quality and the open world serves only to waste your time while adding nothing of value.

Gladio's biceps are the only thing keeping me going!
 
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