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Final Fantasy XV |OT| There and back again.

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Roussow

Member
Finished it, it's a good ending, well paced. So many videogame endings are crazy abrupt, so I'm glad to see this end strong in spite of the disjointed crazy inconsistent majority of the story.

What's there in the way of must-see post game content?
 

Razmos

Member
Just found an optional scene with Prompto and Noctis tying into Brotherhood and opening up about his insecurities, and it unlocked a special camera filter. It was really sweet
 
Are you guys ever satisfied ?

Would like to remind you guys that "towns" back in the PS1 days were little more than a couple of background images(nice art design though) that you pass through with little to no interactivity.

Lestallum is great.I love how each vendor offers different foods,items & hunts.

Thats interacivity enough.

Is a nice city, but I wonder if people sleeps on the streets, they seem to have forgotten making interiors for the buildings.
 

Zakalwe

Banned
So just beat
Leviathon

WTF!!?

How are people supposed to know what your spoiler contains?

Not that yours is much of a spoiler, but it would be good if everyone could mark these so we know what we're about to click on.

Anyway, is that a good wtf? I really loved that encounter and the scenes surrounding it.
 

Zedark

Member
Just found an optional scene with Prompto and Noctis tying into Brotherhood and opening up about his insecurities, and it unlocked a special camera filter. It was really sweet

It was awesome, wasn't it? Really made Prompto my favourite character in the game!

Edit:
Finished it, it's a good ending, well paced. So many videogame endings are crazy abrupt, so I'm glad to see this end strong in spite of the disjointed crazy inconsistent majority of the story.

What's there in the way of must-see post game content?

It is pretty fun flying around in the regalia airship, go to Cindy to get the upgrade. Also gives you infinite fuel, so you never need to refuel. Additionally, you can collect all Lucian royal arms to vastly improve the power of your armiger. I believe there is a post game special dungeon, but I haven't found it yet.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Is there at any time of the game a point of no return? I need to no before proceeding on with the main story (ch. 8 atm). It would be devastating for me if I'd leave out a few sidequests and then accidentally reach a story point where I'm not able to complete these.
 

Ydelnae

Member
Wow, Final Fantasy XIV's OST seem to be really good based on the selection of tracks available in this game. Didn't remember the music to be this good back then when I played.
 
Wow, Final Fantasy XIV's OST seem to be really good based on the selection of tracks available in this game. Didn't remember the music to be this good back then when I played.

They are very good, but some field songs only plays like for 30 seconds in that game (and in XV) and I hate that. Give me the music all the time is it good.
 

TheMink

Member
Sorry I saw this asked somewhere but it only just now happened to me, my camera is super close to Noct for some reason can I fix it?

Edit:
Nevermind combat fixed it I guess

Reedit:
Nope! The car pulls it back? Weird...
 

Roussow

Member
Is there at any time of the game a point of no return? I need to no before proceeding on with the main story (ch. 8 atm). It would be devastating for me if I'd leave out a few sidequests and then accidentally reach a story point where I'm not able to complete these.

You'll be able to do and see everything even after completing the game I do believe, making use of Umbra.
 

Jennipeg

Member
Wow, Final Fantasy XIV's OST seem to be really good based on the selection of tracks available in this game. Didn't remember the music to be this good back then when I played.

I'm getting a new appreciation for XIII's soundtrack, it's funny how hearing this music out of context is actually making me like it more than I did.

I just happened to listening to Fisherman's Horizon from FF8 when I drove into Galdin's Quay, it was glorious.
 
Sorry I saw this asked somewhere but it only just now happened to me, my camera is super close to Noct for some reason can I fix it?

Edit:
Nevermind combat fixed it I guess

Reedit:
Nope! The car pulls it back? Weird...

Press L1/R1.

Perhaps it depends on the dialogue choices you make? I encouraged him to speak about his problems and comforted him (watching Brotherhood really gives this scene context lol)

It does. I made the wrong choice and didn't get it. :(
 
Are you guys ever satisfied ?

Would like to remind you guys that "towns" back in the PS1 days were little more than a couple of background images(nice art design though) that you pass through with little to no interactivity.

Lestallum is great.I love how each vendor offers different foods,items & hunts.

Thats interacivity enough.
I won't understand the complaints either. There might be limited towns in FFXV but they are all living breathing towns, which is more than we can say about the classic FFs.

I really loved how the town felt alive. Depending on the time of day, certain people were doing different things. Like I saw the power plant worker writing something important in her notepad while observing the pipe, or I saw people going on in the bazaar doing regular conversations, or kids running around excited when I greet them. It never felt like a small or dead city at all. The day and night cycle helps a lot.

Shame about the interior but adding them would have made it far more ambitious. I think it is fine as it is and even Digital Foundry stated the same in the technical analysis, saying they were highly impressed with how the towns were made with the day and night cycle.
 

JORMBO

Darkness no more
Is there at any time of the game a point of no return? I need to no before proceeding on with the main story (ch. 8 atm). It would be devastating for me if I'd leave out a few sidequests and then accidentally reach a story point where I'm not able to complete these.

Not really. There is a 2-3 hour segment in Ch13 where you can't return, but other then that you can always go back to the openworld stuff.
 

Ruff

Member
I feel lost in encounters with many monsters. How do I control the fight effectively? I can't attack more than twice without some other enemy charging into me from off camera. All I can really do is cheese the warp strikes from a distance and spam techniques.
 
Is it worth swapping an HP accessory for a Vitality one? My HP would drop from 2600 to 2300 but my defense would jump from like 37 to 100+. I feel like I take a lot of damage. Level 39 atm.
 

Renmyra

Member
I got fucking owned in the sewers dungeon. I'm like level 40~ too but hardly could damage the snake thing. Can she heal herself, it looked like it.

Yeah, I think she heals when her tail waggles. Not sure if you can stop it. Recommend eating some really expensive food if you're going down in dungeons.

I'm still having problems with Fire Giants at 59 (as in they take way too long to down). Is there anything that's not weak against them? Only thing that doesn't hit purple are the royal arms for me. Guess I could Quintcast them, but would rather not decimate my party every time.
 

Zedark

Member
Is there at any time of the game a point of no return? I need to no before proceeding on with the main story (ch. 8 atm). It would be devastating for me if I'd leave out a few sidequests and then accidentally reach a story point where I'm not able to complete these.

There are linear sections you can't always leave while you're in the middle of them, but you can always get back at some point: the game will never shut you out of the open world forever (even after the ending).
 

pashmilla

Banned
Academia 4XXAF or whatever it's called from XIII-2 is a better town than
either
of the towns in this game. There, I said it. Fite me.

Also, if there were DLC for the vocal themes from each game (Melodies of Life, Suteki da ne, Kiss Me Goodbye, Yakusoku no Basho, etc etc), I would totally pay real money for it.
 
FUCK getting a Sturdy Helixhorn man, I don't even need Ultima Blade...

This took me awhile, but I was going about it wrong. Looked up a YouTube video and it's quite easy to get one.
One of the hunts in Old Lestallum, the last Spiracorn, has you fight three or four of the enemies that drop the crooked helixhorn, and town bigger similar looking enemies. Specifically target the bigger enemies' heads and break them, that's how you get the Sturdy Helixhorn.
it only took me three tries to get it after learning that.
 

kromeo

Member
Umm why do you you have to pay to drive your own car?

On the plus side I didn't realize it warps you straight to the destination
 
I won't understand the complaints either. There might be limited towns in FFXV but they are all living breathing towns, which is more than we can say about the classic FFs.

I really loved how the town felt alive. Depending on the time of day, certain people were doing different things. Like I saw the power plant worker writing something important in her notepad while observing the pipe, or I saw people going on in the bazaar doing regular conversations, or kids running around excited when I greet them. It never felt like a small or dead city at all. The day and night cycle helps a lot.

Shame about the interior but adding them would have made it far more ambitious. I think it is fine as it is and even Digital Foundry stated the same in the technical analysis, saying they were highly impressed with how the towns were made with the day and night cycle.


Standards changes.

TBH, cities aren't much better than Academia in XIII-2, for example, or whatever that town was called in LR. At least Lestallum is worse that these two, IMO.
 

Pachimari

Member
I feel lost in encounters with many monsters. How do I control the fight effectively? I can't attack more than twice without some other enemy charging into me from off camera. All I can really do is cheese the warp strikes from a distance and spam techniques.

I kind of feel like this as well. I guess we shouldn't lock on enemies as often?

Also, what does Vitality do?
 

Zedark

Member
Umm why do you you have to pay to drive your own car?

On the plus side I didn't realize it warps you straight to the destination

The game asks you to fast travel if you've already visited a site. I think you might be accidentally selecting fast travel (if you do not, you will drive there in real time). Just say no to paying for fast travel, and you will drive there instead of fast travel.
 
Are you guys ever satisfied ?

Would like to remind you guys that "towns" back in the PS1 days were little more than a couple of background images(nice art design though) that you pass through with little to no interactivity.

Lestallum is great.I love how each vendor offers different foods,items & hunts.

Thats interacivity enough.
The "towns" I remember in the PS1 games apart from the usual shops you could go into almost every house, go looking through every room and inspect people's drawers for treasures. You're doing them a disservice to try and make bump this game up.
 

Jarmel

Banned
Steyliff Super Dungeon: Complete

This was a harrowing six hour tale of love, anger, lust, and betrayal. No but seriously this was a six hour endurance test to see if you brought enough supplies and whether you would eventually crack. Other Super Dungeons in the game have been hard, possibly unfair at times, but this was just brutal. There were sections in this dungeon's 100 floors where they would throw 4 Ronins at you at once and all you can see on your screen is the dodge button and purple smoke. Early on I didn't realize how long this Super Dungeon was, as the previous 5 were roughly twenty floors, and so I spent supplies a bit too frivolously. Near the end I had to leave party members dead while I fought four tonberries trying to carve me up all at once. I was only able to beat those godforsaken tonberries by spamming the everlasting hell out of that dodge and counter button. Tonberries like to attack fast and 5 or 6 times in a row, so I had to counter just as much in a span of 15 to 20 seconds. It became a volleyball match only with knives.

I went into this dungeon with 99 potions, 70+ phoenix downs, 70 elixirs, and other stuff. Near the end, almost all of that is gone. I was starting to get into my 'emergency stash' on the 90th floor. I didn't think I was going to make it as the 91st and 92nd floor were Master Tonberry(think Sir Tonberry but on crack) so I thought the rest of the 90's were going to be straight Master Tonberry. Thankfully that wasn't the case and the rest were a lot easier.

Funnily enough, the boss was easier than just one Master Tonberry. He got the full extent of six hours of pent up rage.
 

Zakalwe

Banned
I feel lost in encounters with many monsters. How do I control the fight effectively? I can't attack more than twice without some other enemy charging into me from off camera. All I can really do is cheese the warp strikes from a distance and spam techniques.

Hold defend when it gets hectic and let the game dodge for you. If a lot of enemies are attacking then you'll undoubtably get a few chances to parry/link so it's worth it for offense too.

Try Prompto's Starshell tech. It sends a flare into the air that distracts enemies. Takes the heat off so you can concentrate on a single after. Added bonus of illuminating any darkens area.

Also Iggy's regroup.

Manual roll by tapping the defend button if you need distance and don't want to waste mp on warp. Also some attacks can't be auto-dodged, roll and warp are very handy for these. Both have invinci frames.

Abuse other techs for their invinci frames.

Make use of all the weapon combos (hold attack + left analog direction). Some weapons have combo strings that will pull you out of danger, like swords and 'attack + back left analog' = a double back flip that you can either use to escape or continue to launch an air combo (and while doing so you can use air dodges if you've unlocked them).

Don't get greedy. Hit, dodge, reposition, repeat.

Remember you can cycle targets by holding lock and hitting the right analog. Hold defend while you're doing this to give yourself some breathing room.
 

Renmyra

Member
Steyliff Super Dungeon: Complete

This was a harrowing six hour tale of love, anger, lust, and betrayal. No but seriously this was a six hour endurance test to see if you brought enough supplies and whether you would eventually crack. Other Super Dungeons in the game have been hard, possibly unfair at times, but this was just brutal. There were sections in this dungeon's 100 floors where they would throw 4 Ronins at you at once and all you can see on your screen is the dodge button and purple smoke. Early on I didn't realize how long this Super Dungeon was, as the previous 5 were roughly twenty floors, and so I spent supplies a bit too frivolously. Near the end I had to leave party members dead while I fought four tonberries trying to carve me up all at once. I was only able to beat those godforsaken tonberries by spamming the everlasting hell out of that dodge and counter button. Tonberries like to attack fast and 5 or 6 times in a row, so I had to counter just as much in a span of 15 to 20 seconds. It became a volleyball match only with knives.

I went into this dungeon with 99 potions, 70+ phoenix downs, 70 elixirs, and other stuff. Near the end, almost all of that is gone. I was starting to get into my 'emergency stash' on the 90th floor. I didn't think I was going to make it as the 91st and 92nd floor were Master Tonberry(think Sir Tonberry but on crack) so I thought the rest of the 90's were going to be straight Master Tonberry. Thankfully that wasn't the case and the rest were a lot easier.

Funnily enough, the boss was easier than just one Master Tonberry. He got the full extent of six hours of pent up rage.

How big is each floor?
 
Just got to chapter 13.

Took me way too long to kill that first soldier so I turned the game off. I have no idea if they will come in groups or just 1 at a time after him...

I really don't like that section or that genre that it represents
hiding/horror
so I will have to kill them all or speed run it.

Any one have any tips on speed running the chapter? If not I'm going to be spamming these potions/elixers and the O button.
 
Really enjoying this game a lot. It's pretty much the combination of everything I want in a Final Fantasy game.

I was almost in Chapter 1 for about 6 hours before I moved on to Chapter 2. Similar to Final Fantasy XII, I find myself wondering around for a long time,fighting monsters and completing side quest and hunts before advancing the main story.
 

Renmyra

Member
Physical size or enemy count?

Physical size. Is it just enemies and then down to the next one? Also, I'm assuming you have to beat the game to open those doors? I'm thinking of heading to Altissia soon, but I want to do most of the optional stuff before.
 
D

Deleted member 30609

Unconfirmed Member
Just got to chapter 13.

Took me way too long to kill that first soldier so I turned the game off. I have no idea if they will come in groups or just 1 at a time after him...

I really don't like that section or that genre that it represents
hiding/horror
so I will have to kill them all or speed run it.

Any one have any tips on speed running the chapter? If not I'm going to be spamming these potions/elixers and the O button.

R1+Triangle completely breaks this chapter. Fun, though.
 

Jarmel

Banned
Physical size. Is it just enemies and then down to the next one?

There were four sizes of rooms. Small, medium, large, and gigantic (boss size). Yes it's just enemies and one item in the middle, and then down to the next floor.

Also, I'm assuming you have to beat the game to open those doors? I'm thinking of heading to Altissia soon, but I want to do most of the optional stuff before.

Yes you have to beat the game to get the key to unlock the doors. You also need to go and beat a certain selection of the regular dungeons. If you want a taste, you can do Castlemark when you're level 55.
 
gotta say, first FF in a while where I dont feel like I need to buy and play it. The recent sales and all the games I bought on discount will probably mean this will be a 2017 sale purchase.
 
Man i just did this hunt againsts the t
reant
enemy, i cant imagine how pissed the enemy designers of this game are.
They just design fantastic look creatures with pretty varied movesets, that make sense for that creature....
Then boom, level designers smash a bunch of trees into the game, camera spends more time looking at said trees than enemy, gambit system never makes it into the game and your whole party get hit by every aoe.
https://youtu.be/sIgx2KU__ms and the obnoxious summoning mechanic, that offers to trivialize every encounter -______-
 

Xadjim

Banned
Academia 4XXAF or whatever it's called from XIII-2 is a better town than
either
of the towns in this game. There, I said it. Fite me.

Also, if there were DLC for the vocal themes from each game (Melodies of Life, Suteki da ne, Kiss Me Goodbye, Yakusoku no Basho, etc etc), I would totally pay real money for it.

Not gonna fite you but the Cities in XV belong to its strengths. Full with people, more than one store,
Cup Noodles
and some weirdly dressed people running in not too obvious circles... I am sold
 

Zakalwe

Banned
gotta say, first FF in a while where I dont feel like I need to buy and play it. The recent sales and all the games I bought on discount will probably mean this will be a 2017 sale purchase.

You might be missing out. It's probably my GOTY and possibly generation.

Still, I get the backlog issue. This one just forced its way to the top.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
From what I've seen, this game has the meatiest content in the FF series minus the MMOs (content like dungeons and quests).
 

Kamitechi

Member
There were four sizes of rooms. Small, medium, large, and gigantic (boss size). Yes it's just enemies and one item in the middle, and then down to the next floor.



Yes you have to beat the game to get the key to unlock the doors. You also need to go and beat a certain selection of the regular dungeons. If you want a taste, you can do Castlemark when you're level 55.

what was the reward?
 
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