I've tried to play The Witcher 3 multiple times now, but movement/combat feel so gross to me that I just can't get into it. Complete opposite with FFXV, though.
I need to actually take a break from chapter 13 and come back to later to finish it...this is like an endurance test of pure boredom.
I just don't get this at all. Combat really isn't that bad in TW3. It's not great but it's way better than a game like Skyrim. FFXV feels sloppy and chaotic. A different kind of bad. Everyone has their own tastes, but TW3 and FFXV are two kinds of bad combat.
I'll give you that movement is a bit better in FFXV, but not that much. Since TW3 does everything else outside combat and movement so, so much better that easily makes it the superior game.
I'm almost done with FFXV and I still think the combat is shit.
It's like the designers are saying "just how badly to you want to actually finish the game?"
It just. Keeps. Going.
I love W3. If it's combat was as good as XV's and Roach was a chocobo... I don't know if one game could hold so much awesome.
This game will happen one day, the best of both. I'm not sure gaf could take it.
This game will happen one day, the best of both. I'm not sure gaf could take it.
It took me quite a while to get used to how Geralt moves. Never got used to how Roach moves.
But Witcher 3 to me was all about characters, story, and atmosphere, so I just put up with the janky controls and eventually found battles moderately enjoyable.
I just don't get this at all. Combat really isn't that bad in TW3. It's not great but it's way better than a game like Skyrim. FFXV feels sloppy and chaotic. A different kind of bad. Everyone has their own tastes, but TW3 and FFXV are two kinds of bad combat.
I'll give you that movement is a bit better in FFXV, but not that much. Since TW3 does everything else outside combat and movement so, so much better that easily makes it the superior game.
I'm almost done with FFXV and I still think the combat is shit.
I just don't get this at all. Combat really isn't that bad in TW3. It's not great but it's way better than a game like Skyrim. FFXV feels sloppy and chaotic. A different kind of bad. Everyone has their own tastes, but TW3 and FFXV are two kinds of bad combat.
I'll give you that movement is a bit better in FFXV, but not that much. Since TW3 does everything else outside combat and movement so, so much better that easily makes it the superior game.
I'm almost done with FFXV and I still think the combat is shit.
It's like the designers are saying "just how badly to you want to actually finish the game?"
It just. Keeps. Going.
The only possible contender at this point is Nier Automata imo
If Yoko Taro comes through for Nier Automata, we might have an ARPG which delivers on story and combat in equal measure very soon. Although in a very different way from the Witcher series.
Just saw the optional motel scene with Prompto, man that was real as fuck.
Are there similar ones for other party members too?
So I'm in chapter 9.
During The Summit to be exact. A message pops up stating that I'll be unable to come back after I speak with that one lady. (Hillary) Is this the only time I'll be able to visit Altissia or will I be able to return later?
Just bought the deluxe edition. Do I watch the video before I play the game? I heard there was a short story as well, should I read that before playing too?
I think they both have some similar combat weak points, namely large batches of smaller enemies. XV's camera is a mess and a handful of QoL changes to be able to fix some of the automation downfalls would go a long way, much like doing a hitbox and control passover on Witcher would help.
Just bought the deluxe edition. Do I watch the video before I play the game? I heard there was a short story as well, should I read that before playing too?
I actually agree with you too on the combat, FWIW.
The thing with me is TW3 has a lot of appeal outside of the combat with the story, the side quests feeling way more relevant to the world building, and the characters are great. XV has nothing else strong to stand on--the world is beautiful but empty, the side quests are dire, the plot is an absolute mess, and the characters are alright but that's mainly through Prompto/Ignis as Noct/Gladio are basically nothing(and the side characters are barely developed at all). The combat system isn't strong enough to hold up all that dead weight.
I think they both have some similar combat weak points, namely large batches of smaller enemies. XV's camera is a mess and a handful of QoL changes to be able to fix some of the automation downfalls would go a long way, much like doing a hitbox and control passover on Witcher would help.
So I'm in chapter 9.
During The Summit to be exact. A message pops up stating that I'll be unable to come back after I speak with that one lady. (Hillary) Is this the only time I'll be able to visit Altissia or will I be able to return later?
I had to take a break on that chapter.This is my first post in the OT but I'm Chapterand it just keeps going and going.13
Why would someone do this to their players? Why would anyone do this to anyone?
Anyway, I have so much to say about this game. It is the very definition of a mixed bag. Despite that, and my cynicism, I have been enjoying it quite a bit more than I expected to.
Is it "good"? No.
Is it "fun"? Mostly!
Because chocobo sprint is now square because... reasons.
Unfortunately it can be a bit obtuse.So the block and party system. When do I press the block button? As soon as I see the prompt? Because I'm trying that and still not blocking in a lot of instances. Now I just spam th block botton and I usually roll out of the way or sometimes I get the block and parry.
The only possible contender at this point is Nier Automata imo
Mobs is FFXV are such a pain in the ass. I also don't understand why I sometimes still get hit with attacks when I'm holding Square during the prompt.
What you say about the camera in FFXV is true and I think the camera is largely responsible for why the combat feels sloppy and chaotic. It can be a nightmare to control in small spaces, especially. I should be fighting enemies, not the camera.
I actually switched to Wait mode pretty early in the game and found this helped a lot becuase I could reposition the camera without worrying about being attacked.
Holy shit. Be wary of Costlemark Tower. The end boss isn't that hard but the rest of the dungeon was hard, hard, hard. Can't believe I got out of one of those fights alive.
Honestly, while XV's world is technically more barren than TW3 in terms of armosphere and it feeling like a lived in place, the world is far from dull.
The way that exploring rewards you not only with finding useful items and dungeons hidden away, but the world also contains lots of little peices of charming character interactions that get triggered by just competing random things like fishing, or riding a chocobo, or fighting an enemy, or just running along.
It feels less alive as a world overall, but it feels so much more rewarding and enjoyable to engage with on a gameplay level. Exploring is meaningful, it actually rewards you well.
TW3's loot is boring and mostly useless. The world is beautiful but traversal is awkward (even with the new control scheme, and roach especially) and these things as well as combat are simply not fun enough to sustain exploration for explorations sake.
I think both games do certain things incredibly well, and I can't wait for someone to get them both right.
You'll be able to return later
Sweet. Thanks guys! I always get nervous around those type of messages. HahaYou can return later.
I think I'm about to start chapter 9.Can I come back to Duscae at any time?
Yes, you can.
Just saw the optional motel scene with Prompto, man that was real as fuck.
Are there similar ones for other party members too?
Unfortunately, not really. There is one for Ignis where he tries to get Noctis to cook breakfast and you have to spin the stick to stir while you listen to Ignis talk. Content isn't as good as that Prompto scene.
XV's combat could be better than The Witcher 3's but they didn't spend enough time thinking about how to do that and instead spent time creating models and textures for food. lol
In many respects, XV's combat suffers the same problem that XII's combat suffers from but to an even worse degree.
I've seen lots of people complain about the camera, but I've no issues with it, even in tight spaces. The only annoyance I've had so far is fighting mobs in a thicket and I couldn't see clearly through all the foliage.
Honestly, while XV's world is technically more barren than TW3 in terms of armosphere and it feeling like a lived in place, the world is far from dull.
The way that exploring rewards you not only with finding useful items and dungeons hidden away, but the world also contains lots of little peices of charming character interactions that get triggered by just competing random things like fishing, or riding a chocobo, or fighting an enemy, or just running along.
It feels less alive as a world overall, but it feels so much more rewarding and enjoyable to engage with on a gameplay level. Exploring is meaningful, it actually rewards you well.
TW3's loot is boring and mostly useless. The world is beautiful but traversal is awkward (even with the new control scheme, and roach especially) and these things as well as combat are simply not fun enough to sustain exploration for explorations sake.
I think both games do certain things incredibly well, and I can't wait for someone to get them both right.
Honestly, while XV's world is technically more barren than TW3 in terms of armosphere and it feeling like a lived in place, the world is far from dull.
The way that exploring rewards you not only with finding useful items and dungeons hidden away, but the world also contains lots of little peices of charming character interactions that get triggered by just competing random things like fishing, or riding a chocobo, or fighting an enemy, or just running along.
It feels less alive as a world overall, but it feels so much more rewarding and enjoyable to engage with on a gameplay level. Exploring is meaningful, it actually rewards you well.
TW3's loot is boring and mostly useless. The world is beautiful but traversal is awkward (even with the new control scheme, and roach especially) and these things as well as combat are simply not fun enough to sustain exploration for explorations sake.
I think both games do certain things incredibly well, and I can't wait for someone to get them both right.
FFXV's insanely quick day to night sequence and no ability to wait until daytime again makes it almost impossible to explore for explorations sake.
I'm not necessarily bothered by the fact that nobody wears a seatbelt in the car since I'm sure that would be maybe a not easy animation to do, but it does really bug me when Noct just sits on top of his seat. That's not safe bro!
I think TW3 was really bad in making sidequests give proper rewards, a lot of those felt underwhelming where as XV gives you a lot for the effort.
Heh, get stronger then
FFXV's insanely quick day to night sequence and no ability to wait until daytime again makes it almost impossible to explore for explorations sake.
The proper reward earned from TW3 sidequests is an interesting tale. I play TW3 quests I'm vastly overleveled for just to experience the little sory. Playing TW3 feels like binging an episodic TV show.
sorry if asked already but do dialogue choices effect the amount of XP everyone gets?
right at the beginning when Icould sace Dave I've chosen 'ask my friends' and Ignis told me to help him. at the end of that mission he got 150 exp more than anyone else
I don't even think the Regalia has seatbelts...
FFXV's insanely quick day to night sequence and no ability to wait until daytime again makes it almost impossible to explore for explorations sake.